STYLE: readOnProc/writeOnProc instead of 'valid' for IO

This commit is contained in:
Mark Olesen
2023-03-14 17:39:28 +01:00
parent 188e61af16
commit 475ed5cc32
94 changed files with 415 additions and 383 deletions

View File

@ -392,7 +392,7 @@ void Foam::rigidBodyMeshMotion::solve()
bool Foam::rigidBodyMeshMotion::writeObject
(
IOstreamOption streamOpt,
const bool valid
const bool writeOnProc
) const
{
// Force ASCII writing
@ -413,7 +413,7 @@ bool Foam::rigidBodyMeshMotion::writeObject
);
model_.state().write(dict);
return dict.regIOobject::writeObject(streamOpt, valid);
return dict.regIOobject::writeObject(streamOpt, writeOnProc);
}

View File

@ -177,7 +177,7 @@ public:
virtual bool writeObject
(
IOstreamOption streamOpt,
const bool valid
const bool writeOnProc
) const;
//- Read dynamicMeshDict dictionary

View File

@ -279,7 +279,7 @@ void Foam::rigidBodyMeshMotionSolver::solve()
bool Foam::rigidBodyMeshMotionSolver::writeObject
(
IOstreamOption streamOpt,
const bool valid
const bool writeOnProc
) const
{
// Force ASCII writing
@ -300,7 +300,7 @@ bool Foam::rigidBodyMeshMotionSolver::writeObject
);
model_.state().write(dict);
return dict.regIOobject::writeObject(streamOpt, valid);
return dict.regIOobject::writeObject(streamOpt, writeOnProc);
}

View File

@ -157,7 +157,7 @@ public:
virtual bool writeObject
(
IOstreamOption streamOpt,
const bool valid
const bool writeOnProc
) const;
//- Read dynamicMeshDict dictionary