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ENH: Adding mapRegion option to meshToMesh and volume weighted
interpolation method
This commit is contained in:
@ -69,4 +69,8 @@ $(meshToMesh)/meshToMesh.C
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$(meshToMesh)/calculateMeshToMeshAddressing.C
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$(meshToMesh)/calculateMeshToMeshWeights.C
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tetOverlapVolume = meshToMeshInterpolation/tetOverlapVolume
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$(tetOverlapVolume)/tetOverlapVolume.C
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LIB = $(FOAM_LIBBIN)/libsampling
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@ -24,6 +24,7 @@ License
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\*---------------------------------------------------------------------------*/
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#include "meshToMesh.H"
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#include "tetOverlapVolume.H"
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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@ -99,6 +100,108 @@ void Foam::meshToMesh::calculateInverseDistanceWeights() const
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}
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void Foam::meshToMesh::calculateInverseVolumeWeights() const
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{
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if (debug)
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{
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Info<< "meshToMesh::calculateInverseVolumeWeights() : "
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<< "calculating inverse volume weighting factors" << endl;
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}
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if (inverseVolumeWeightsPtr_)
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{
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FatalErrorIn("meshToMesh::calculateInverseVolumeWeights()")
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<< "weighting factors already calculated"
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<< exit(FatalError);
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}
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inverseVolumeWeightsPtr_ = new scalarListList(toMesh_.nCells());
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scalarListList& invVolCoeffs = *inverseVolumeWeightsPtr_;
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labelListList& cellToCell = *cellToCellAddressingPtr_;
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tetOverlapVolume overlapEngine;
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forAll(cellToCell, celli)
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{
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const labelList& overlapCells = cellToCell[celli];
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if (overlapCells.size() > 0)
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{
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invVolCoeffs[celli].setSize(overlapCells.size());
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scalar v(0);
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forAll (overlapCells, j)
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{
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label cellFrom = overlapCells[j];
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treeBoundBox bbFromMesh
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(
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pointField
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(
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fromMesh_.points(),
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fromMesh_.cellPoints()[cellFrom]
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)
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);
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v = overlapEngine.cellCellOverlapVolumeMinDecomp
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(
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toMesh_,
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celli,
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fromMesh_,
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cellFrom,
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bbFromMesh
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);
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invVolCoeffs[celli][j] = v/toMesh_.V()[celli];
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}
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if (celli == 2)
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{
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Info << "cellToCell :" << cellToCell[celli] << endl;
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Info << "invVolCoeffs :" << invVolCoeffs[celli] << endl;
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}
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}
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}
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}
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void Foam::meshToMesh::calculateCellToCellAddressing() const
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{
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if (debug)
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{
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Info<< "meshToMesh::calculateCellToCellAddressing() : "
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<< "calculating cell to cell addressing" << endl;
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}
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if (cellToCellAddressingPtr_)
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{
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FatalErrorIn("meshToMesh::calculateCellToCellAddressing()")
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<< "addressing already calculated"
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<< exit(FatalError);
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}
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tetOverlapVolume overlapEngine;
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cellToCellAddressingPtr_ = new labelListList(toMesh_.nCells());
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labelListList& cellToCell = *cellToCellAddressingPtr_;
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forAll(cellToCell, iTo)
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{
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const labelList overLapCells =
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overlapEngine.overlappingCells(fromMesh_, toMesh_, iTo);
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if (overLapCells.size() > 0)
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{
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//Info << "To " << iTo << endl;
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//Info << "cellToCell " << overLapCells << endl;
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cellToCell[iTo].setSize(overLapCells.size());
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forAll(overLapCells, j)
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{
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cellToCell[iTo][j] = overLapCells[j];
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}
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}
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}
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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const Foam::scalarListList& Foam::meshToMesh::inverseDistanceWeights() const
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@ -112,4 +215,24 @@ const Foam::scalarListList& Foam::meshToMesh::inverseDistanceWeights() const
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}
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const Foam::scalarListList& Foam::meshToMesh::inverseVolumeWeights() const
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{
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if (!inverseVolumeWeightsPtr_)
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{
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calculateInverseVolumeWeights();
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}
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return *inverseVolumeWeightsPtr_;
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}
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const Foam::labelListList& Foam::meshToMesh::cellToCellAddressing() const
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{
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if (!cellToCellAddressingPtr_)
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{
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calculateCellToCellAddressing();
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}
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return *cellToCellAddressingPtr_;
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}
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// ************************************************************************* //
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@ -48,7 +48,9 @@ Foam::meshToMesh::meshToMesh
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patchMap_(patchMap),
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cellAddressing_(toMesh_.nCells()),
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boundaryAddressing_(toMesh_.boundaryMesh().size()),
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inverseDistanceWeightsPtr_(NULL)
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inverseDistanceWeightsPtr_(NULL),
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inverseVolumeWeightsPtr_(NULL),
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cellToCellAddressingPtr_(NULL)
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{
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forAll(fromMesh_.boundaryMesh(), patchi)
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{
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@ -118,7 +120,9 @@ Foam::meshToMesh::meshToMesh
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toMesh_(meshTo),
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cellAddressing_(toMesh_.nCells()),
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boundaryAddressing_(toMesh_.boundaryMesh().size()),
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inverseDistanceWeightsPtr_(NULL)
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inverseDistanceWeightsPtr_(NULL),
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inverseVolumeWeightsPtr_(NULL),
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cellToCellAddressingPtr_(NULL)
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{
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// check whether both meshes have got the same number
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// of boundary patches
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@ -198,6 +202,8 @@ Foam::meshToMesh::meshToMesh
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Foam::meshToMesh::~meshToMesh()
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{
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deleteDemandDrivenData(inverseDistanceWeightsPtr_);
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deleteDemandDrivenData(inverseVolumeWeightsPtr_);
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deleteDemandDrivenData(cellToCellAddressingPtr_);
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}
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@ -88,6 +88,12 @@ class meshToMesh
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//- Inverse-distance interpolation weights
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mutable scalarListList* inverseDistanceWeightsPtr_;
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//- Inverse-volume interpolation weights
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mutable scalarListList* inverseVolumeWeightsPtr_;
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//- Cell to cell overlap addressing
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mutable labelListList* cellToCellAddressingPtr_;
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// Private Member Functions
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@ -104,8 +110,16 @@ class meshToMesh
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void calculateInverseDistanceWeights() const;
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void calculateInverseVolumeWeights() const;
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void calculateCellToCellAddressing() const;
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const scalarListList& inverseDistanceWeights() const;
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const scalarListList& inverseVolumeWeights() const;
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const labelListList& cellToCellAddressing() const;
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// Private static data members
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@ -124,7 +138,8 @@ public:
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{
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MAP,
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INTERPOLATE,
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CELL_POINT_INTERPOLATE
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CELL_POINT_INTERPOLATE,
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CELL_VOLUME_WEIGHT
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};
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@ -239,6 +254,18 @@ public:
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const CombineOp& cop
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) const;
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//- Interpolate field using inverse-volume weights
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template<class Type, class CombineOp>
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void interpolateField
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(
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Field<Type>&,
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const GeometricField<Type, fvPatchField, volMesh>&,
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const labelListList& adr,
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const scalarListList& weights,
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const CombineOp& cop
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) const;
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//- Interpolate field using cell-point interpolation
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template<class Type, class CombineOp>
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void interpolateField
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@ -54,6 +54,33 @@ void Foam::meshToMesh::mapField
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}
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template<class Type, class CombineOp>
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void Foam::meshToMesh::interpolateField
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(
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Field<Type>& toF,
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const GeometricField<Type, fvPatchField, volMesh>& fromVf,
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const labelListList& adr,
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const scalarListList& weights,
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const CombineOp& cop
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) const
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{
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// Inverse volume weighted interpolation
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forAll(toF, celli)
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{
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const labelList& overlapCells = adr[celli];
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const scalarList& w = weights[celli];
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Type f = pTraits<Type>::zero;
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forAll(overlapCells, i)
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{
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label fromCelli = overlapCells[i];
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f += fromVf[fromCelli]*w[i];
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cop(toF[celli], f);
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}
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}
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}
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template<class Type, class CombineOp>
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void Foam::meshToMesh::interpolateField
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(
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@ -162,6 +189,7 @@ void Foam::meshToMesh::interpolateInternalField
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break;
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case INTERPOLATE:
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{
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interpolateField
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(
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toF,
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@ -170,9 +198,10 @@ void Foam::meshToMesh::interpolateInternalField
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inverseDistanceWeights(),
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cop
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);
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break;
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break;
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}
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case CELL_POINT_INTERPOLATE:
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{
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interpolateField
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(
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toF,
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@ -181,8 +210,24 @@ void Foam::meshToMesh::interpolateInternalField
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toMesh_.cellCentres(),
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cop
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);
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break;
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break;
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}
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case CELL_VOLUME_WEIGHT:
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{
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const labelListList& cellToCell = cellToCellAddressing();
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const scalarListList& invVolWeights = inverseVolumeWeights();
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interpolateField
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(
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toF,
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fromVf,
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cellToCell,
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invVolWeights,
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cop
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);
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break;
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}
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default:
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FatalErrorIn
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(
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@ -229,6 +274,7 @@ void Foam::meshToMesh::interpolate
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switch(ord)
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{
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case MAP:
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{
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mapField
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(
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toVf.boundaryField()[patchi],
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@ -236,9 +282,11 @@ void Foam::meshToMesh::interpolate
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boundaryAddressing_[patchi],
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cop
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);
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break;
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break;
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}
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case INTERPOLATE:
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{
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interpolateField
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(
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toVf.boundaryField()[patchi],
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@ -247,9 +295,11 @@ void Foam::meshToMesh::interpolate
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toPatch.Cf(),
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cop
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);
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break;
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break;
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}
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case CELL_POINT_INTERPOLATE:
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{
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interpolateField
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(
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toVf.boundaryField()[patchi],
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@ -258,7 +308,13 @@ void Foam::meshToMesh::interpolate
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toPatch.Cf(),
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cop
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);
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break;
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break;
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}
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case CELL_VOLUME_WEIGHT:
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{
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// Do nothing
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break;
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}
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default:
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FatalErrorIn
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@ -0,0 +1,795 @@
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
|
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
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|
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You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
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\*---------------------------------------------------------------------------*/
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#include "tetOverlapVolume.H"
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// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
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defineTypeNameAndDebug(Foam::tetOverlapVolume, 0);
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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Foam::tetOverlapVolume::tetOverlapVolume()
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{}
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// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
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Foam::tetOverlapVolume::~tetOverlapVolume()
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{}
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// * * * * * * * * * * * Private Member Functions * * * * * * * * * * * * * //
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Foam::point Foam::tetOverlapVolume::planeIntersection
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(
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const FixedList<scalar, 4>& d,
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const tetPoints& t,
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const label negI,
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const label posI
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)
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{
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return (d[posI]*t[negI] - d[negI]*t[posI])/(-d[negI]+d[posI]);
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}
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template <class TetOp>
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inline void Foam::tetOverlapVolume::decomposePrism
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(
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const FixedList<point, 6>& points,
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TetOp& op
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)
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{
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op(tetPoints(points[1], points[3], points[2], points[0]));
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op(tetPoints(points[1], points[2], points[3], points[4]));
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op(tetPoints(points[4], points[2], points[3], points[5]));
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}
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template <class AboveTetOp, class BelowTetOp>
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inline void Foam::tetOverlapVolume::tetSliceWithPlane
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(
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const tetPoints& tet,
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const plane& pl,
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AboveTetOp& aboveOp,
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BelowTetOp& belowOp
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)
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{
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// Distance to plane
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FixedList<scalar, 4> d;
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label nPos = 0;
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forAll(tet, i)
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{
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d[i] = ((tet[i]-pl.refPoint()) & pl.normal());
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if (d[i] > 0)
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{
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nPos++;
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}
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}
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if (nPos == 4)
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{
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aboveOp(tet);
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}
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else if (nPos == 3)
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{
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// Sliced into below tet and above prism. Prism gets split into
|
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// two tets.
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// Find the below tet
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label i0 = -1;
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forAll(d, i)
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{
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if (d[i] <= 0)
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{
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i0 = i;
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break;
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}
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}
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label i1 = d.fcIndex(i0);
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label i2 = d.fcIndex(i1);
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label i3 = d.fcIndex(i2);
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point p01 = planeIntersection(d, tet, i0, i1);
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point p02 = planeIntersection(d, tet, i0, i2);
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point p03 = planeIntersection(d, tet, i0, i3);
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// i0 = tetCell vertex 0: p01,p02,p03 outwards pointing triad
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// ,, 1 : ,, inwards pointing triad
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// ,, 2 : ,, outwards pointing triad
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// ,, 3 : ,, inwards pointing triad
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//Pout<< "Split 3pos tet " << tet << " d:" << d << " into" << nl;
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if (i0 == 0 || i0 == 2)
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{
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tetPoints t(tet[i0], p01, p02, p03);
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//Pout<< " belowtet:" << t << " around i0:" << i0 << endl;
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//checkTet(t, "nPos 3, belowTet i0==0 or 2");
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belowOp(t);
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// Prism
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FixedList<point, 6> p;
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p[0] = tet[i1];
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p[1] = tet[i3];
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p[2] = tet[i2];
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p[3] = p01;
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p[4] = p03;
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p[5] = p02;
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//Pout<< " aboveprism:" << p << endl;
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decomposePrism(p, aboveOp);
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}
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else
|
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{
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tetPoints t(p01, p02, p03, tet[i0]);
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//Pout<< " belowtet:" << t << " around i0:" << i0 << endl;
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//checkTet(t, "nPos 3, belowTet i0==1 or 3");
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belowOp(t);
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// Prism
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FixedList<point, 6> p;
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p[0] = tet[i3];
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||||
p[1] = tet[i1];
|
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p[2] = tet[i2];
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p[3] = p03;
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p[4] = p01;
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p[5] = p02;
|
||||
//Pout<< " aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
}
|
||||
else if (nPos == 2)
|
||||
{
|
||||
// Tet cut into two prisms. Determine the positive one.
|
||||
label pos0 = -1;
|
||||
label pos1 = -1;
|
||||
label neg0 = -1;
|
||||
label neg1 = -1;
|
||||
forAll(d, i)
|
||||
{
|
||||
if (d[i] > 0)
|
||||
{
|
||||
if (pos0 == -1)
|
||||
{
|
||||
pos0 = i;
|
||||
}
|
||||
else
|
||||
{
|
||||
pos1 = i;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (neg0 == -1)
|
||||
{
|
||||
neg0 = i;
|
||||
}
|
||||
else
|
||||
{
|
||||
neg1 = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Pout<< "Split 2pos tet " << tet << " d:" << d
|
||||
// << " around pos0:" << pos0 << " pos1:" << pos1
|
||||
// << " neg0:" << neg0 << " neg1:" << neg1 << " into" << nl;
|
||||
|
||||
const edge posEdge(pos0, pos1);
|
||||
|
||||
if (posEdge == edge(0, 1))
|
||||
{
|
||||
point p02 = planeIntersection(d, tet, 0, 2);
|
||||
point p03 = planeIntersection(d, tet, 0, 3);
|
||||
point p12 = planeIntersection(d, tet, 1, 2);
|
||||
point p13 = planeIntersection(d, tet, 1, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[0];
|
||||
p[1] = p02;
|
||||
p[2] = p03;
|
||||
p[3] = tet[1];
|
||||
p[4] = p12;
|
||||
p[5] = p13;
|
||||
//Pout<< " 01 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p02;
|
||||
p[2] = p12;
|
||||
p[3] = tet[3];
|
||||
p[4] = p03;
|
||||
p[5] = p13;
|
||||
//Pout<< " 01 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(1, 2))
|
||||
{
|
||||
point p01 = planeIntersection(d, tet, 0, 1);
|
||||
point p13 = planeIntersection(d, tet, 1, 3);
|
||||
point p02 = planeIntersection(d, tet, 0, 2);
|
||||
point p23 = planeIntersection(d, tet, 2, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[1];
|
||||
p[1] = p01;
|
||||
p[2] = p13;
|
||||
p[3] = tet[2];
|
||||
p[4] = p02;
|
||||
p[5] = p23;
|
||||
//Pout<< " 12 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[3];
|
||||
p[1] = p23;
|
||||
p[2] = p13;
|
||||
p[3] = tet[0];
|
||||
p[4] = p02;
|
||||
p[5] = p01;
|
||||
//Pout<< " 12 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(2, 0))
|
||||
{
|
||||
point p01 = planeIntersection(d, tet, 0, 1);
|
||||
point p03 = planeIntersection(d, tet, 0, 3);
|
||||
point p12 = planeIntersection(d, tet, 1, 2);
|
||||
point p23 = planeIntersection(d, tet, 2, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p12;
|
||||
p[2] = p23;
|
||||
p[3] = tet[0];
|
||||
p[4] = p01;
|
||||
p[5] = p03;
|
||||
//Pout<< " 20 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[1];
|
||||
p[1] = p12;
|
||||
p[2] = p01;
|
||||
p[3] = tet[3];
|
||||
p[4] = p23;
|
||||
p[5] = p03;
|
||||
//Pout<< " 20 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(0, 3))
|
||||
{
|
||||
point p01 = planeIntersection(d, tet, 0, 1);
|
||||
point p02 = planeIntersection(d, tet, 0, 2);
|
||||
point p13 = planeIntersection(d, tet, 1, 3);
|
||||
point p23 = planeIntersection(d, tet, 2, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[3];
|
||||
p[1] = p23;
|
||||
p[2] = p13;
|
||||
p[3] = tet[0];
|
||||
p[4] = p02;
|
||||
p[5] = p01;
|
||||
//Pout<< " 03 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p23;
|
||||
p[2] = p02;
|
||||
p[3] = tet[1];
|
||||
p[4] = p13;
|
||||
p[5] = p01;
|
||||
//Pout<< " 03 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(1, 3))
|
||||
{
|
||||
point p01 = planeIntersection(d, tet, 0, 1);
|
||||
point p12 = planeIntersection(d, tet, 1, 2);
|
||||
point p03 = planeIntersection(d, tet, 0, 3);
|
||||
point p23 = planeIntersection(d, tet, 2, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[1];
|
||||
p[1] = p12;
|
||||
p[2] = p01;
|
||||
p[3] = tet[3];
|
||||
p[4] = p23;
|
||||
p[5] = p03;
|
||||
//Pout<< " 13 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p12;
|
||||
p[2] = p23;
|
||||
p[3] = tet[0];
|
||||
p[4] = p01;
|
||||
p[5] = p03;
|
||||
//Pout<< " 13 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(2, 3))
|
||||
{
|
||||
point p02 = planeIntersection(d, tet, 0, 2);
|
||||
point p12 = planeIntersection(d, tet, 1, 2);
|
||||
point p03 = planeIntersection(d, tet, 0, 3);
|
||||
point p13 = planeIntersection(d, tet, 1, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p02;
|
||||
p[2] = p12;
|
||||
p[3] = tet[3];
|
||||
p[4] = p03;
|
||||
p[5] = p13;
|
||||
//Pout<< " 23 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[0];
|
||||
p[1] = p02;
|
||||
p[2] = p03;
|
||||
p[3] = tet[1];
|
||||
p[4] = p12;
|
||||
p[5] = p13;
|
||||
//Pout<< " 23 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
FatalErrorIn("tetSliceWithPlane(..)") << "Missed edge:" << posEdge
|
||||
<< abort(FatalError);
|
||||
}
|
||||
}
|
||||
else if (nPos == 1)
|
||||
{
|
||||
// Find the positive tet
|
||||
label i0 = -1;
|
||||
forAll(d, i)
|
||||
{
|
||||
if (d[i] > 0)
|
||||
{
|
||||
i0 = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
label i1 = d.fcIndex(i0);
|
||||
label i2 = d.fcIndex(i1);
|
||||
label i3 = d.fcIndex(i2);
|
||||
|
||||
point p01 = planeIntersection(d, tet, i0, i1);
|
||||
point p02 = planeIntersection(d, tet, i0, i2);
|
||||
point p03 = planeIntersection(d, tet, i0, i3);
|
||||
|
||||
//Pout<< "Split 1pos tet " << tet << " d:" << d << " into" << nl;
|
||||
|
||||
if (i0 == 0 || i0 == 2)
|
||||
{
|
||||
tetPoints t(tet[i0], p01, p02, p03);
|
||||
//Pout<< " abovetet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 1, aboveTets i0==0 or 2");
|
||||
aboveOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[i1];
|
||||
p[1] = tet[i3];
|
||||
p[2] = tet[i2];
|
||||
p[3] = p01;
|
||||
p[4] = p03;
|
||||
p[5] = p02;
|
||||
//Pout<< " belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
tetPoints t(p01, p02, p03, tet[i0]);
|
||||
//Pout<< " abovetet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 1, aboveTets i0==1 or 3");
|
||||
aboveOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[i3];
|
||||
p[1] = tet[i1];
|
||||
p[2] = tet[i2];
|
||||
p[3] = p03;
|
||||
p[4] = p01;
|
||||
p[5] = p02;
|
||||
//Pout<< " belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else // nPos == 0
|
||||
{
|
||||
belowOp(tet);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Foam::tetOverlapVolume::tetTetOverlap
|
||||
(
|
||||
const tetPoints& tetA,
|
||||
const tetPoints& tetB,
|
||||
FixedList<tetPoints, 200>& insideTets,
|
||||
label& nInside,
|
||||
FixedList<tetPoints, 200>& outsideTets,
|
||||
label& nOutside
|
||||
)
|
||||
{
|
||||
// Work storage
|
||||
FixedList<tetPoints, 200> cutInsideTets;
|
||||
label nCutInside = 0;
|
||||
|
||||
storeTetOp inside(insideTets, nInside);
|
||||
storeTetOp cutInside(cutInsideTets, nCutInside);
|
||||
dummyTetOp outside;
|
||||
|
||||
|
||||
|
||||
// Cut tetA with all inwards pointing faces of tetB. Any tets remaining
|
||||
// in aboveTets are inside tetB.
|
||||
|
||||
{
|
||||
// face0
|
||||
plane pl0(tetB[1], tetB[3], tetB[2]);
|
||||
|
||||
// Cut and insert subtets into cutInsideTets (either by getting
|
||||
// an index from freeSlots or by appending to insideTets) or
|
||||
// insert into outsideTets
|
||||
tetSliceWithPlane(tetA, pl0, cutInside, outside);
|
||||
}
|
||||
|
||||
if (nCutInside == 0)
|
||||
{
|
||||
nInside = nCutInside;
|
||||
return;
|
||||
}
|
||||
|
||||
{
|
||||
// face1
|
||||
plane pl1(tetB[0], tetB[2], tetB[3]);
|
||||
|
||||
nInside = 0;
|
||||
|
||||
for (label i = 0; i < nCutInside; i++)
|
||||
{
|
||||
tetSliceWithPlane(cutInsideTets[i], pl1, inside, outside);
|
||||
}
|
||||
|
||||
if (nInside == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
// face2
|
||||
plane pl2(tetB[0], tetB[3], tetB[1]);
|
||||
|
||||
nCutInside = 0;
|
||||
|
||||
for (label i = 0; i < nInside; i++)
|
||||
{
|
||||
tetSliceWithPlane(insideTets[i], pl2, cutInside, outside);
|
||||
}
|
||||
|
||||
if (nCutInside == 0)
|
||||
{
|
||||
nInside = nCutInside;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
// face3
|
||||
plane pl3(tetB[0], tetB[1], tetB[2]);
|
||||
|
||||
nInside = 0;
|
||||
|
||||
for (label i = 0; i < nCutInside; i++)
|
||||
{
|
||||
tetSliceWithPlane(cutInsideTets[i], pl3, inside, outside);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
inline Foam::scalar
|
||||
Foam::tetOverlapVolume::tetTetOverlapVol
|
||||
(
|
||||
const tetPoints& tetA,
|
||||
const tetPoints& tetB
|
||||
)
|
||||
{
|
||||
FixedList<tetPoints, 200> insideTets;
|
||||
label nInside = 0;
|
||||
FixedList<tetPoints, 200> cutInsideTets;
|
||||
label nCutInside = 0;
|
||||
|
||||
storeTetOp inside(insideTets, nInside);
|
||||
storeTetOp cutInside(cutInsideTets, nCutInside);
|
||||
sumTetVolOp volInside;
|
||||
dummyTetOp outside;
|
||||
|
||||
// face0
|
||||
plane pl0(tetB[1], tetB[3], tetB[2]);
|
||||
tetA.tet().sliceWithPlane(pl0, cutInside, outside);
|
||||
if (nCutInside == 0)
|
||||
{
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
// face1
|
||||
plane pl1(tetB[0], tetB[2], tetB[3]);
|
||||
nInside = 0;
|
||||
for (label i = 0; i < nCutInside; i++)
|
||||
{
|
||||
const tetPointRef t = cutInsideTets[i].tet();
|
||||
t.sliceWithPlane(pl1, inside, outside);
|
||||
}
|
||||
if (nInside == 0)
|
||||
{
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
// face2
|
||||
plane pl2(tetB[0], tetB[3], tetB[1]);
|
||||
nCutInside = 0;
|
||||
for (label i = 0; i < nInside; i++)
|
||||
{
|
||||
const tetPointRef t = insideTets[i].tet();
|
||||
t.sliceWithPlane(pl2, cutInside, outside);
|
||||
}
|
||||
if (nCutInside == 0)
|
||||
{
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
// face3
|
||||
plane pl3(tetB[0], tetB[1], tetB[2]);
|
||||
for (label i = 0; i < nCutInside; i++)
|
||||
{
|
||||
const tetPointRef t = cutInsideTets[i].tet();
|
||||
t.sliceWithPlane(pl3, volInside, outside);
|
||||
}
|
||||
|
||||
return volInside.vol_;
|
||||
}
|
||||
|
||||
|
||||
inline const Foam::treeBoundBox Foam::tetOverlapVolume::pyrBb
|
||||
(
|
||||
const pointField& points,
|
||||
const face& f,
|
||||
const point& fc
|
||||
)
|
||||
{
|
||||
treeBoundBox bb(fc, fc);
|
||||
forAll(f, fp)
|
||||
{
|
||||
const point& pt = points[f[fp]];
|
||||
bb.min() = min(bb.min(), pt);
|
||||
bb.max() = max(bb.max(), pt);
|
||||
}
|
||||
return bb;
|
||||
}
|
||||
|
||||
|
||||
// * * * * * * * * * * * Public Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
Foam::scalar Foam::tetOverlapVolume::cellCellOverlapVolumeMinDecomp
|
||||
(
|
||||
const primitiveMesh& meshA,
|
||||
const label cellAI,
|
||||
|
||||
const primitiveMesh& meshB,
|
||||
const label cellBI,
|
||||
const treeBoundBox& cellBbB
|
||||
)
|
||||
{
|
||||
const cell& cFacesA = meshA.cells()[cellAI];
|
||||
const point& ccA = meshA.cellCentres()[cellAI];
|
||||
|
||||
const cell& cFacesB = meshB.cells()[cellBI];
|
||||
const point& ccB = meshB.cellCentres()[cellBI];
|
||||
|
||||
scalar vol = 0.0;
|
||||
|
||||
forAll(cFacesA, cFA)
|
||||
{
|
||||
label faceAI = cFacesA[cFA];
|
||||
|
||||
const face& fA = meshA.faces()[faceAI];
|
||||
const treeBoundBox pyrA = pyrBb(meshA.points(), fA, ccA);
|
||||
if (!pyrA.overlaps(cellBbB))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
bool ownA = (meshA.faceOwner()[faceAI] == cellAI);
|
||||
|
||||
label tetBasePtAI = 0;
|
||||
|
||||
const point& tetBasePtA = meshA.points()[fA[tetBasePtAI]];
|
||||
|
||||
for (label tetPtI = 1; tetPtI < fA.size() - 1; tetPtI++)
|
||||
{
|
||||
label facePtAI = (tetPtI + tetBasePtAI) % fA.size();
|
||||
label otherFacePtAI = fA.fcIndex(facePtAI);
|
||||
|
||||
label pt0I = -1;
|
||||
label pt1I = -1;
|
||||
|
||||
if (ownA)
|
||||
{
|
||||
pt0I = fA[facePtAI];
|
||||
pt1I = fA[otherFacePtAI];
|
||||
}
|
||||
else
|
||||
{
|
||||
pt0I = fA[otherFacePtAI];
|
||||
pt1I = fA[facePtAI];
|
||||
}
|
||||
|
||||
const tetPoints tetA
|
||||
(
|
||||
ccA,
|
||||
tetBasePtA,
|
||||
meshA.points()[pt0I],
|
||||
meshA.points()[pt1I]
|
||||
);
|
||||
const treeBoundBox tetABb(tetA.bounds());
|
||||
|
||||
|
||||
// Loop over tets of cellB
|
||||
forAll(cFacesB, cFB)
|
||||
{
|
||||
label faceBI = cFacesB[cFB];
|
||||
|
||||
const face& fB = meshB.faces()[faceBI];
|
||||
const treeBoundBox pyrB = pyrBb(meshB.points(), fB, ccB);
|
||||
if (!pyrB.overlaps(pyrA))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
bool ownB = (meshB.faceOwner()[faceBI] == cellBI);
|
||||
|
||||
label tetBasePtBI = 0;
|
||||
|
||||
const point& tetBasePtB = meshB.points()[fB[tetBasePtBI]];
|
||||
|
||||
for (label tetPtI = 1; tetPtI < fB.size() - 1; tetPtI++)
|
||||
{
|
||||
label facePtBI = (tetPtI + tetBasePtBI) % fB.size();
|
||||
label otherFacePtBI = fB.fcIndex(facePtBI);
|
||||
|
||||
label pt0I = -1;
|
||||
label pt1I = -1;
|
||||
|
||||
if (ownB)
|
||||
{
|
||||
pt0I = fB[facePtBI];
|
||||
pt1I = fB[otherFacePtBI];
|
||||
}
|
||||
else
|
||||
{
|
||||
pt0I = fB[otherFacePtBI];
|
||||
pt1I = fB[facePtBI];
|
||||
}
|
||||
|
||||
const tetPoints tetB
|
||||
(
|
||||
ccB,
|
||||
tetBasePtB,
|
||||
meshB.points()[pt0I],
|
||||
meshB.points()[pt1I]
|
||||
);
|
||||
if (!tetB.bounds().overlaps(tetABb))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
vol += tetTetOverlapVol(tetA, tetB);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return vol;
|
||||
}
|
||||
|
||||
|
||||
Foam::labelList Foam::tetOverlapVolume::overlappingCells
|
||||
(
|
||||
const fvMesh& fromMesh,
|
||||
const fvMesh& toMesh,
|
||||
const label iTo
|
||||
) const
|
||||
{
|
||||
const indexedOctree<treeDataCell>& treeA = fromMesh.cellTree();
|
||||
|
||||
treeBoundBox bbB
|
||||
(
|
||||
pointField(toMesh.points(), toMesh.cellPoints()[iTo])
|
||||
);
|
||||
|
||||
return treeA.findBox(bbB);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
|
||||
forAll(cellsA, i)
|
||||
{
|
||||
label cellAI = cellsA[i];
|
||||
treeBoundBox bbA
|
||||
(
|
||||
pointField(meshA.points(), meshA.cellPoints()[cellAI])
|
||||
);
|
||||
|
||||
scalar v = cellCellOverlapVolumeMinDecomp
|
||||
(
|
||||
meshA,
|
||||
cellAI,
|
||||
bbA,
|
||||
meshB,
|
||||
cellBI,
|
||||
bbB
|
||||
);
|
||||
|
||||
overlapVol += v;
|
||||
nOverlapTests++;
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
// ************************************************************************* //
|
||||
@ -0,0 +1,218 @@
|
||||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software: you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
Class
|
||||
Foam::tetOverlapVolume
|
||||
|
||||
Description
|
||||
Calculates overlap volume of two tets.
|
||||
|
||||
SourceFiles
|
||||
tetOverlapVolume.C
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef tetOverlapVolume_H
|
||||
#define tetOverlapVolume_H
|
||||
|
||||
#include "tetrahedron.H"
|
||||
#include "fvMesh.H"
|
||||
#include "plane.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "OFstream.H"
|
||||
#include "meshTools.H"
|
||||
#include "indexedOctree.H"
|
||||
#include "treeDataCell.H"
|
||||
#include "tetPoints.H"
|
||||
#include "tetCell.H"
|
||||
#include "EdgeMap.H"
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class tetOverlapVolume Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
class tetOverlapVolume
|
||||
{
|
||||
// Private member functions
|
||||
|
||||
//- Plane intersection
|
||||
inline point planeIntersection
|
||||
(
|
||||
const FixedList<scalar, 4>& d,
|
||||
const tetPoints& t,
|
||||
const label negI,
|
||||
const label posI
|
||||
);
|
||||
|
||||
|
||||
//- Decompose prism
|
||||
template <class TetOp> inline void decomposePrism
|
||||
(
|
||||
const FixedList<point, 6>& points,
|
||||
TetOp& op
|
||||
);
|
||||
|
||||
|
||||
//- Helping cľasses
|
||||
class dummyTetOp
|
||||
{
|
||||
public:
|
||||
|
||||
inline void operator()(const tetPoints&){}
|
||||
};
|
||||
|
||||
|
||||
class sumTetVolOp
|
||||
{
|
||||
public:
|
||||
scalar vol_;
|
||||
|
||||
inline sumTetVolOp()
|
||||
:
|
||||
vol_(0.0)
|
||||
{}
|
||||
|
||||
inline void operator()(const tetPoints& tet)
|
||||
{
|
||||
vol_ += tet.tet().mag();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
class storeTetOp
|
||||
{
|
||||
FixedList<tetPoints, 200>& tets_;
|
||||
label& nTets_;
|
||||
|
||||
public:
|
||||
|
||||
inline storeTetOp(FixedList<tetPoints, 200>& tets, label& nTets)
|
||||
:
|
||||
tets_(tets),
|
||||
nTets_(nTets)
|
||||
{}
|
||||
|
||||
inline void operator()(const tetPoints& tet)
|
||||
{
|
||||
tets_[nTets_++] = tet;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
//- Slice. Split tet into subtets above and below plane
|
||||
template <class AboveTetOp, class BelowTetOp>
|
||||
inline void tetSliceWithPlane
|
||||
(
|
||||
const tetPoints& tet,
|
||||
const plane& pl,
|
||||
|
||||
AboveTetOp& aboveOp,
|
||||
BelowTetOp& belowOp
|
||||
);
|
||||
|
||||
|
||||
//- Tet overlap
|
||||
void tetTetOverlap
|
||||
(
|
||||
const tetPoints& tetA,
|
||||
const tetPoints& tetB,
|
||||
FixedList<tetPoints, 200>& insideTets,
|
||||
label& nInside,
|
||||
FixedList<tetPoints, 200>& outsideTets,
|
||||
label& nOutside
|
||||
);
|
||||
|
||||
|
||||
//- Tet Overlap Vol
|
||||
inline scalar tetTetOverlapVol
|
||||
(
|
||||
const tetPoints& tetA,
|
||||
const tetPoints& tetB
|
||||
);
|
||||
|
||||
|
||||
//- Return a const treeBoundBox
|
||||
inline const treeBoundBox pyrBb
|
||||
(
|
||||
const pointField& points,
|
||||
const face& f,
|
||||
const point& fc
|
||||
);
|
||||
|
||||
|
||||
public:
|
||||
|
||||
|
||||
//- Runtime type information
|
||||
TypeName("tetOverlapVolume");
|
||||
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Null constructor
|
||||
tetOverlapVolume();
|
||||
|
||||
|
||||
//- Destructor
|
||||
virtual ~tetOverlapVolume();
|
||||
|
||||
|
||||
// Public members
|
||||
|
||||
//- Return a list of cells in meshA which overlaps with cellBI in
|
||||
// meshB
|
||||
labelList overlappingCells
|
||||
(
|
||||
const fvMesh& meshA,
|
||||
const fvMesh& meshB,
|
||||
const label cellBI
|
||||
) const;
|
||||
|
||||
|
||||
//- Calculates the overlap volume
|
||||
scalar cellCellOverlapVolumeMinDecomp
|
||||
(
|
||||
const primitiveMesh& meshA,
|
||||
const label cellAI,
|
||||
|
||||
const primitiveMesh& meshB,
|
||||
const label cellBI,
|
||||
const treeBoundBox& cellBbB
|
||||
);
|
||||
};
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace Foam
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#endif
|
||||
|
||||
// ************************************************************************* //
|
||||
@ -0,0 +1,114 @@
|
||||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2011 OpenCFD Ltd.
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software: you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Class
|
||||
Foam::tetPoints
|
||||
|
||||
Description
|
||||
Tet storage. Null constructable (unfortunately tetrahedron<point, point>
|
||||
is not)
|
||||
|
||||
SourceFiles
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef tetPoints_H
|
||||
#define tetPoints_H
|
||||
|
||||
#include "FixedList.H"
|
||||
#include "treeBoundBox.H"
|
||||
#include "tetPointRef.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class tetPoints Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
class tetPoints
|
||||
:
|
||||
public FixedList<point, 4>
|
||||
{
|
||||
public:
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct null
|
||||
inline tetPoints()
|
||||
{}
|
||||
|
||||
//- Construct from four points
|
||||
inline tetPoints
|
||||
(
|
||||
const point& a,
|
||||
const point& b,
|
||||
const point& c,
|
||||
const point& d
|
||||
)
|
||||
{
|
||||
operator[](0) = a;
|
||||
operator[](1) = b;
|
||||
operator[](2) = c;
|
||||
operator[](3) = d;
|
||||
}
|
||||
|
||||
// Member Functions
|
||||
|
||||
//- Return the tetrahedron
|
||||
inline tetPointRef tet() const
|
||||
{
|
||||
return tetPointRef
|
||||
(
|
||||
operator[](0),
|
||||
operator[](1),
|
||||
operator[](2),
|
||||
operator[](3)
|
||||
);
|
||||
}
|
||||
|
||||
//- Calculate the bounding box
|
||||
inline treeBoundBox bounds() const
|
||||
{
|
||||
treeBoundBox bb(operator[](0), operator[](0));
|
||||
for (label i = 1; i < size(); i++)
|
||||
{
|
||||
bb.min() = min(bb.min(), operator[](i));
|
||||
bb.max() = max(bb.max(), operator[](i));
|
||||
}
|
||||
return bb;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace Foam
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#endif
|
||||
|
||||
// ************************************************************************* //
|
||||
@ -0,0 +1,341 @@
|
||||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2004-2010 OpenCFD Ltd.
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software: you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Description
|
||||
Calculation of shape function product for a tetrahedron
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "tetrahedron.H"
|
||||
#include "triPointRef.H"
|
||||
#include "scalarField.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
// (Probably very inefficient) minimum containment sphere calculation.
|
||||
// From http://www.imr.sandia.gov/papers/imr11/shewchuk2.pdf:
|
||||
// Sphere ctr is smallest one of
|
||||
// - tet circumcentre
|
||||
// - triangle circumcentre
|
||||
// - edge mids
|
||||
template<class Point, class PointRef>
|
||||
Foam::pointHit Foam::tetrahedron<Point, PointRef>::containmentSphere
|
||||
(
|
||||
const scalar tol
|
||||
) const
|
||||
{
|
||||
const scalar fac = 1 + tol;
|
||||
|
||||
// Halve order of tolerance for comparisons of sqr.
|
||||
const scalar facSqr = Foam::sqrt(fac);
|
||||
|
||||
|
||||
// 1. Circumcentre itself.
|
||||
|
||||
pointHit pHit(circumCentre());
|
||||
pHit.setHit();
|
||||
scalar minRadiusSqr = magSqr(pHit.rawPoint() - a_);
|
||||
|
||||
|
||||
// 2. Try circumcentre of tet triangles. Create circumcircle for triFace and
|
||||
// check if 4th point is inside.
|
||||
|
||||
{
|
||||
point ctr = triPointRef(a_, b_, c_).circumCentre();
|
||||
scalar radiusSqr = magSqr(ctr - a_);
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& Foam::magSqr(d_-ctr) <= facSqr*radiusSqr
|
||||
)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
{
|
||||
point ctr = triPointRef(a_, b_, d_).circumCentre();
|
||||
scalar radiusSqr = magSqr(ctr - a_);
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& Foam::magSqr(c_-ctr) <= facSqr*radiusSqr
|
||||
)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
{
|
||||
point ctr = triPointRef(a_, c_, d_).circumCentre();
|
||||
scalar radiusSqr = magSqr(ctr - a_);
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& Foam::magSqr(b_-ctr) <= facSqr*radiusSqr
|
||||
)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
{
|
||||
point ctr = triPointRef(b_, c_, d_).circumCentre();
|
||||
scalar radiusSqr = magSqr(ctr - b_);
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& Foam::magSqr(a_-ctr) <= facSqr*radiusSqr
|
||||
)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 3. Try midpoints of edges
|
||||
|
||||
// mid of edge A-B
|
||||
{
|
||||
point ctr = 0.5*(a_ + b_);
|
||||
scalar radiusSqr = magSqr(a_ - ctr);
|
||||
scalar testRadSrq = facSqr*radiusSqr;
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& magSqr(c_-ctr) <= testRadSrq
|
||||
&& magSqr(d_-ctr) <= testRadSrq)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
|
||||
// mid of edge A-C
|
||||
{
|
||||
point ctr = 0.5*(a_ + c_);
|
||||
scalar radiusSqr = magSqr(a_ - ctr);
|
||||
scalar testRadSrq = facSqr*radiusSqr;
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& magSqr(b_-ctr) <= testRadSrq
|
||||
&& magSqr(d_-ctr) <= testRadSrq
|
||||
)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
|
||||
// mid of edge A-D
|
||||
{
|
||||
point ctr = 0.5*(a_ + d_);
|
||||
scalar radiusSqr = magSqr(a_ - ctr);
|
||||
scalar testRadSrq = facSqr*radiusSqr;
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& magSqr(b_-ctr) <= testRadSrq
|
||||
&& magSqr(c_-ctr) <= testRadSrq
|
||||
)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
|
||||
// mid of edge B-C
|
||||
{
|
||||
point ctr = 0.5*(b_ + c_);
|
||||
scalar radiusSqr = magSqr(b_ - ctr);
|
||||
scalar testRadSrq = facSqr*radiusSqr;
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& magSqr(a_-ctr) <= testRadSrq
|
||||
&& magSqr(d_-ctr) <= testRadSrq
|
||||
)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
|
||||
// mid of edge B-D
|
||||
{
|
||||
point ctr = 0.5*(b_ + d_);
|
||||
scalar radiusSqr = magSqr(b_ - ctr);
|
||||
scalar testRadSrq = facSqr*radiusSqr;
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& magSqr(a_-ctr) <= testRadSrq
|
||||
&& magSqr(c_-ctr) <= testRadSrq)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
|
||||
// mid of edge C-D
|
||||
{
|
||||
point ctr = 0.5*(c_ + d_);
|
||||
scalar radiusSqr = magSqr(c_ - ctr);
|
||||
scalar testRadSrq = facSqr*radiusSqr;
|
||||
|
||||
if
|
||||
(
|
||||
radiusSqr < minRadiusSqr
|
||||
&& magSqr(a_-ctr) <= testRadSrq
|
||||
&& magSqr(b_-ctr) <= testRadSrq
|
||||
)
|
||||
{
|
||||
pHit.setMiss(false);
|
||||
pHit.setPoint(ctr);
|
||||
minRadiusSqr = radiusSqr;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
pHit.setDistance(sqrt(minRadiusSqr));
|
||||
|
||||
return pHit;
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
void Foam::tetrahedron<Point, PointRef>::gradNiSquared
|
||||
(
|
||||
scalarField& buffer
|
||||
) const
|
||||
{
|
||||
// Change of sign between face area vector and gradient
|
||||
// does not matter because of square
|
||||
|
||||
// Warning: Added a mag to produce positive coefficients even if
|
||||
// the tetrahedron is twisted inside out. This is pretty
|
||||
// dangerous, but essential for mesh motion.
|
||||
scalar magVol = Foam::mag(mag());
|
||||
|
||||
buffer[0] = (1.0/9.0)*magSqr(Sa())/magVol;
|
||||
buffer[1] = (1.0/9.0)*magSqr(Sb())/magVol;
|
||||
buffer[2] = (1.0/9.0)*magSqr(Sc())/magVol;
|
||||
buffer[3] = (1.0/9.0)*magSqr(Sd())/magVol;
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
void Foam::tetrahedron<Point, PointRef>::gradNiDotGradNj
|
||||
(
|
||||
scalarField& buffer
|
||||
) const
|
||||
{
|
||||
// Warning. Ordering of edges needs to be the same for a tetrahedron
|
||||
// class, a tetrahedron cell shape model and a tetCell
|
||||
|
||||
// Warning: Added a mag to produce positive coefficients even if
|
||||
// the tetrahedron is twisted inside out. This is pretty
|
||||
// dangerous, but essential for mesh motion.
|
||||
|
||||
// Double change of sign between face area vector and gradient
|
||||
|
||||
scalar magVol = Foam::mag(mag());
|
||||
vector sa = Sa();
|
||||
vector sb = Sb();
|
||||
vector sc = Sc();
|
||||
vector sd = Sd();
|
||||
|
||||
buffer[0] = (1.0/9.0)*(sa & sb)/magVol;
|
||||
buffer[1] = (1.0/9.0)*(sa & sc)/magVol;
|
||||
buffer[2] = (1.0/9.0)*(sa & sd)/magVol;
|
||||
buffer[3] = (1.0/9.0)*(sd & sb)/magVol;
|
||||
buffer[4] = (1.0/9.0)*(sb & sc)/magVol;
|
||||
buffer[5] = (1.0/9.0)*(sd & sc)/magVol;
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
void Foam::tetrahedron<Point, PointRef>::gradNiGradNi
|
||||
(
|
||||
tensorField& buffer
|
||||
) const
|
||||
{
|
||||
// Change of sign between face area vector and gradient
|
||||
// does not matter because of square
|
||||
|
||||
scalar magVol = Foam::mag(mag());
|
||||
|
||||
buffer[0] = (1.0/9.0)*sqr(Sa())/magVol;
|
||||
buffer[1] = (1.0/9.0)*sqr(Sb())/magVol;
|
||||
buffer[2] = (1.0/9.0)*sqr(Sc())/magVol;
|
||||
buffer[3] = (1.0/9.0)*sqr(Sd())/magVol;
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
void Foam::tetrahedron<Point, PointRef>::gradNiGradNj
|
||||
(
|
||||
tensorField& buffer
|
||||
) const
|
||||
{
|
||||
// Warning. Ordering of edges needs to be the same for a tetrahedron
|
||||
// class, a tetrahedron cell shape model and a tetCell
|
||||
|
||||
// Double change of sign between face area vector and gradient
|
||||
|
||||
scalar magVol = Foam::mag(mag());
|
||||
vector sa = Sa();
|
||||
vector sb = Sb();
|
||||
vector sc = Sc();
|
||||
vector sd = Sd();
|
||||
|
||||
buffer[0] = (1.0/9.0)*(sa * sb)/magVol;
|
||||
buffer[1] = (1.0/9.0)*(sa * sc)/magVol;
|
||||
buffer[2] = (1.0/9.0)*(sa * sd)/magVol;
|
||||
buffer[3] = (1.0/9.0)*(sd * sb)/magVol;
|
||||
buffer[4] = (1.0/9.0)*(sb * sc)/magVol;
|
||||
buffer[5] = (1.0/9.0)*(sd * sc)/magVol;
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
@ -0,0 +1,315 @@
|
||||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2004-2011 OpenCFD Ltd.
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software: you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Class
|
||||
Foam::tetrahedron
|
||||
|
||||
Description
|
||||
A tetrahedron primitive.
|
||||
|
||||
Ordering of edges needs to be the same for a tetrahedron
|
||||
class, a tetrahedron cell shape model and a tetCell.
|
||||
|
||||
SourceFiles
|
||||
tetrahedronI.H
|
||||
tetrahedron.C
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef tetrahedron_H
|
||||
#define tetrahedron_H
|
||||
|
||||
#include "point.H"
|
||||
#include "primitiveFieldsFwd.H"
|
||||
#include "pointHit.H"
|
||||
#include "cachedRandom.H"
|
||||
#include "Random.H"
|
||||
#include "FixedList.H"
|
||||
#include "UList.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
class Istream;
|
||||
class Ostream;
|
||||
class tetPoints;
|
||||
class plane;
|
||||
|
||||
// Forward declaration of friend functions and operators
|
||||
|
||||
template<class Point, class PointRef> class tetrahedron;
|
||||
|
||||
template<class Point, class PointRef>
|
||||
inline Istream& operator>>
|
||||
(
|
||||
Istream&,
|
||||
tetrahedron<Point, PointRef>&
|
||||
);
|
||||
|
||||
template<class Point, class PointRef>
|
||||
inline Ostream& operator<<
|
||||
(
|
||||
Ostream&,
|
||||
const tetrahedron<Point, PointRef>&
|
||||
);
|
||||
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
class tetrahedron Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
template<class Point, class PointRef>
|
||||
class tetrahedron
|
||||
{
|
||||
public:
|
||||
|
||||
// Classes for use in sliceWithPlane. What to do with decomposition
|
||||
// of tet.
|
||||
|
||||
//- Dummy
|
||||
class dummyOp
|
||||
{
|
||||
public:
|
||||
inline void operator()(const tetPoints&);
|
||||
};
|
||||
|
||||
//- Sum resulting volumes
|
||||
class sumVolOp
|
||||
{
|
||||
public:
|
||||
scalar vol_;
|
||||
|
||||
inline sumVolOp();
|
||||
|
||||
inline void operator()(const tetPoints&);
|
||||
};
|
||||
|
||||
//- Store resulting tets
|
||||
class storeOp
|
||||
{
|
||||
FixedList<tetPoints, 200>& tets_;
|
||||
label& nTets_;
|
||||
|
||||
public:
|
||||
inline storeOp(FixedList<tetPoints, 200>&, label&);
|
||||
|
||||
inline void operator()(const tetPoints&);
|
||||
};
|
||||
|
||||
private:
|
||||
|
||||
// Private data
|
||||
|
||||
PointRef a_, b_, c_, d_;
|
||||
|
||||
inline static point planeIntersection
|
||||
(
|
||||
const FixedList<scalar, 4>&,
|
||||
const tetPoints&,
|
||||
const label,
|
||||
const label
|
||||
);
|
||||
|
||||
template<class TetOp>
|
||||
inline static void decomposePrism
|
||||
(
|
||||
const FixedList<point, 6>& points,
|
||||
TetOp& op
|
||||
);
|
||||
|
||||
template<class AboveTetOp, class BelowTetOp>
|
||||
inline static void tetSliceWithPlane
|
||||
(
|
||||
const plane& pl,
|
||||
const tetPoints& tet,
|
||||
AboveTetOp& aboveOp,
|
||||
BelowTetOp& belowOp
|
||||
);
|
||||
|
||||
|
||||
public:
|
||||
|
||||
// Member constants
|
||||
|
||||
enum
|
||||
{
|
||||
nVertices = 4, // Number of vertices in tetrahedron
|
||||
nEdges = 6 // Number of edges in tetrahedron
|
||||
};
|
||||
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct from points
|
||||
inline tetrahedron
|
||||
(
|
||||
const Point& a,
|
||||
const Point& b,
|
||||
const Point& c,
|
||||
const Point& d
|
||||
);
|
||||
|
||||
//- Construct from four points in the list of points
|
||||
inline tetrahedron
|
||||
(
|
||||
const UList<Point>&,
|
||||
const FixedList<label, 4>& indices
|
||||
);
|
||||
|
||||
//- Construct from Istream
|
||||
inline tetrahedron(Istream&);
|
||||
|
||||
|
||||
// Member Functions
|
||||
|
||||
// Access
|
||||
|
||||
//- Return vertices
|
||||
inline const Point& a() const;
|
||||
|
||||
inline const Point& b() const;
|
||||
|
||||
inline const Point& c() const;
|
||||
|
||||
inline const Point& d() const;
|
||||
|
||||
|
||||
// Properties
|
||||
|
||||
//- Return face normal
|
||||
inline vector Sa() const;
|
||||
|
||||
inline vector Sb() const;
|
||||
|
||||
inline vector Sc() const;
|
||||
|
||||
inline vector Sd() const;
|
||||
|
||||
//- Return centre (centroid)
|
||||
inline Point centre() const;
|
||||
|
||||
//- Return volume
|
||||
inline scalar mag() const;
|
||||
|
||||
//- Return circum-centre
|
||||
inline Point circumCentre() const;
|
||||
|
||||
//- Return circum-radius
|
||||
inline scalar circumRadius() const;
|
||||
|
||||
//- Return quality: Ratio of tetrahedron and circum-sphere
|
||||
// volume, scaled so that a regular tetrahedron has a
|
||||
// quality of 1
|
||||
inline scalar quality() const;
|
||||
|
||||
//- Return a random point in the tetrahedron from a
|
||||
// uniform distribution
|
||||
inline Point randomPoint(Random& rndGen) const;
|
||||
|
||||
//- Return a random point in the tetrahedron from a
|
||||
// uniform distribution
|
||||
inline Point randomPoint(cachedRandom& rndGen) const;
|
||||
|
||||
//- Calculate the barycentric coordinates of the given
|
||||
// point, in the same order as a, b, c, d. Returns the
|
||||
// determinant of the solution.
|
||||
inline scalar barycentric
|
||||
(
|
||||
const point& pt,
|
||||
List<scalar>& bary
|
||||
) const;
|
||||
|
||||
//- Return nearest point to p on tetrahedron
|
||||
inline pointHit nearestPoint(const point& p) const;
|
||||
|
||||
//- Return true if point is inside tetrahedron
|
||||
inline bool inside(const point& pt) const;
|
||||
|
||||
//- Decompose tet into tets above and below plane
|
||||
template<class AboveTetOp, class BelowTetOp>
|
||||
inline void sliceWithPlane
|
||||
(
|
||||
const plane& pl,
|
||||
AboveTetOp& aboveOp,
|
||||
BelowTetOp& belowOp
|
||||
) const;
|
||||
|
||||
|
||||
//- Return (min)containment sphere, i.e. the smallest sphere with
|
||||
// all points inside. Returns pointHit with:
|
||||
// - hit : if sphere is equal to circumsphere
|
||||
// (biggest sphere)
|
||||
// - point : centre of sphere
|
||||
// - distance : radius of sphere
|
||||
// - eligiblemiss: false
|
||||
// Tol (small compared to 1, e.g. 1E-9) is used to determine
|
||||
// whether point is inside: mag(pt - ctr) < (1+tol)*radius.
|
||||
pointHit containmentSphere(const scalar tol) const;
|
||||
|
||||
//- Fill buffer with shape function products
|
||||
void gradNiSquared(scalarField& buffer) const;
|
||||
|
||||
void gradNiDotGradNj(scalarField& buffer) const;
|
||||
|
||||
void gradNiGradNi(tensorField& buffer) const;
|
||||
|
||||
void gradNiGradNj(tensorField& buffer) const;
|
||||
|
||||
|
||||
// IOstream operators
|
||||
|
||||
friend Istream& operator>> <Point, PointRef>
|
||||
(
|
||||
Istream&,
|
||||
tetrahedron&
|
||||
);
|
||||
|
||||
friend Ostream& operator<< <Point, PointRef>
|
||||
(
|
||||
Ostream&,
|
||||
const tetrahedron&
|
||||
);
|
||||
};
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace Foam
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#include "tetrahedronI.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#ifdef NoRepository
|
||||
# include "tetrahedron.C"
|
||||
#endif
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#endif
|
||||
|
||||
// ************************************************************************* //
|
||||
1012
src/sampling/meshToMeshInterpolation/tetOverlapVolume/tetrahedronI.H
Normal file
1012
src/sampling/meshToMeshInterpolation/tetOverlapVolume/tetrahedronI.H
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user