Standardized cell, patch and face loop index names

This commit is contained in:
Henry Weller
2016-04-25 10:28:32 +01:00
parent 2d5ff31649
commit 43beb06018
849 changed files with 13266 additions and 13266 deletions

View File

@ -52,11 +52,11 @@ bool Foam::surfaceIntersection::excludeEdgeHit
(
const triSurface& surf,
const label edgeI,
const label faceI,
const label facei,
const scalar
)
{
const triSurface::FaceType& f = surf.localFaces()[faceI];
const triSurface::FaceType& f = surf.localFaces()[facei];
const edge& e = surf.edges()[edgeI];
forAll(f, fp)
@ -72,7 +72,7 @@ bool Foam::surfaceIntersection::excludeEdgeHit
// vector eVec = e.vec(surf.localPoints());
// eVec /= mag(eVec) + VSMALL;
//
// const labelList& eLabels = surf.faceEdges()[faceI];
// const labelList& eLabels = surf.faceEdges()[facei];
//
// // Get edge vector of 0th edge of face
// vector e0Vec = surf.edges()[eLabels[0]].vec(surf.localPoints());
@ -97,12 +97,12 @@ bool Foam::surfaceIntersection::excludeEdgeHit
// }
//
// // Check if same as faceNormal
// if (mag(n & surf.faceNormals()[faceI]) > 1-tol)
// if (mag(n & surf.faceNormals()[facei]) > 1-tol)
// {
//
// Pout<< "edge:" << e << " face:" << faceI
// Pout<< "edge:" << e << " face:" << facei
// << " e0Vec:" << e0Vec << " n:" << n
// << " normalComponent:" << (n & surf.faceNormals()[faceI])
// << " normalComponent:" << (n & surf.faceNormals()[facei])
// << " tol:" << tol << endl;
//
// return true;