Standardized cell, patch and face loop index names

This commit is contained in:
Henry Weller
2016-04-25 10:28:32 +01:00
parent 2d5ff31649
commit 43beb06018
849 changed files with 13266 additions and 13266 deletions

View File

@ -55,9 +55,9 @@ Foam::pointField Foam::oldCyclicPolyPatch::calcFaceCentres
{
pointField ctrs(faces.size());
forAll(faces, faceI)
forAll(faces, facei)
{
ctrs[faceI] = faces[faceI].centre(points);
ctrs[facei] = faces[facei].centre(points);
}
return ctrs;
@ -72,9 +72,9 @@ Foam::pointField Foam::oldCyclicPolyPatch::getAnchorPoints
{
pointField anchors(faces.size());
forAll(faces, faceI)
forAll(faces, facei)
{
anchors[faceI] = points[faces[faceI][0]];
anchors[facei] = points[faces[facei][0]];
}
return anchors;
@ -90,14 +90,14 @@ Foam::label Foam::oldCyclicPolyPatch::findMaxArea
label maxI = -1;
scalar maxAreaSqr = -GREAT;
forAll(faces, faceI)
forAll(faces, facei)
{
scalar areaSqr = magSqr(faces[faceI].normal(points));
scalar areaSqr = magSqr(faces[facei].normal(points));
if (areaSqr > maxAreaSqr)
{
maxAreaSqr = areaSqr;
maxI = faceI;
maxI = facei;
}
}
return maxI;
@ -205,15 +205,15 @@ bool Foam::oldCyclicPolyPatch::getGeometricHalves
half1ToPatch.setSize(pp.size());
// Compare to face 0 normal.
forAll(faceNormals, faceI)
forAll(faceNormals, facei)
{
if ((faceNormals[faceI] & faceNormals[0]) > 0)
if ((faceNormals[facei] & faceNormals[0]) > 0)
{
half0ToPatch[n0Faces++] = faceI;
half0ToPatch[n0Faces++] = facei;
}
else
{
half1ToPatch[n1Faces++] = faceI;
half1ToPatch[n1Faces++] = facei;
}
}
half0ToPatch.setSize(n0Faces);
@ -324,10 +324,10 @@ void Foam::oldCyclicPolyPatch::getCentresAndAnchors
const tensor reverseT(rotationTensor(n0, -n1));
// Rotation
forAll(half0Ctrs, faceI)
forAll(half0Ctrs, facei)
{
half0Ctrs[faceI] = Foam::transform(reverseT, half0Ctrs[faceI]);
anchors0[faceI] = Foam::transform(reverseT, anchors0[faceI]);
half0Ctrs[facei] = Foam::transform(reverseT, half0Ctrs[facei]);
anchors0[facei] = Foam::transform(reverseT, anchors0[facei]);
}
ppPoints = Foam::transform(reverseT, pp.points());
@ -379,17 +379,17 @@ void Foam::oldCyclicPolyPatch::getCentresAndAnchors
const tensor reverseT(rotationTensor(n0, -n1));
// Rotation
forAll(half0Ctrs, faceI)
forAll(half0Ctrs, facei)
{
half0Ctrs[faceI] = Foam::transform
half0Ctrs[facei] = Foam::transform
(
reverseT,
half0Ctrs[faceI]
half0Ctrs[facei]
);
anchors0[faceI] = Foam::transform
anchors0[facei] = Foam::transform
(
reverseT,
anchors0[faceI]
anchors0[facei]
);
}
ppPoints = Foam::transform(reverseT, pp.points());
@ -862,11 +862,11 @@ bool Foam::oldCyclicPolyPatch::order
if (!matchedAll)
{
label faceI = 0;
label facei = 0;
for (label i = 0; i < halfSize; i++)
{
half0ToPatch[i] = faceI++;
half1ToPatch[i] = faceI++;
half0ToPatch[i] = facei++;
half1ToPatch[i] = facei++;
}
// And redo all matching
@ -945,9 +945,9 @@ bool Foam::oldCyclicPolyPatch::order
{
label baffleI = 0;
forAll(pp, faceI)
forAll(pp, facei)
{
const face& f = pp.localFaces()[faceI];
const face& f = pp.localFaces()[facei];
const labelList& pFaces = pp.pointFaces()[f[0]];
label matchedFaceI = -1;
@ -956,7 +956,7 @@ bool Foam::oldCyclicPolyPatch::order
{
label otherFaceI = pFaces[i];
if (otherFaceI > faceI)
if (otherFaceI > facei)
{
const face& otherF = pp.localFaces()[otherFaceI];
@ -972,7 +972,7 @@ bool Foam::oldCyclicPolyPatch::order
if (matchedFaceI != -1)
{
half0ToPatch[baffleI] = faceI;
half0ToPatch[baffleI] = facei;
half1ToPatch[baffleI] = matchedFaceI;
baffleI++;
}
@ -1206,9 +1206,9 @@ bool Foam::oldCyclicPolyPatch::order
// Return false if no change neccesary, true otherwise.
forAll(faceMap, faceI)
forAll(faceMap, facei)
{
if (faceMap[faceI] != faceI || rotation[faceI] != 0)
if (faceMap[facei] != facei || rotation[facei] != 0)
{
return true;
}