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TUT: basic, IO, preProcessing, VV: clean up tutorials
- TUT: mesh: add missing SnakeRiverCanyon files - TUT: mesh: add missing cp source in a foamyHexMesh tutorial
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@ -10,7 +10,6 @@ FoamFile
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version 2.0;
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format ascii;
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class uniformDimensionedVectorField;
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location "constant";
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object g;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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@ -14,7 +14,6 @@ FoamFile
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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(
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(0.286 0.077 0.0032)
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(0.286 0.083 0.0032)
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@ -89,4 +88,5 @@ FoamFile
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(0.286 0.497 0.0032)
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)
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// ************************************************************************* //
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@ -10,7 +10,6 @@ FoamFile
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version 2.0;
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format ascii;
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class dictionary;
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location "constant";
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object kinematicCloudProperties;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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@ -10,15 +10,15 @@ FoamFile
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version 2.0;
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format ascii;
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class dictionary;
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location "constant";
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object transportProperties;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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rhoInf [1 -3 0 0 0 0 0] 1.2;
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rhoInf 1.2;
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transportModel Newtonian;
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nu [0 2 -1 0 0 0 0] 1e-05;
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nu 1e-05;
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// ************************************************************************* //
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@ -10,7 +10,6 @@ FoamFile
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version 2.0;
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format ascii;
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class dictionary;
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location "constant";
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object turbulenceProperties;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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