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Standardized cell, patch and face loop index names
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@ -106,13 +106,13 @@ bool repatchFace
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const boundaryMesh& bMesh,
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const labelList& nearest,
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const labelList& surfToMeshPatch,
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const label faceI,
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const label facei,
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polyTopoChange& meshMod
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)
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{
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bool changed = false;
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label bFaceI = faceI - mesh.nInternalFaces();
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label bFaceI = facei - mesh.nInternalFaces();
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if (nearest[bFaceI] != -1)
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{
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@ -121,11 +121,11 @@ bool repatchFace
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label patchID = surfToMeshPatch[bMeshPatchID];
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if (patchID != mesh.boundaryMesh().whichPatch(faceI))
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if (patchID != mesh.boundaryMesh().whichPatch(facei))
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{
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label own = mesh.faceOwner()[faceI];
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label own = mesh.faceOwner()[facei];
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label zoneID = mesh.faceZones().whichZone(faceI);
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label zoneID = mesh.faceZones().whichZone(facei);
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bool zoneFlip = false;
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@ -133,15 +133,15 @@ bool repatchFace
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{
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const faceZone& fZone = mesh.faceZones()[zoneID];
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zoneFlip = fZone.flipMap()[fZone.whichFace(faceI)];
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zoneFlip = fZone.flipMap()[fZone.whichFace(facei)];
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}
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meshMod.setAction
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(
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polyModifyFace
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(
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mesh.faces()[faceI],// modified face
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faceI, // label of face being modified
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mesh.faces()[facei],// modified face
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facei, // label of face being modified
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own, // owner
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-1, // neighbour
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false, // face flip
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@ -283,9 +283,9 @@ int main(int argc, char *argv[])
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forAllConstIter(faceSet, faceLabels, iter)
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{
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label faceI = iter.key();
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label facei = iter.key();
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if (repatchFace(mesh, bMesh, nearest, patchMap, faceI, meshMod))
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if (repatchFace(mesh, bMesh, nearest, patchMap, facei, meshMod))
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{
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nChanged++;
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}
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@ -295,9 +295,9 @@ int main(int argc, char *argv[])
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{
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forAll(nearest, bFaceI)
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{
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label faceI = mesh.nInternalFaces() + bFaceI;
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label facei = mesh.nInternalFaces() + bFaceI;
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if (repatchFace(mesh, bMesh, nearest, patchMap, faceI, meshMod))
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if (repatchFace(mesh, bMesh, nearest, patchMap, facei, meshMod))
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{
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nChanged++;
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}
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