Standardized cell, patch, face and processor loop index names

This commit is contained in:
Henry Weller
2016-04-25 12:00:53 +01:00
parent 43beb06018
commit 450728ea84
525 changed files with 6296 additions and 6296 deletions

View File

@ -87,9 +87,9 @@ Foam::vtkTopo::vtkTopo(const polyMesh& mesh)
{
const cell& cFaces = mesh_.cells()[celli];
forAll(cFaces, cFaceI)
forAll(cFaces, cFacei)
{
const face& f = mesh_.faces()[cFaces[cFaceI]];
const face& f = mesh_.faces()[cFaces[cFacei]];
label nQuads = 0;
label nTris = 0;
@ -120,7 +120,7 @@ Foam::vtkTopo::vtkTopo(const polyMesh& mesh)
cellTypes_.setSize(cellShapes.size() + nAddCells);
// Set counters for additional points and additional cells
label addPointI = 0, addCellI = 0;
label addPointI = 0, addCelli = 0;
forAll(cellShapes, celli)
{
@ -200,10 +200,10 @@ Foam::vtkTopo::vtkTopo(const polyMesh& mesh)
bool substituteCell = true;
const labelList& cFaces = mesh_.cells()[celli];
forAll(cFaces, cFaceI)
forAll(cFaces, cFacei)
{
const face& f = mesh_.faces()[cFaces[cFaceI]];
const bool isOwner = (owner[cFaces[cFaceI]] == celli);
const face& f = mesh_.faces()[cFaces[cFacei]];
const bool isOwner = (owner[cFaces[cFacei]] == celli);
// Number of triangles and quads in decomposition
label nTris = 0;
@ -219,20 +219,20 @@ Foam::vtkTopo::vtkTopo(const polyMesh& mesh)
forAll(quadFcs, quadI)
{
label thisCellI;
label thisCelli;
if (substituteCell)
{
thisCellI = celli;
thisCelli = celli;
substituteCell = false;
}
else
{
thisCellI = mesh_.nCells() + addCellI;
superCells_[addCellI++] = celli;
thisCelli = mesh_.nCells() + addCelli;
superCells_[addCelli++] = celli;
}
labelList& addVtkVerts = vertLabels_[thisCellI];
labelList& addVtkVerts = vertLabels_[thisCelli];
addVtkVerts.setSize(5);
@ -261,26 +261,26 @@ Foam::vtkTopo::vtkTopo(const polyMesh& mesh)
}
addVtkVerts[4] = newVertexLabel;
cellTypes_[thisCellI] = VTK_PYRAMID;
cellTypes_[thisCelli] = VTK_PYRAMID;
}
forAll(triFcs, triI)
{
label thisCellI;
label thisCelli;
if (substituteCell)
{
thisCellI = celli;
thisCelli = celli;
substituteCell = false;
}
else
{
thisCellI = mesh_.nCells() + addCellI;
superCells_[addCellI++] = celli;
thisCelli = mesh_.nCells() + addCelli;
superCells_[addCelli++] = celli;
}
labelList& addVtkVerts = vertLabels_[thisCellI];
labelList& addVtkVerts = vertLabels_[thisCelli];
const face& tri = triFcs[triI];
@ -301,7 +301,7 @@ Foam::vtkTopo::vtkTopo(const polyMesh& mesh)
}
addVtkVerts[3] = newVertexLabel;
cellTypes_[thisCellI] = VTK_TETRA;
cellTypes_[thisCelli] = VTK_TETRA;
}
}
@ -318,9 +318,9 @@ Foam::vtkTopo::vtkTopo(const polyMesh& mesh)
label nData = 1 + cFaces.size();
// count total number of face points
forAll(cFaces, cFaceI)
forAll(cFaces, cFacei)
{
const face& f = mesh.faces()[cFaces[cFaceI]];
const face& f = mesh.faces()[cFaces[cFacei]];
nData += f.size(); // space for the face labels
}
@ -330,10 +330,10 @@ Foam::vtkTopo::vtkTopo(const polyMesh& mesh)
vtkVerts[nData++] = cFaces.size();
// build face stream
forAll(cFaces, cFaceI)
forAll(cFaces, cFacei)
{
const face& f = mesh.faces()[cFaces[cFaceI]];
const bool isOwner = (owner[cFaces[cFaceI]] == celli);
const face& f = mesh.faces()[cFaces[cFacei]];
const bool isOwner = (owner[cFaces[cFacei]] == celli);
// number of labels for this face
vtkVerts[nData++] = f.size();