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blockMesh improvements
- expose point field throughout - make output less verbose, but can switch on/off with verbose() static method
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@ -149,6 +149,8 @@ int main(int argc, char *argv[])
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Info<< "Creating block mesh from\n "
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<< meshDictIoPtr->objectPath() << endl;
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blockMesh::verbose(true);
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IOdictionary meshDict(meshDictIoPtr());
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blockMesh blocks(meshDict);
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