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TUT: basic, IO, preProcessing, VV: clean up tutorials
- TUT: mesh: add missing SnakeRiverCanyon files - TUT: mesh: add missing cp source in a foamyHexMesh tutorial
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@ -47,4 +47,5 @@ boundaryField
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}
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}
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// ************************************************************************* //
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@ -10,7 +10,6 @@ FoamFile
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version 2.0;
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format ascii;
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class volVectorField;
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location "288";
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object U;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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@ -10,7 +10,6 @@ FoamFile
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version 2.0;
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format ascii;
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class dictionary;
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location "constant";
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object transportProperties;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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@ -149,4 +149,5 @@ boundary
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}
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);
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// ************************************************************************* //
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@ -10,7 +10,6 @@ FoamFile
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version 2.0;
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format ascii;
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class dictionary;
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location "system";
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object controlDict;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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@ -10,7 +10,6 @@ FoamFile
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version 2.0;
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format ascii;
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class dictionary;
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location "system";
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object fvSchemes;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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@ -10,7 +10,6 @@ FoamFile
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version 2.0;
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format ascii;
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class dictionary;
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location "system";
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object fvSolution;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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