Revert "Change boundaryRadiationProperties and boundaryRadiationPropertiesPatch to mesh object and changing tutorials accordingly"

This reverts commit 662f9242e9.

Note: functionality moved to feature-boundaryRadiationProperties branch
This commit is contained in:
Andrew Heather
2016-05-05 12:21:23 +01:00
parent f4af153381
commit 62144e4dd7
16 changed files with 481 additions and 224 deletions

View File

@ -9,18 +9,52 @@ FoamFile
{
version 2.0;
format ascii;
class dictionary;
location "constant";
class volScalarField;
object boundaryRadiationProperties;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
".*"
dimensions [0 0 0 0 0 0 0];
internalField uniform 0;
boundaryField
{
mode lookup;
emissivity uniform 1.0;
absorptivity uniform 1.0;
box
{
type boundaryRadiation;
mode lookup;
emissivity uniform 1.0;
absorptivity uniform 1.0;
value uniform 0;
}
floor
{
type boundaryRadiation;
mode lookup;
emissivity uniform 1.0;
absorptivity uniform 1.0;
value uniform 0;
}
ceiling
{
type boundaryRadiation;
mode lookup;
emissivity uniform 1.0;
absorptivity uniform 1.0;
value uniform 0;
}
fixedWalls
{
type boundaryRadiation;
mode lookup;
emissivity uniform 1.0;
absorptivity uniform 1.0;
value uniform 0;
}
}
// ************************************************************************* //

View File

@ -9,18 +9,25 @@ FoamFile
{
version 2.0;
format ascii;
class dictionary;
location "constant";
class volScalarField;
object boundaryRadiationProperties;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
".*"
dimensions [0 0 0 0 0 0 0];
internalField uniform 0;
boundaryField
{
mode lookup;
emissivity uniform 1.0;
absorptivity uniform 1.0;
".*"
{
type boundaryRadiation;
mode lookup;
emissivity uniform 1.0;
absorptivity uniform 1.0;
value uniform 0.0;
}
}
// ************************************************************************* //

View File

@ -9,30 +9,42 @@ FoamFile
{
version 2.0;
format ascii;
class dictionary;
location "constant";
class volScalarField;
object boundaryRadiationProperties;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
".*"
{
mode lookup;
emissivity uniform 1.0;
absorptivity uniform 0.0;
transmissivity uniform 1.0;
}
dimensions [0 0 0 0 0 0 0];
air_to_solid
{
mode solidRadiation;
value uniform 0;
}
internalField uniform 0;
air_to_floor
boundaryField
{
mode solidRadiation;
value uniform 0;
".*"
{
type boundaryRadiation;
mode lookup;
emissivity uniform 1.0;
absorptivity uniform 0.0;
transmissivity uniform 1.0;
value uniform 0.0;
}
air_to_solid
{
type boundaryRadiation;
mode solidRadiation;
value uniform 0;
}
air_to_floor
{
type boundaryRadiation;
mode solidRadiation;
value uniform 0;
}
}
// ************************************************************************* //

View File

@ -9,25 +9,32 @@ FoamFile
{
version 2.0;
format ascii;
class dictionary;
location "constant";
class volScalarField;
object boundaryRadiationProperties;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
dimensions [0 0 0 0 0 0 0];
".*"
internalField uniform 0;
boundaryField
{
mode lookup;
emissivity uniform 1.0;
absorptivity uniform 1.0;
}
".*"
{
type boundaryRadiation;
mode lookup;
emissivity uniform 1.0;
absorptivity uniform 1.0;
value uniform 0; // Dummy value
}
"bottomAir_to_.*"
{
type boundaryRadiation;
mode solidRadiation;
"bottomAir_to_.*"
{
type boundaryRadiation;
mode solidRadiation;
value uniform 0; // Dummy value
}
}
// ************************************************************************* //

View File

@ -9,21 +9,31 @@ FoamFile
{
version 2.0;
format ascii;
class dictionary;
location "constant";
class volScalarField;
object boundaryRadiationProperties;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
".*"
{
mode lookup;
emissivity uniform 1.0;
}
dimensions [0 0 0 0 0 0 0];
"topAir_to_.*"
internalField uniform 0;
boundaryField
{
mode solidRadiation;
".*"
{
type boundaryRadiation;
mode lookup;
emissivity uniform 1.0;
value uniform 0; // Dummy value
}
"topAir_to_.*"
{
type boundaryRadiation;
mode solidRadiation;
value uniform 0; // Dummy value
}
}
// ************************************************************************* //