COMP: foamyHexMesh: Remove unused code

This commit is contained in:
laurence
2013-09-18 16:01:19 +01:00
parent a0196d4f0e
commit 4486773fc0

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@ -49,7 +49,6 @@ void rayShooting::splitLine
{
Foam::point midPoint(l.centre());
const scalar localCellSize(cellShapeControls().cellSize(midPoint));
const scalar lineLength(l.mag());
const scalar minDistFromSurfaceSqr
(
@ -64,6 +63,8 @@ void rayShooting::splitLine
)
{
// Add extra points if line length is much bigger than local cell size
// const scalar lineLength(l.mag());
//
// if (lineLength > 4.0*localCellSize)
// {
// splitLine