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Creation of OpenFOAM-dev repository 15/04/2008
This commit is contained in:
@ -0,0 +1,740 @@
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 1991-2007 OpenCFD Ltd.
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\\/ M anipulation |
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||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
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||||
|
||||
OpenFOAM is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by the
|
||||
Free Software Foundation; either version 2 of the License, or (at your
|
||||
option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM; if not, write to the Free Software Foundation,
|
||||
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Description
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\*---------------------------------------------------------------------------*/
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#include "edgeIntersections.H"
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#include "triSurfaceSearch.H"
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#include "labelPairLookup.H"
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#include "OFstream.H"
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#include "HashSet.H"
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#include "labelHashSet.H"
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#include "triSurface.H"
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#include "pointIndexHit.H"
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#include "octreeDataTriSurface.H"
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#include "octree.H"
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#include "meshTools.H"
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#include "plane.H"
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#include "Random.H"
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#include "mathematicalConstants.H"
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#include "treeBoundBox.H"
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// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
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defineTypeNameAndDebug(Foam::edgeIntersections, 0);
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Foam::scalar Foam::edgeIntersections::alignedCos_ =
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Foam::cos(89.0 * Foam::mathematicalConstant::pi/180.0);
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
|
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void Foam::edgeIntersections::checkEdges(const triSurface& surf)
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{
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const pointField& localPoints = surf.localPoints();
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const edgeList& edges = surf.edges();
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const labelListList& edgeFaces = surf.edgeFaces();
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treeBoundBox bb(localPoints);
|
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scalar minSize = SMALL*bb.minDim();
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forAll(edges, edgeI)
|
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{
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const edge& e = edges[edgeI];
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|
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scalar eMag = e.mag(localPoints);
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|
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if (eMag < minSize)
|
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{
|
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WarningIn
|
||||
(
|
||||
"Foam::edgeIntersections::checkEdges(const triSurface& surf)"
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) << "Edge " << edgeI << " vertices " << e
|
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<< " coords:" << localPoints[e[0]] << ' '
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||||
<< localPoints[e[1]] << " is very small compared to bounding"
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<< " box dimensions " << bb << endl
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||||
<< "This might lead to problems in intersection"
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<< endl;
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||||
}
|
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|
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if (edgeFaces[edgeI].size() == 1)
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||||
{
|
||||
WarningIn
|
||||
(
|
||||
"Foam::edgeIntersections::checkEdges(const triSurface& surf)"
|
||||
) << "Edge " << edgeI << " vertices " << e
|
||||
<< " coords:" << localPoints[e[0]] << ' '
|
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<< localPoints[e[1]] << " has only one face connected to it:"
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<< edgeFaces[edgeI] << endl
|
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<< "This might lead to problems in intersection"
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<< endl;
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}
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}
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}
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// Update intersections for selected edges.
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void Foam::edgeIntersections::intersectEdges
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(
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const triSurface& surf1,
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const pointField& points1, // surf1 meshPoints (not localPoints!)
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const triSurfaceSearch& querySurf2,
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const scalarField& surf1PointTol, // surf1 tolerance per point
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const labelList& edgeLabels
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||||
)
|
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{
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const triSurface& surf2 = querySurf2.surface();
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const vectorField& normals2 = surf2.faceNormals();
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const labelList& meshPoints = surf1.meshPoints();
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if (debug)
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{
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||||
Pout<< "Calculating intersection of " << edgeLabels.size() << " edges"
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<< " out of " << surf1.nEdges() << " with " << surf2.size()
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<< " triangles ..." << endl;
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}
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// Construct octree.
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const octree<octreeDataTriSurface>& tree = querySurf2.tree();
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label nHits = 0;
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|
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// Go through all edges, calculate intersections
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forAll(edgeLabels, i)
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{
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label edgeI = edgeLabels[i];
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if (debug && (i % 1000 == 0))
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{
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Pout<< "Intersecting edge " << edgeI << " with surface" << endl;
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}
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const edge& e = surf1.edges()[edgeI];
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const point& pStart = points1[meshPoints[e.start()]];
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const point& pEnd = points1[meshPoints[e.end()]];
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const vector eVec(pEnd - pStart);
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const scalar eMag = mag(eVec);
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const vector n(eVec/(eMag + VSMALL));
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// Smallish length for intersection calculation errors.
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const point tolVec = 1e-6*eVec;
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// Start tracking somewhat before pStart and upto somewhat after p1.
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// Note that tolerances here are smaller than those used to classify
|
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// hit below.
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// This will cause this hit to be marked as degenerate and resolved
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// later on.
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point p0 = pStart - 0.5*surf1PointTol[e[0]]*n;
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const point p1 = pEnd + 0.5*surf1PointTol[e[1]]*n;
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const scalar maxS = mag(p1 - pStart);
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// Get all intersections of the edge with the surface
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DynamicList<pointIndexHit> currentIntersections(100);
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DynamicList<label> currentIntersectionTypes(100);
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while (true)
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{
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pointIndexHit pHit = tree.findLine(p0, p1);
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if (pHit.hit())
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{
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nHits++;
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currentIntersections.append(pHit);
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// Classify point on surface1 edge.
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label edgeEnd = -1;
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if (mag(pHit.hitPoint() - pStart) < surf1PointTol[e[0]])
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||||
{
|
||||
edgeEnd = 0;
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||||
}
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||||
else if (mag(pHit.hitPoint() - pEnd) < surf1PointTol[e[1]])
|
||||
{
|
||||
edgeEnd = 1;
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||||
}
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||||
else if (mag(n & normals2[pHit.index()]) < alignedCos_)
|
||||
{
|
||||
Pout<< "Flat angle edge:" << edgeI
|
||||
<< " face:" << pHit.index()
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||||
<< " cos:" << mag(n & normals2[pHit.index()])
|
||||
<< endl;
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||||
edgeEnd = 2;
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||||
}
|
||||
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||||
currentIntersectionTypes.append(edgeEnd);
|
||||
|
||||
if (edgeEnd == 1)
|
||||
{
|
||||
// Close to end
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Continue tracking. Shift by a small amount.
|
||||
p0 = pHit.hitPoint() + tolVec;
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||||
|
||||
if (((p0-pStart) & n) >= maxS)
|
||||
{
|
||||
break;
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||||
}
|
||||
}
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||||
}
|
||||
else
|
||||
{
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||||
// No hit.
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||||
break;
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||||
}
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||||
}
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||||
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||||
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||||
// Done current edge. Transfer all data into *this
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currentIntersections.shrink();
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currentIntersectionTypes.shrink();
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||||
operator[](edgeI).transfer(currentIntersections);
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||||
classification_[edgeI].transfer(currentIntersectionTypes);
|
||||
|
||||
currentIntersections.clear();
|
||||
currentIntersectionTypes.clear();
|
||||
}
|
||||
|
||||
if (debug)
|
||||
{
|
||||
Pout<< "Found " << nHits << " intersections of edges with surface ..."
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||||
<< endl;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
// If edgeI intersections are close to endpoint of edge shift endpoints
|
||||
// slightly along edge
|
||||
// Updates
|
||||
// - points1 with new endpoint position
|
||||
// - affectedEdges with all edges affected by moving the point
|
||||
// Returns true if changed anything.
|
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bool Foam::edgeIntersections::inlinePerturb
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(
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const triSurface& surf1,
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const scalarField& surf1PointTol, // surf1 tolerance per point
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||||
const label edgeI,
|
||||
Random& rndGen,
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||||
pointField& points1,
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||||
boolList& affectedEdges
|
||||
) const
|
||||
{
|
||||
bool hasPerturbed = false;
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|
||||
// Check if edge close to endpoint. Note that we only have to check
|
||||
// the intersection closest to the edge endpoints (i.e. first and last in
|
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// edgeEdgs)
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||||
const labelList& edgeEnds = classification_[edgeI];
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||||
|
||||
if (edgeEnds.size() > 0)
|
||||
{
|
||||
bool perturbStart = false;
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||||
bool perturbEnd = false;
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||||
|
||||
// Check first intersection.
|
||||
if (edgeEnds[0] == 0)
|
||||
{
|
||||
perturbStart = true;
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||||
}
|
||||
|
||||
if (edgeEnds[edgeEnds.size()-1] == 1)
|
||||
{
|
||||
perturbEnd = true;
|
||||
}
|
||||
|
||||
|
||||
if (perturbStart || perturbEnd)
|
||||
{
|
||||
const edge& e = surf1.edges()[edgeI];
|
||||
|
||||
label v0 = surf1.meshPoints()[e[0]];
|
||||
label v1 = surf1.meshPoints()[e[1]];
|
||||
|
||||
vector eVec(points1[v1] - points1[v0]);
|
||||
vector n = eVec/mag(eVec);
|
||||
|
||||
if (perturbStart)
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{
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// Perturb with something (hopefully) larger than tolerance.
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||||
scalar t = 4.0*(rndGen.scalar01() - 0.5);
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||||
points1[v0] += t*surf1PointTol[e[0]]*n;
|
||||
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||||
const labelList& pEdges = surf1.pointEdges()[e[0]];
|
||||
|
||||
forAll(pEdges, i)
|
||||
{
|
||||
affectedEdges[pEdges[i]] = true;
|
||||
}
|
||||
}
|
||||
if (perturbEnd)
|
||||
{
|
||||
// Perturb with something larger than tolerance.
|
||||
scalar t = 4.0*(rndGen.scalar01() - 0.5);
|
||||
points1[v1] += t*surf1PointTol[e[1]]*n;
|
||||
|
||||
const labelList& pEdges = surf1.pointEdges()[e[1]];
|
||||
|
||||
forAll(pEdges, i)
|
||||
{
|
||||
affectedEdges[pEdges[i]] = true;
|
||||
}
|
||||
}
|
||||
hasPerturbed = true;
|
||||
}
|
||||
}
|
||||
|
||||
return hasPerturbed;
|
||||
}
|
||||
|
||||
|
||||
// Perturb single edge endpoint when perpendicular to face
|
||||
bool Foam::edgeIntersections::rotatePerturb
|
||||
(
|
||||
const triSurface& surf1,
|
||||
const scalarField& surf1PointTol, // surf1 tolerance per point
|
||||
const label edgeI,
|
||||
|
||||
Random& rndGen,
|
||||
pointField& points1,
|
||||
boolList& affectedEdges
|
||||
) const
|
||||
{
|
||||
const labelList& meshPoints = surf1.meshPoints();
|
||||
|
||||
const labelList& edgeEnds = classification_[edgeI];
|
||||
|
||||
bool hasPerturbed = false;
|
||||
|
||||
forAll(edgeEnds, i)
|
||||
{
|
||||
if (edgeEnds[i] == 2)
|
||||
{
|
||||
const edge& e = surf1.edges()[edgeI];
|
||||
|
||||
// Endpoint to modify. Choose either start or end.
|
||||
label pointI = e[rndGen.bit()];
|
||||
//label pointI = e[0];
|
||||
|
||||
// Generate random vector slightly larger than tolerance.
|
||||
vector rndVec = rndGen.vector01() - vector(0.5, 0.5, 0.5);
|
||||
|
||||
// Make sure rndVec only perp to edge
|
||||
vector n(points1[meshPoints[e[1]]] - points1[meshPoints[e[0]]]);
|
||||
scalar magN = mag(n) + VSMALL;
|
||||
n /= magN;
|
||||
|
||||
rndVec -= n*(n & rndVec);
|
||||
|
||||
// Normalize
|
||||
rndVec /= mag(rndVec) + VSMALL;
|
||||
|
||||
// Scale to be moved by tolerance.
|
||||
rndVec *= 0.01*magN;
|
||||
|
||||
Pout<< "rotating: shifting endpoint " << meshPoints[pointI]
|
||||
<< " of edge:" << edgeI << " verts:"
|
||||
<< points1[meshPoints[e[0]]] << ' '
|
||||
<< points1[meshPoints[e[1]]]
|
||||
<< " by " << rndVec
|
||||
<< " tol:" << surf1PointTol[pointI] << endl;
|
||||
|
||||
points1[meshPoints[pointI]] += rndVec;
|
||||
|
||||
// Mark edges affected by change to point
|
||||
const labelList& pEdges = surf1.pointEdges()[pointI];
|
||||
|
||||
forAll(pEdges, i)
|
||||
{
|
||||
affectedEdges[pEdges[i]] = true;
|
||||
}
|
||||
|
||||
hasPerturbed = true;
|
||||
|
||||
// Enough done for current edge; no need to test other intersections
|
||||
// of this edge.
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return hasPerturbed;
|
||||
}
|
||||
|
||||
|
||||
// Perturb edge when close to face
|
||||
bool Foam::edgeIntersections::offsetPerturb
|
||||
(
|
||||
const triSurface& surf1,
|
||||
const triSurface& surf2,
|
||||
const label edgeI,
|
||||
|
||||
Random& rndGen,
|
||||
pointField& points1,
|
||||
boolList& affectedEdges
|
||||
) const
|
||||
{
|
||||
const labelList& meshPoints = surf1.meshPoints();
|
||||
|
||||
const edge& e = surf1.edges()[edgeI];
|
||||
|
||||
const List<pointIndexHit>& hits = operator[](edgeI);
|
||||
|
||||
|
||||
bool hasPerturbed = false;
|
||||
|
||||
// For all hits on edge
|
||||
forAll(hits, i)
|
||||
{
|
||||
const pointIndexHit& pHit = hits[i];
|
||||
|
||||
// Classify point on face of surface2
|
||||
label surf2FaceI = pHit.index();
|
||||
|
||||
const labelledTri& f2 = surf2.localFaces()[surf2FaceI];
|
||||
|
||||
const pointField& surf2Pts = surf2.localPoints();
|
||||
|
||||
label nearType;
|
||||
label nearLabel;
|
||||
|
||||
triPointRef tri
|
||||
(
|
||||
surf2Pts[f2[0]],
|
||||
surf2Pts[f2[1]],
|
||||
surf2Pts[f2[2]]
|
||||
);
|
||||
|
||||
point ctr = tri.centre();
|
||||
|
||||
// Get measure for tolerance.
|
||||
scalar tolDim = 0.001*mag(tri.a() - ctr);
|
||||
|
||||
tri.classify(pHit.hitPoint(), tolDim, nearType, nearLabel);
|
||||
|
||||
if (nearType == triPointRef::POINT || nearType == triPointRef::EDGE)
|
||||
{
|
||||
// Shift edge towards tri centre
|
||||
vector offset = 0.01*rndGen.scalar01()*(ctr - pHit.hitPoint());
|
||||
|
||||
// shift e[0]
|
||||
points1[meshPoints[e[0]]] += offset;
|
||||
|
||||
// Mark edges affected by change to e0
|
||||
const labelList& pEdges0 = surf1.pointEdges()[e[0]];
|
||||
|
||||
forAll(pEdges0, i)
|
||||
{
|
||||
affectedEdges[pEdges0[i]] = true;
|
||||
}
|
||||
|
||||
// shift e[1]
|
||||
points1[meshPoints[e[1]]] += offset;
|
||||
|
||||
// Mark edges affected by change to e1
|
||||
const labelList& pEdges1 = surf1.pointEdges()[e[1]];
|
||||
|
||||
forAll(pEdges1, i)
|
||||
{
|
||||
affectedEdges[pEdges1[i]] = true;
|
||||
}
|
||||
|
||||
hasPerturbed = true;
|
||||
|
||||
// No need to test any other hits on this edge
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return hasPerturbed;
|
||||
}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
|
||||
|
||||
// Construct null
|
||||
Foam::edgeIntersections::edgeIntersections()
|
||||
:
|
||||
List<List<pointIndexHit> >(),
|
||||
classification_()
|
||||
{}
|
||||
|
||||
|
||||
// Construct from surface and tolerance
|
||||
Foam::edgeIntersections::edgeIntersections
|
||||
(
|
||||
const triSurface& surf1,
|
||||
const triSurfaceSearch& query2,
|
||||
const scalarField& surf1PointTol
|
||||
)
|
||||
:
|
||||
List<List<pointIndexHit> >(surf1.nEdges()),
|
||||
classification_(surf1.nEdges())
|
||||
{
|
||||
checkEdges(surf1);
|
||||
checkEdges(query2.surface());
|
||||
|
||||
// Current set of edges to test
|
||||
labelList edgesToTest(surf1.nEdges());
|
||||
|
||||
// Start off with all edges
|
||||
forAll(edgesToTest, i)
|
||||
{
|
||||
edgesToTest[i] = i;
|
||||
}
|
||||
|
||||
// Determine intersections for edgesToTest
|
||||
intersectEdges
|
||||
(
|
||||
surf1,
|
||||
surf1.points(), // surf1 meshPoints (not localPoints!)
|
||||
query2,
|
||||
surf1PointTol,
|
||||
edgesToTest
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
// Construct from components
|
||||
Foam::edgeIntersections::edgeIntersections
|
||||
(
|
||||
const List<List<pointIndexHit> >& intersections,
|
||||
const labelListList& classification
|
||||
)
|
||||
:
|
||||
List<List<pointIndexHit> >(intersections),
|
||||
classification_(classification)
|
||||
{}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * Static Functions * * * * * * * * * * * * * //
|
||||
|
||||
Foam::scalarField Foam::edgeIntersections::minEdgeLength(const triSurface& surf)
|
||||
{
|
||||
const pointField& localPoints = surf.localPoints();
|
||||
const labelListList& pointEdges = surf.pointEdges();
|
||||
const edgeList& edges = surf.edges();
|
||||
|
||||
scalarField minLen(localPoints.size());
|
||||
|
||||
forAll(minLen, pointI)
|
||||
{
|
||||
const labelList& pEdges = pointEdges[pointI];
|
||||
|
||||
scalar minDist = GREAT;
|
||||
|
||||
forAll(pEdges, i)
|
||||
{
|
||||
minDist = min(minDist, edges[pEdges[i]].mag(localPoints));
|
||||
}
|
||||
|
||||
minLen[pointI] = minDist;
|
||||
}
|
||||
return minLen;
|
||||
}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
Foam::label Foam::edgeIntersections::removeDegenerates
|
||||
(
|
||||
const label nIters,
|
||||
const triSurface& surf1,
|
||||
const triSurfaceSearch& query2,
|
||||
const scalarField& surf1PointTol,
|
||||
pointField& points1
|
||||
)
|
||||
{
|
||||
const triSurface& surf2 = query2.surface();
|
||||
|
||||
Random rndGen(356574);
|
||||
|
||||
// Current set of edges to (re)test
|
||||
labelList edgesToTest(surf1.nEdges());
|
||||
|
||||
// Start off with all edges
|
||||
forAll(edgesToTest, i)
|
||||
{
|
||||
edgesToTest[i] = i;
|
||||
}
|
||||
|
||||
|
||||
label iter = 0;
|
||||
|
||||
for (; iter < nIters; iter++)
|
||||
{
|
||||
// Go through all edges to (re)test and perturb points if they are
|
||||
// degenerate hits. Mark off edges that need to be recalculated.
|
||||
|
||||
boolList affectedEdges(surf1.nEdges(), false);
|
||||
label nShifted = 0;
|
||||
label nRotated = 0;
|
||||
label nOffset = 0;
|
||||
|
||||
forAll(edgesToTest, i)
|
||||
{
|
||||
label edgeI = edgesToTest[i];
|
||||
|
||||
// If edge not already marked for retesting
|
||||
if (!affectedEdges[edgeI])
|
||||
{
|
||||
// 1. Check edges close to endpoint and perturb if nessecary.
|
||||
|
||||
bool shiftedEdgeEndPoints =
|
||||
inlinePerturb
|
||||
(
|
||||
surf1,
|
||||
surf1PointTol,
|
||||
edgeI,
|
||||
rndGen,
|
||||
points1,
|
||||
affectedEdges
|
||||
);
|
||||
|
||||
nShifted += (shiftedEdgeEndPoints ? 1 : 0);
|
||||
|
||||
if (!shiftedEdgeEndPoints)
|
||||
{
|
||||
bool rotatedEdge =
|
||||
rotatePerturb
|
||||
(
|
||||
surf1,
|
||||
surf1PointTol,
|
||||
edgeI,
|
||||
rndGen,
|
||||
points1,
|
||||
affectedEdges
|
||||
);
|
||||
|
||||
nRotated += (rotatedEdge ? 1 : 0);
|
||||
|
||||
if (!rotatedEdge)
|
||||
{
|
||||
// 2. we're sure now that the edge actually pierces the
|
||||
// face. Now check the face for intersections close its
|
||||
// points/edges
|
||||
|
||||
bool offsetEdgePoints =
|
||||
offsetPerturb
|
||||
(
|
||||
surf1,
|
||||
surf2,
|
||||
edgeI,
|
||||
rndGen,
|
||||
points1,
|
||||
affectedEdges
|
||||
);
|
||||
|
||||
nOffset += (offsetEdgePoints ? 1 : 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (debug)
|
||||
{
|
||||
Pout<< "Edges to test : " << nl
|
||||
<< " total:" << edgesToTest.size() << nl
|
||||
<< " resolved by:" << nl
|
||||
<< " shifting : " << nShifted << nl
|
||||
<< " rotating : " << nRotated << nl
|
||||
<< " offsetting : " << nOffset << nl
|
||||
<< endl;
|
||||
}
|
||||
|
||||
|
||||
if (nShifted == 0 && nRotated == 0 && nOffset == 0)
|
||||
{
|
||||
// Nothing changed in current iteration. Current hit pattern is
|
||||
// without any degenerates.
|
||||
break;
|
||||
}
|
||||
|
||||
// Repack affected edges
|
||||
labelList newEdgesToTest(surf1.nEdges());
|
||||
label newEdgeI = 0;
|
||||
|
||||
forAll(affectedEdges, edgeI)
|
||||
{
|
||||
if (affectedEdges[edgeI])
|
||||
{
|
||||
newEdgesToTest[newEdgeI++] = edgeI;
|
||||
}
|
||||
}
|
||||
newEdgesToTest.setSize(newEdgeI);
|
||||
|
||||
if (debug)
|
||||
{
|
||||
Pout<< "Edges to test:" << nl
|
||||
<< " was : " << edgesToTest.size() << nl
|
||||
<< " is : " << newEdgesToTest.size() << nl
|
||||
<< endl;
|
||||
}
|
||||
|
||||
// Transfer and test.
|
||||
edgesToTest.transfer(newEdgesToTest);
|
||||
|
||||
if (edgesToTest.size() == 0)
|
||||
{
|
||||
FatalErrorIn("perturb") << "oops" << abort(FatalError);
|
||||
}
|
||||
|
||||
// Re intersect moved edges.
|
||||
intersectEdges
|
||||
(
|
||||
surf1,
|
||||
points1, // surf1 meshPoints (not localPoints!)
|
||||
query2,
|
||||
surf1PointTol,
|
||||
edgesToTest
|
||||
);
|
||||
}
|
||||
|
||||
return iter;
|
||||
}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Operators * * * * * * * * * * * * * //
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * Friend Functions * * * * * * * * * * * * * //
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * Friend Operators * * * * * * * * * * * * * //
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
Reference in New Issue
Block a user