update dictionary headers and FoamFile entry to 1.5 format

This commit is contained in:
Mark Olesen
2008-07-14 14:50:35 +02:00
parent ff2040f26f
commit 5e5b26edd5
37 changed files with 447 additions and 640 deletions

View File

@ -1,33 +1,26 @@
/*---------------------------------------------------------------------------*\
/*--------------------------------*- C++ -*----------------------------------*\
| ========= | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
| \\ / O peration | Version: 1.0 |
| \\ / A nd | Web: http://www.openfoam.org |
| \\ / O peration | Version: 1.5 |
| \\ / A nd | Web: http://www.OpenFOAM.org |
| \\/ M anipulation | |
\*---------------------------------------------------------------------------*/
FoamFile
{
version 2.0;
format ascii;
root "/home/penfold/mattijs/foam/mattijs2.1/run/icoFoam";
case "cavity";
instance "system";
local "";
class dictionary;
object autoRefineMeshDict;
version 2.0;
format ascii;
class dictionary;
object autoRefineMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Surface to keep to
surface "plexi.ftr";
surface "plexi.ftr";
// What is outside. These points have to be inside a cell (so not on a face!)
outsidePoints ((-0.99001 -0.99001 -0.99001));
outsidePoints ((-0.99001 -0.99001 -0.99001));
//
@ -51,11 +44,11 @@ curvature 0.9;
nCutLayers 2;
// Refine until smallest edge of mesh < minEdgeLen
minEdgeLen 0.1;
minEdgeLen 0.1;
// Or until the number of cells would become more than (stops one level before
// this)
cellLimit 2500000;
cellLimit 2500000;
//
@ -111,16 +104,16 @@ directions
// refinement level difference between neighbouring cells. Set to large if
// there is no need for a limit.
splitLevel 2;
splitLevel 2;
// Cut purely geometric (will cut hexes through vertices) or take topology
// into account.
geometricCut false;
geometricCut false;
// Whether to use hex topology. This will never cut hex through vertices.
useHexTopology yes;
useHexTopology yes;
// Write meshes from intermediate steps
writeMesh true;
writeMesh true;
// ************************************************************************* //