ENH: add -tri (triangulate) option to foamToSurface, surfaceMeshConvert

STYLE: drop surface extraction from foamToStarMesh

- retain surfZone names when writing surfaces
- remove surface extraction/writing from meshWriter since it now
  duplicates what the meshedSurface class can do.
This commit is contained in:
Mark Olesen
2010-02-10 11:49:53 +01:00
parent 0bae7febff
commit 3613752115
15 changed files with 108 additions and 318 deletions

View File

@ -29,6 +29,9 @@ License
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
Foam::string Foam::meshWriter::defaultMeshName = "meshExport";
const Foam::cellModel* Foam::meshWriter::unknownModel = Foam::cellModeller::
lookup
(
@ -64,10 +67,6 @@ lookup
);
Foam::string Foam::meshWriter::defaultMeshName = "meshExport";
Foam::string Foam::meshWriter::defaultSurfaceName = "surfExport";
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
Foam::meshWriter::meshWriter(const polyMesh& mesh, const scalar scaleFactor)

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@ -2,7 +2,7 @@
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
@ -85,7 +85,7 @@ namespace Foam
{
/*---------------------------------------------------------------------------*\
Class meshWriter Declaration
Class meshWriter Declaration
\*---------------------------------------------------------------------------*/
class meshWriter
@ -133,13 +133,12 @@ public:
// Static data members
//- Specify a default mesh name
static string defaultMeshName;
static string defaultSurfaceName;
// Constructors
//- Ccreate a writer obejct
//- Create a writer obejct
meshWriter
(
const polyMesh&,
@ -167,26 +166,14 @@ public:
writeBoundary_ = false;
}
// Write
//- Write volume mesh
// subclass must to supply this method
//- Write volume mesh. Subclass must supply this method
virtual bool write
(
const fileName& timeName = fileName::null
) const = 0;
//- Write surface mesh with optional triangulation
// subclass could supply this information
virtual bool writeSurface
(
const fileName& timeName = fileName::null,
const bool triangulate = false
) const
{
return false;
}
};

View File

@ -2,7 +2,7 @@
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 1991-2009 OpenCFD Ltd.
\\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
@ -527,201 +527,4 @@ bool Foam::meshWriters::STARCD::write(const fileName& meshName) const
}
bool Foam::meshWriters::STARCD::writeSurface
(
const fileName& meshName,
const bool triangulate
) const
{
fileName baseName(meshName);
if (baseName.empty())
{
baseName = meshWriter::defaultSurfaceName;
if
(
mesh_.time().timeName() != "0"
&& mesh_.time().timeName() != "constant"
)
{
baseName += "_" + mesh_.time().timeName();
}
}
rmFiles(baseName);
OFstream celFile(baseName + ".cel");
writeHeader(celFile, "CELL");
Info<< "Writing " << celFile.name() << endl;
// mesh and patch info
const pointField& points = mesh_.points();
const labelList& owner = mesh_.faceOwner();
const faceList& meshFaces = mesh_.faces();
const polyBoundaryMesh& patches = mesh_.boundaryMesh();
label shapeId = 3; // shell/baffle element
label typeId = 4; // 4(shell)
// remember which points need to be written
labelHashSet pointHash;
// write boundary faces as normal STAR-CD mesh
if (triangulate)
{
// cell Id has no particular meaning - just increment
// use the cellTable id from the patch Number
label cellId = 0;
forAll(patches, patchI)
{
label patchStart = patches[patchI].start();
label patchSize = patches[patchI].size();
label ctableId = patchI + 1;
for
(
label faceI = patchStart;
faceI < (patchStart + patchSize);
++faceI
)
{
const face& f = meshFaces[faceI];
label nTri = f.nTriangles(points);
faceList triFaces;
// triangulate polygons, but not quads
if (nTri <= 2)
{
triFaces.setSize(1);
triFaces[0] = f;
}
else
{
triFaces.setSize(nTri);
nTri = 0;
f.triangles(points, nTri, triFaces);
}
forAll(triFaces, faceI)
{
const labelList& vrtList = triFaces[faceI];
celFile
<< cellId + 1 << " "
<< shapeId << " "
<< vrtList.size() << " "
<< ctableId << " "
<< typeId;
// must be 3 (triangle) but could be quad
label count = 0;
forAll(vrtList, i)
{
if ((count % 8) == 0)
{
celFile
<< nl
<< " " << cellId + 1;
}
// remember which points we'll need to write
pointHash.insert(vrtList[i]);
celFile << " " << vrtList[i] + 1;
count++;
}
celFile << endl;
cellId++;
}
}
}
}
else
{
// cell Id is the OpenFOAM face Id
// use the cellTable id from the face owner
// - allows separation of parts
forAll(patches, patchI)
{
label patchStart = patches[patchI].start();
label patchSize = patches[patchI].size();
for
(
label faceI = patchStart;
faceI < (patchStart + patchSize);
++faceI
)
{
const labelList& vrtList = meshFaces[faceI];
label cellId = faceI;
celFile
<< cellId + 1 << " "
<< shapeId << " "
<< vrtList.size() << " "
<< cellTableId_[owner[faceI]] << " "
<< typeId;
// likely <= 8 vertices, but prevent overrun anyhow
label count = 0;
forAll(vrtList, i)
{
if ((count % 8) == 0)
{
celFile
<< nl
<< " " << cellId + 1;
}
// remember which points we'll need to write
pointHash.insert(vrtList[i]);
celFile << " " << vrtList[i] + 1;
count++;
}
celFile << endl;
}
}
}
OFstream vrtFile(baseName + ".vrt");
writeHeader(vrtFile, "VERTEX");
vrtFile.precision(10);
vrtFile.setf(std::ios::showpoint); // force decimal point for Fortran
Info<< "Writing " << vrtFile.name() << endl;
// build sorted table of contents
SortableList<label> toc(pointHash.size());
{
label i = 0;
forAllConstIter(labelHashSet, pointHash, iter)
{
toc[i++] = iter.key();
}
}
toc.sort();
toc.shrink();
pointHash.clear();
// write points in sorted order
forAll(toc, i)
{
label vrtId = toc[i];
vrtFile
<< vrtId + 1
<< " " << scaleFactor_ * points[vrtId].x()
<< " " << scaleFactor_ * points[vrtId].y()
<< " " << scaleFactor_ * points[vrtId].z()
<< endl;
}
return true;
}
// ************************************************************************* //

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@ -28,11 +28,6 @@ Class
Description
Writes polyMesh in pro-STAR (v4) bnd/cel/vrt format
Alternatively, extracts the surface of the FOAM mesh into
pro-STAR (v4) .cel/.vrt/ format.
This can be useful, for example, for surface morphing in an external
package.
The cellTableId and cellTable information are used (if available).
Otherwise the cellZones are used (if available).
@ -131,12 +126,6 @@ public:
const fileName& meshName = fileName::null
) const;
//- Write surface mesh with optional triangulation
virtual bool writeSurface
(
const fileName& meshName = fileName::null,
const bool triangulate = false
) const;
};