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BUG: having patchnames with uncached mesh
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@ -620,6 +620,11 @@ double* Foam::vtkPV3Foam::findTimes(int& nTimeSteps)
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void Foam::vtkPV3Foam::renderPatchNames(vtkRenderer* renderer, const bool show)
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{
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if (!meshPtr_)
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{
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return;
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}
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// always remove old actors first
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forAll(patchTextActorsPtrs_, patchI)
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