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Creation of OpenFOAM-dev repository 15/04/2008
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 1991-2007 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM; if not, write to the Free Software Foundation,
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Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Class
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Foam::volPointInterpolation
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Description
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Foam::volPointInterpolation
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SourceFiles
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volPointInterpolation.C
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volPointInterpolate.C
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\*---------------------------------------------------------------------------*/
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#ifndef volPointInterpolation_H
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#define volPointInterpolation_H
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#include "pointPatchInterpolation.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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class fvMesh;
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class pointMesh;
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/*---------------------------------------------------------------------------*\
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Class volPointInterpolation Declaration
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\*---------------------------------------------------------------------------*/
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class volPointInterpolation
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{
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// Private data
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//- Boundary interpolation engine.
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pointPatchInterpolation boundaryInterpolator_;
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//- Interpolation scheme weighting factor array.
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scalarListList pointWeights_;
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// Private member functions
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//- Construct point weighting factors
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void makeWeights();
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//- Disallow default bitwise copy construct
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volPointInterpolation(const volPointInterpolation&);
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//- Disallow default bitwise assignment
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void operator=(const volPointInterpolation&);
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public:
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// Declare name of the class and its debug switch
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ClassName("volPointInterpolation");
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// Constructors
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//- Constructor given fvMesh and pointMesh.
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volPointInterpolation(const fvMesh&, const pointMesh&);
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// Destructor
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~volPointInterpolation();
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// Member functions
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// Access
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const fvMesh& mesh() const
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{
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return boundaryInterpolator_.mesh();
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}
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const pointMesh& pMesh() const
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{
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return boundaryInterpolator_.pMesh();
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}
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// Edit
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//- Update mesh topology using the morph engine
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void updateMesh();
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//- Correct weighting factors for moving mesh.
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bool movePoints();
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// Interpolation functions
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//- Interpolate internal field from volField to pointField
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// using inverse distance weighting
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template<class Type>
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void interpolateInternalField
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(
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const GeometricField<Type, fvPatchField, volMesh>&,
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GeometricField<Type, pointPatchField, pointMesh>&
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) const;
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//- Interpolate from volField to pointField
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// using inverse distance weighting
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template<class Type>
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void interpolate
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(
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const GeometricField<Type, fvPatchField, volMesh>&,
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GeometricField<Type, pointPatchField, pointMesh>&
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) const;
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//- Interpolate volField using inverse distance weighting
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// returning pointField with the same patchField types
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template<class Type>
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tmp<GeometricField<Type, pointPatchField, pointMesh> > interpolate
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(
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const GeometricField<Type, fvPatchField, volMesh>&,
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const wordList& patchFieldTypes
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) const;
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//- Interpolate tmp<volField> using inverse distance weighting
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// returning pointField with the same patchField types
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template<class Type>
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tmp<GeometricField<Type, pointPatchField, pointMesh> > interpolate
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(
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const tmp<GeometricField<Type, fvPatchField, volMesh> >&,
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const wordList& patchFieldTypes
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) const;
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//- Interpolate volField using inverse distance weighting
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// returning pointField
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template<class Type>
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tmp<GeometricField<Type, pointPatchField, pointMesh> > interpolate
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(
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const GeometricField<Type, fvPatchField, volMesh>&
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) const;
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//- Interpolate tmp<volField> using inverse distance weighting
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// returning pointField
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template<class Type>
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tmp<GeometricField<Type, pointPatchField, pointMesh> > interpolate
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(
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const tmp<GeometricField<Type, fvPatchField, volMesh> >&
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) const;
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#ifdef NoRepository
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# include "volPointInterpolate.C"
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#endif
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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