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STYLE: use simpler typedefs for PrimitivePatch instances
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@ -36,6 +36,7 @@ License
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#include "triSurface.H"
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#include "SortableList.H"
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#include "OFstream.H"
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#include "primitiveFacePatch.H"
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#include "uindirectPrimitivePatch.H"
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// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
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@ -538,11 +539,7 @@ void Foam::boundaryMesh::read(const polyMesh& mesh)
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//
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// Temporary primitivePatch to calculate compact points & faces.
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PrimitivePatch<face, List, const pointField&> globalPatch
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(
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bFaces,
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mesh.points()
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);
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primitiveFacePatch globalPatch(bFaces, mesh.points());
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// Store in local(compact) addressing
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clearOut();
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@ -50,7 +50,7 @@ SourceFiles
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namespace Foam
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{
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// Forward declaration of classes
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// Forward Declarations
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class Time;
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class polyMesh;
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class primitiveMesh;
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@ -61,7 +61,7 @@ class primitiveMesh;
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class boundaryMesh
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{
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// Static data
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// Static Data
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//- Normal along which to divide faces into categories
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// (used in getNearest)
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@ -73,7 +73,7 @@ class boundaryMesh
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static const scalar distanceTol_;
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// Private data
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// Private Data
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//- All boundary mesh data. Reconstructed every time faces are repatched
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bMesh* meshPtr_;
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