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remove trailing space from some files
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@ -197,7 +197,7 @@ static void splitTri
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// Insert scalar into sortedVerts/sortedWeights so the weights are in
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// incrementing order.
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static bool insertSorted
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(
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(
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const label vertI,
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const scalar weight,
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@ -243,7 +243,7 @@ static bool insertSorted
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}
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}
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label sz = sortedWeights.size();
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sortedWeights.setSize(sz + 1);
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@ -292,7 +292,7 @@ static void markCollapsedFaces
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// Check distance of vertex to edge.
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label opposite0 =
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triSurfaceTools::oppositeVertex
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(
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(
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surf,
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faceI,
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edgeI
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@ -481,7 +481,7 @@ static label edgeType
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{
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if (usesRegion == -1)
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{
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FatalErrorIn("edgeRegion") << abort(FatalError);
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FatalErrorIn("edgeRegion") << abort(FatalError);
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return -2;
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}
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else
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@ -750,9 +750,9 @@ label collapseBase(triSurface& surf, const scalar minLen)
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// Find regions of connected collapsed faces
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// per face -1 or region
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// per face -1 or region
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labelList collapseRegion(surf.size(), -1);
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label nRegions = markRegions(surf, faceToEdge, collapseRegion);
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Pout<< "Detected " << nRegions << " regions of faces to be collapsed"
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@ -783,7 +783,7 @@ label collapseBase(triSurface& surf, const scalar minLen)
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(
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surf,
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outsideVerts[regionI],
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spanPoints[regionI],
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spanPoints[regionI],
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orderedVertices[regionI],
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orderedWeights[regionI]
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);
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@ -862,7 +862,7 @@ label collapseBase(triSurface& surf, const scalar minLen)
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if (splitVerts.size())
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{
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// Split edge using splitVerts. All non-collapsed triangles
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// Split edge using splitVerts. All non-collapsed triangles
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// using edge will get split.
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@ -58,7 +58,7 @@ static triSurface pack
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{
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List<labelledTri> newTriangles(surf.size());
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label newTriangleI = 0;
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forAll(surf, faceI)
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{
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const labelledTri& f = surf.localFaces()[faceI];
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