Reverted to 1D solver

This commit is contained in:
mattijs
2009-12-09 12:47:20 +00:00
parent 960c192d25
commit 4bdd240291
2 changed files with 2 additions and 52 deletions

View File

@ -27,33 +27,7 @@ boundaryField
}
farFieldMoving
{
//type slip;
type surfaceSlipDisplacement;
geometry
{
top
{
type searchablePlane;
planeType pointAndNormal;
basePoint (0 0.0025 0);
normalVector (0 1 0);
}
};
// Find projection with surface:
// fixedNormal : intersections along prespecified direction
// pointNormal : intersections along current pointNormal of patch
// nearest : nearest point on surface
followMode fixedNormal;
// if fixedNormal : normal
projectDirection (0 1 0);
//- -1 or component to knock out before doing projection
//wedgePlane -1;
//- Points that should remain fixed
//frozenPointsZone fixedPointsZone;
type slip;
}
fixedWall
{
@ -71,28 +45,7 @@ boundaryField
}
farField
{
//type slip;
type surfaceSlipDisplacement;
geometry
{
top
{
type searchablePlane;
planeType pointAndNormal;
basePoint (0 0.0025 0);
normalVector (0 1 0);
}
};
followMode fixedNormal;
projectDirection (0 1 0);
//- -1 or component to knock out before doing projection
wedgePlane -1;
//- Points that should remain fixed
//frozenPointsZone fixedPointsZone;
type slip;
}
back
{

View File

@ -17,9 +17,6 @@ FoamFile
application pimpleDyMFoam;
// For surfaceSlip boundary conditions
libs ("libfvMotionSolvers.so");
startFrom startTime;
startTime 0;