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ENH: add boundBox/triangle intersection test to boundBox
- replaces edge by edge tests with separating axis tests
This commit is contained in:
committed by
Andrew Heather
parent
ac4f580d09
commit
38b663b6a8
3
applications/test/triangleIntersection/Make/files
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3
applications/test/triangleIntersection/Make/files
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Test-triangleIntersection.C
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EXE = $(FOAM_USER_APPBIN)/Test-triangleIntersection
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5
applications/test/triangleIntersection/Make/options
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5
applications/test/triangleIntersection/Make/options
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EXE_INC = \
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-I$(LIB_SRC)/meshTools/lnInclude
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EXE_LIBS = \
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-lmeshTools
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@ -0,0 +1,142 @@
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2022 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Description
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Test bounding box / triangle intersection
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\*---------------------------------------------------------------------------*/
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#include "argList.H"
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#include "Time.H"
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#include "line.H"
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#include "Random.H"
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#include "triangle.H"
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#include "triangleFuncs.H"
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#include "treeBoundBox.H"
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#include "ListOps.H"
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using namespace Foam;
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//- simple helper to create a cube
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boundBox cube(scalar start, scalar width)
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{
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return boundBox
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(
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point::uniform(start),
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point::uniform(start + width)
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);
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}
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void printEdges(const treeBoundBox& bb)
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{
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pointField pts(bb.points());
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for (const edge& e : treeBoundBox::edges)
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{
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Info<< pts[e.first()] << " -> " << pts[e.second()] << nl;
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}
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}
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void testIntersect(const treeBoundBox& bb, const triPoints& tri)
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{
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int ninside = 0;
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if (bb.contains(tri.a())) ++ninside;
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if (bb.contains(tri.b())) ++ninside;
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if (bb.contains(tri.c())) ++ninside;
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Info<< "box: " << bb << endl;
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Info<< "tri: " << tri << endl;
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Info<< "num inside: " << ninside << nl;
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Info<< "intersects: " << bb.intersects(tri.tri())
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<< ' ' << triangleFuncs::intersectBb(tri.tri(), bb) << nl << endl;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// Main program:
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int main(int argc, char *argv[])
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{
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argList args(argc, argv);
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// Info<<"tree-bb faces: " << treeBoundBox::faces << nl
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// <<"tree-bb edges: " << treeBoundBox::edges << endl;
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treeBoundBox bb;
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bb = cube(0, 1);
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triPoints tri;
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tri.a() = point(-0.1, 0.5, 0.5);
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tri.b() = point(0.1, 0.6, 0.5);
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tri.c() = point(0.2, 0.4, 0.5);
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testIntersect(bb, tri);
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tri.a().z() = 1.1;
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tri.b().z() = 1.1;
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tri.c().z() = 1.1;
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testIntersect(bb, tri);
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tri.a().z() = 1 + 1e-15;
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tri.b().z() = 1 + 1e-15;
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tri.c().z() = 1 + 1e-15;
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testIntersect(bb, tri);
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tri.a() = point(-1, -1, -1);
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tri.b() = point(2, 2, -2);
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tri.c() = point(0, 0, 2);
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testIntersect(bb, tri);
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tri.a() = point(0.9, 1.1, 0);
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tri.b() = point(1.1, 0.9, 0);
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tri.c() = point(1, 1, 1.1);
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testIntersect(bb, tri);
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tri.a() = point(-1e-3, 1e-3, -1);
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tri.b() = point( 1e-3, -1e-3, -1);
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tri.c() = point(0, 0, 2);
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testIntersect(bb, tri);
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tri.a() = point(-1e-3, 1e-3, -1);
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tri.b() = point( 1e-3, -1e-3, -1);
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tri.c() = point(-1e-4, -1e-4, 2);
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testIntersect(bb, tri);
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return 0;
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}
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// ************************************************************************* //
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