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STYLE: consistency updates
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@ -75,14 +75,14 @@ const Foam::NamedEnum
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void Foam::functionObjects::runTimePostPro::pathline::addLines
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(
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const label frameI,
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const label framei,
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vtkActor* actor,
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vtkPolyData* data
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) const
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{
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geometryBase::initialiseActor(actor);
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vector colour = lineColour_->value(frameI);
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vector colour = lineColour_->value(framei);
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actor->GetProperty()->SetColor(colour[0], colour[1], colour[2]);
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vtkPolyDataMapper* mapper =
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@ -104,7 +104,7 @@ protected:
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//- Add the pathlines to the renderer
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void addLines
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(
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const label frameI,
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const label framei,
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vtkActor* actor,
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vtkPolyData* data
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) const;
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@ -72,7 +72,7 @@ const Foam::NamedEnum
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void Foam::functionObjects::runTimePostPro::pointData::addPoints
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(
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const label frameI,
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const label framei,
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vtkActor* actor,
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vtkPolyDataMapper* mapper,
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vtkPolyData* data
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@ -80,7 +80,7 @@ void Foam::functionObjects::runTimePostPro::pointData::addPoints
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{
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geometryBase::initialiseActor(actor);
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vector colour = pointColour_->value(frameI);
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vector colour = pointColour_->value(framei);
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actor->GetProperty()->SetColor(colour[0], colour[1], colour[2]);
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switch (representation_)
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@ -102,7 +102,7 @@ protected:
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//- Add the point data to the renderer
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void addPoints
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(
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const label frameI,
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const label framei,
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vtkActor* actor,
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vtkPolyDataMapper* mapper,
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vtkPolyData* data
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