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COMP: rigidBodyDynamics: add Time& argument to make them compile
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@ -4,7 +4,7 @@ bodies0
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{
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type rigidBody;
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mass 1;
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centreOfMass (0 -1 0);
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//centreOfMass (0 -1 0);
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inertia (0.001 0 0 0.001 0 0.001);
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parent root;
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transform (1 0 0 0 1 0 0 0 1) (0 0 0);
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@ -32,7 +32,7 @@ bodies
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type sphere;
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mass 1;
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radius 0.05;
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centreOfMass (0 10 0);
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centreOfMass (0 10 0); // used with mass+radius to set intertia
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transform (1 0 0 0 1 0 0 0 1) (0 -1 0);
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mergeWith hinge;
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}
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@ -36,6 +36,8 @@ Description
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#include "sphere.H"
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#include "joints.H"
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#include "IFstream.H"
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#include "argList.H"
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#include "Time.H"
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using namespace Foam;
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using namespace RBD;
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@ -44,6 +46,8 @@ using namespace RBD;
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int main(int argc, char *argv[])
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{
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#include "setRootCase.H"
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#include "createTime.H"
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/*
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bool testMerge = true;
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@ -82,7 +86,7 @@ int main(int argc, char *argv[])
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*/
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// Create the pendulum model from dictionary
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rigidBodyModel pendulum(dictionary(IFstream("pendulum")()));
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rigidBodyModel pendulum(runTime, dictionary(IFstream("pendulum")()));
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Info<< pendulum << endl;
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@ -37,6 +37,8 @@ Description
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#include "rigidBodyModelState.H"
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#include "Fstream.H"
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#include "constants.H"
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#include "argList.H"
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#include "Time.H"
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using namespace Foam;
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using namespace RBD;
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@ -46,10 +48,12 @@ using namespace Foam::constant::mathematical;
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int main(int argc, char *argv[])
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{
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#include "setRootCase.H"
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#include "createTime.H"
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dictionary pendulumAndSpringDict(IFstream("pendulumAndSpring")());
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// Create the pendulumAndSpring model from dictionary
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rigidBodyMotion pendulumAndSpring(pendulumAndSpringDict);
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rigidBodyMotion pendulumAndSpring(runTime, pendulumAndSpringDict);
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label nIter(readLabel(pendulumAndSpringDict.lookup("nIter")));
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@ -36,6 +36,8 @@ Description
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#include "rigidBodyRestraint.H"
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#include "rigidBodyModelState.H"
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#include "Fstream.H"
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#include "argList.H"
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#include "Time.H"
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using namespace Foam;
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using namespace RBD;
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@ -44,10 +46,13 @@ using namespace RBD;
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int main(int argc, char *argv[])
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{
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#include "setRootCase.H"
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#include "createTime.H"
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dictionary sphericalJointDict(IFstream("sphericalJoint")());
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// Create the sphericalJoint model from dictionary
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rigidBodyMotion sphericalJoint(sphericalJointDict);
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rigidBodyMotion sphericalJoint(runTime, sphericalJointDict);
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label nIter(readLabel(sphericalJointDict.lookup("nIter")));
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