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initial changes to compile src
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@ -300,7 +300,11 @@ label mergePatchFaces
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const faceZone& fZone = mesh.faceZones()[zoneID];
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zoneFlip = fZone.flipMap()[fZone.whichFace(newMasterI)];
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}
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label patchI = mesh.boundaryMesh().whichPatch(newMasterI);
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labelPair patchIDs = polyTopoChange::whichPatch
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(
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mesh.boundaryMesh(),
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newMasterI
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);
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Pout<< "Restoring new master face " << newMasterI
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@ -316,10 +320,11 @@ label mergePatchFaces
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own, // owner
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-1, // neighbour
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false, // face flip
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patchI, // patch for face
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patchIDs[0], // patch for face
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false, // remove from zone
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zoneID, // zone for face
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zoneFlip // face flip in zone
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zoneFlip, // face flip in zone
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patchIDs[1] // subPatch
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)
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);
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@ -341,9 +346,10 @@ label mergePatchFaces
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-1, // masterEdgeID,
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newMasterI, // masterFaceID,
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false, // flipFaceFlux,
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patchI, // patchID,
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patchIDs[0], // patchID,
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zoneID, // zoneID,
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zoneFlip // zoneFlip
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zoneFlip, // zoneFlip
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patchIDs[1] // subPatch
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)
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);
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}
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