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COMP: Updated createDpDt for moving meshes
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@ -40,15 +40,13 @@ SourceFiles
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#include "autoPtr.H"
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#include "runTimeSelectionTables.H"
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#define MOVING_MESH
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class engineMesh Declaration
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Class engineMesh Declaration
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\*---------------------------------------------------------------------------*/
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class engineMesh
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@ -114,9 +112,13 @@ public:
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// Member Functions
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// Edit
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//- Is mesh dynamic
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virtual bool dynamic() const
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{
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return true;
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}
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virtual void move() = 0;
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virtual void move() = 0;
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};
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