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ENH: boundBox improvements (#2609)
- construct boundBox from Pair<point> of min/max limits,
make sortable
- additional bounding box intersections (linePointRef), add noexcept
- templated access for boundBox hex-corners
(used to avoid temporary point field).
Eg, unrolled plane/bound-box intersection with early exit
- bounding box grow() to expand box by absolute amounts
Eg,
bb.grow(ROOTVSMALL); // Or: bb.grow(point::uniform(ROOTVSMALL));
vs
bb.min() -= point::uniform(ROOTVSMALL);
bb.max() += point::uniform(ROOTVSMALL);
- treeBoundBox bounding box extend with two or three parameters.
The three parameter version includes grow(...) for reduced writing.
Eg,
bb = bb.extend(rndGen, 1e-4, ROOTVSMALL);
vs
bb = bb.extend(rndGen, 1e-4);
bb.min() -= point::uniform(ROOTVSMALL);
bb.max() += point::uniform(ROOTVSMALL);
This also permits use as const variables or parameter passing.
Eg,
const treeBoundBox bb
(
treeBoundBox(some_points).extend(rndGen, 1e-4, ROOTVSMALL)
);
This commit is contained in:
@ -605,7 +605,7 @@ Foam::conformationSurfaces::conformationSurfaces
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// * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * * //
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bool Foam::conformationSurfaces::overlaps(const treeBoundBox& bb) const
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bool Foam::conformationSurfaces::overlaps(const boundBox& bb) const
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{
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forAll(surfaces_, s)
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{
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@ -188,7 +188,7 @@ public:
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//- Check if the supplied bound box overlaps any part of any of
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// the surfaces
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bool overlaps(const treeBoundBox& bb) const;
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bool overlaps(const boundBox& bb) const;
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//- Check if points are inside surfaces to conform to
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Field<bool> inside(const pointField& samplePts) const;
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