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Creation of OpenFOAM-dev repository 15/04/2008
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 1991-2007 OpenCFD Ltd.
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM; if not, write to the Free Software Foundation,
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Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Description
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\*---------------------------------------------------------------------------*/
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#include "surfaceIntersection.H"
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#include "triSurfaceSearch.H"
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#include "labelPairLookup.H"
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#include "OFstream.H"
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#include "HashSet.H"
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#include "labelHashSet.H"
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#include "triSurface.H"
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#include "pointIndexHit.H"
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#include "octreeDataTriSurface.H"
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#include "octree.H"
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#include "meshTools.H"
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// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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void Foam::surfaceIntersection::writeOBJ(const point& pt, Ostream& os)
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{
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os << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << endl;
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}
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void Foam::surfaceIntersection::writeOBJ
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(
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const List<point>& pts,
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const List<edge>& edges,
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Ostream& os
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)
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{
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forAll(pts, i)
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{
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writeOBJ(pts[i], os);
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}
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forAll(edges, i)
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{
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const edge& e = edges[i];
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os << "l " << e.start()+1 << ' ' << e.end()+1 << endl;
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}
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}
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// Get minimum length of all edges connected to point
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Foam::scalar Foam::surfaceIntersection::minEdgeLen
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(
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const triSurface& surf,
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const label pointI
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)
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{
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const labelList& pEdges = surf.pointEdges()[pointI];
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scalar minLen = GREAT;
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forAll(pEdges, pEdgeI)
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{
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const edge& e = surf.edges()[pEdges[pEdgeI]];
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minLen = min(minLen, e.mag(surf.localPoints()));
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}
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return minLen;
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}
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// Get edge between fp and fp+1 on faceI.
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Foam::label Foam::surfaceIntersection::getEdge
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(
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const triSurface& surf,
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const label faceI,
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const label fp
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)
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{
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const labelledTri& f = surf.localFaces()[faceI];
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edge faceEdge(f[fp], f[(fp+1) % 3]);
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const labelList& eLabels = surf.faceEdges()[faceI];
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forAll(eLabels, eI)
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{
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const label edgeI = eLabels[eI];
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if (surf.edges()[edgeI] == faceEdge)
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{
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return edgeI;
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}
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}
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FatalErrorIn
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(
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"surfaceIntersection::getEdge(const triSurface&"
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", const label, const label"
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) << "Problem:: Cannot find edge with vertices " << faceEdge
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<< " in face " << faceI
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<< abort(FatalError);
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return -1;
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}
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// Given a map remove all consecutive duplicate elements.
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void Foam::surfaceIntersection::removeDuplicates
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(
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const labelList& map,
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labelList& elems
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)
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{
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bool hasDuplicate = false;
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label prevVertI = -1;
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forAll(elems, elemI)
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{
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label newVertI = map[elems[elemI]];
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if (newVertI == prevVertI)
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{
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hasDuplicate = true;
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break;
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}
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prevVertI = newVertI;
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}
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if (hasDuplicate)
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{
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// Create copy
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labelList oldElems(elems);
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label elemI = 0;
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// Insert first
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elems[elemI++] = map[oldElems[0]];
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for(label vertI = 1; vertI < oldElems.size(); vertI++)
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{
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// Insert others only if they differ from one before
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label newVertI = map[oldElems[vertI]];
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if (newVertI != elems[elems.size()-1])
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{
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elems[elemI++] = newVertI;
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}
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}
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elems.setSize(elemI);
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}
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}
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// Remap.
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void Foam::surfaceIntersection::inlineRemap
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(
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const labelList& map,
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labelList& elems
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)
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{
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forAll(elems, elemI)
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{
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elems[elemI] = map[elems[elemI]];
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}
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}
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// Remove all duplicate and degenerate elements. Return unique elements and
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// map from old to new.
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Foam::edgeList Foam::surfaceIntersection::filterEdges
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(
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const edgeList& edges,
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labelList& map
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)
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{
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HashSet<edge, Hash<edge> > uniqueEdges(10*edges.size());
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edgeList newEdges(edges.size());
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map.setSize(edges.size());
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map = -1;
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label newEdgeI = 0;
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forAll(edges, edgeI)
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{
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const edge& e = edges[edgeI];
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if
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(
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(e.start() != e.end())
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&& (uniqueEdges.find(e) == uniqueEdges.end())
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)
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{
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// Edge is -non degenerate and -not yet seen.
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uniqueEdges.insert(e);
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map[edgeI] = newEdgeI;
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newEdges[newEdgeI++] = e;
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}
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}
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newEdges.setSize(newEdgeI);
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return newEdges;
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}
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// Remove all duplicate elements.
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Foam::labelList Foam::surfaceIntersection::filterLabels
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(
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const labelList& elems,
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labelList& map
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)
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{
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labelHashSet uniqueElems(10*elems.size());
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labelList newElems(elems.size());
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map.setSize(elems.size());
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map = -1;
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label newElemI = 0;
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forAll(elems, elemI)
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{
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label elem = elems[elemI];
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if (uniqueElems.find(elem) == uniqueElems.end())
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{
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// First time elem is seen
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uniqueElems.insert(elem);
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map[elemI] = newElemI;
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newElems[newElemI++] = elem;
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}
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}
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newElems.setSize(newElemI);
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return newElems;
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}
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void Foam::surfaceIntersection::writeIntersectedEdges
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(
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const triSurface& surf,
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const labelListList& edgeCutVerts,
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Ostream& os
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) const
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{
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// Dump all points (surface followed by cutPoints)
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const pointField& pts = surf.localPoints();
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forAll(pts, pointI)
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{
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writeOBJ(pts[pointI], os);
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}
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forAll(cutPoints(), cutPointI)
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{
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writeOBJ(cutPoints()[cutPointI], os);
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}
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forAll(edgeCutVerts, edgeI)
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{
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const labelList& extraVerts = edgeCutVerts[edgeI];
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if (extraVerts.size() != 0)
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{
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const edge& e = surf.edges()[edgeI];
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// Start of original edge to first extra point
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os << "l " << e.start()+1 << ' '
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<< extraVerts[0] + surf.nPoints() + 1 << endl;
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for(label i = 1; i < extraVerts.size(); i++)
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{
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os << "l " << extraVerts[i-1] + surf.nPoints() + 1 << ' '
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<< extraVerts[i] + surf.nPoints() + 1 << endl;
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}
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os << "l " << extraVerts[extraVerts.size()-1] + surf.nPoints() + 1
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<< ' ' << e.end()+1 << endl;
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}
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}
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}
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// Return 0 (p close to start), 1(close to end) or -1.
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Foam::label Foam::surfaceIntersection::classify
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(
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const scalar startTol,
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const scalar endTol,
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const point& p,
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const edge& e,
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const pointField& points
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)
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{
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if (mag(p - points[e.start()]) < startTol)
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{
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return 0;
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}
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else if (mag(p - points[e.end()]) < endTol)
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{
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return 1;
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}
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else
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{
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return -1;
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}
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}
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// ************************************************************************* //
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