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STYLE: use faceUList typedef instead of unallocFaceList
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@ -158,7 +158,7 @@ void Foam::fluentFvMesh::writeFluentMesh() const
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// Writing boundary faces
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forAll(boundary(), patchI)
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{
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const unallocFaceList& patchFaces = boundaryMesh()[patchI];
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const faceUList& patchFaces = boundaryMesh()[patchI];
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const labelList& patchFaceCells =
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boundaryMesh()[patchI].faceCells();
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