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primitiveShapes: Generalised tetrahedron and triangle cutting. Cuts are
now possible with level-sets as well as planes. Removed tetPoints class as this wasn't really used anywhere except for the old tet-cutting routines. Restored tetPointRef.H to be consistent with other primitive shapes. Re-wrote tet-overlap mapping in terms of the new cutting.
This commit is contained in:
committed by
Andrew Heather
parent
04c11064b3
commit
62e3d37324
@ -2,7 +2,7 @@
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
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\\ / A nd | Copyright (C) 2011-2017 OpenFOAM Foundation
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\\/ M anipulation | Copyright (C) 2015-2017 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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@ -26,7 +26,7 @@ License
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#include "polyMeshGeometry.H"
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#include "polyMeshTetDecomposition.H"
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#include "pyramidPointFaceRef.H"
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#include "tetrahedron.H"
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#include "tetPointRef.H"
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#include "syncTools.H"
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#include "unitConversion.H"
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#include "primitiveMeshTools.H"
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