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BUG: flameProp tut: work with subsetMesh
This commit is contained in:
@ -8052,8 +8052,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform 0;
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type uniformInletOutlet;
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uniformInletValue 0;
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value uniform 0;
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}
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ground
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@ -8052,8 +8052,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform ( 0 0 0 0 0 0 );
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type uniformInletOutlet;
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uniformInletValue ( 0 0 0 0 0 0 );
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value uniform ( 0 0 0 0 0 0 );
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}
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ground
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@ -8052,8 +8052,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform ( 0 0 0 0 0 0 );
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type uniformInletOutlet;
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uniformInletValue ( 0 0 0 0 0 0 );
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value uniform ( 0 0 0 0 0 0 );
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}
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ground
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@ -8052,8 +8052,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform ( 0 0 0 0 0 0 );
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type uniformInletOutlet;
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uniformInletValue ( 0 0 0 0 0 0 );
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value uniform ( 0 0 0 0 0 0 );
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}
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ground
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@ -8052,8 +8052,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform 0;
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type uniformInletOutlet;
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uniformInletValue 0;
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value uniform 0;
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}
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ground
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@ -8052,8 +8052,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform 0;
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type uniformInletOutlet;
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uniformInletValue 0;
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value uniform 0;
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}
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ground
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@ -23,8 +23,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform 0.5;
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type uniformInletOutlet;
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uniformInletValue 0.5;
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value uniform 0.5;
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}
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ground
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@ -23,8 +23,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform 300;
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type uniformInletOutlet;
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uniformInletValue 300;
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value uniform 300;
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}
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ground
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@ -23,8 +23,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform 300;
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type uniformInletOutlet;
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uniformInletValue 300;
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value uniform 300;
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}
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ground
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@ -23,8 +23,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform ( 0 0 0 );
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type uniformInletOutlet;
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uniformInletValue ( 0 0 0 );
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value uniform ( 0 0 0 );
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}
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ground
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@ -23,8 +23,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform 1;
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type uniformInletOutlet;
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uniformInletValue 1;
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value uniform 1;
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}
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ground
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@ -23,8 +23,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform 1;
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type uniformInletOutlet;
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uniformInletValue 1;
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value uniform 1;
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}
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ground
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@ -8052,8 +8052,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform 1;
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type uniformInletOutlet;
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uniformInletValue 1;
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value uniform 1;
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}
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ground
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@ -23,8 +23,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform 0.1;
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type uniformInletOutlet;
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uniformInletValue 0.1;
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value uniform 0.1;
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}
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ground
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@ -1,56 +0,0 @@
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/*--------------------------------*- C++ -*----------------------------------*\
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| ========= | |
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| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
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| \\ / O peration | Version: dev |
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| \\ / A nd | Web: www.OpenFOAM.org |
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| \\/ M anipulation | |
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\*---------------------------------------------------------------------------*/
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FoamFile
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{
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version 2.0;
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format ascii;
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class volScalarField;
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location "0";
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object epsilon;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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dimensions [ 0 2 -3 0 0 0 0 ];
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internalField uniform 0.1;
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boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform 0.1;
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value uniform 0.1;
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}
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ground
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{
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type compressible::epsilonWallFunction;
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value uniform 0.1;
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}
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blockedFaces
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{
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type compressible::epsilonWallFunction;
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value uniform 0.1;
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}
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baffleWall
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{
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type compressible::epsilonWallFunction;
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value uniform 1e-05;
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}
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baffleCyclic_half0
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{
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type cyclic;
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}
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baffleCyclic_half1
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{
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type cyclic;
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}
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}
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// ************************************************************************* //
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@ -23,8 +23,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform 0.0623;
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type uniformInletOutlet;
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uniformInletValue 0.0623;
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value uniform 0.0623;
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}
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ground
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@ -23,8 +23,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform 1.5;
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type uniformInletOutlet;
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uniformInletValue 1.5;
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value uniform 1.5;
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}
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ground
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@ -23,8 +23,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform 1.5;
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type uniformInletOutlet;
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uniformInletValue 1.5;
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value uniform 1.5;
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}
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ground
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@ -8052,8 +8052,8 @@ boundaryField
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{
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outer
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{
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type inletOutlet;
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inletValue uniform ( 0 0 0 0 0 0 );
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type uniformInletOutlet;
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uniformInletValue ( 0 0 0 0 0 0 );
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value uniform ( 0 0 0 0 0 0 );
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}
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ground
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