mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-11-28 03:28:01 +00:00
Merge branch 'master' of ssh://dm/home/dm4/OpenFOAM/OpenFOAM-dev
This commit is contained in:
@ -12,12 +12,20 @@ FoamFile
|
||||
class dictionary;
|
||||
object snappyHexMeshDict;
|
||||
}
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
// Which of the steps to run
|
||||
castellatedMesh false;
|
||||
snap false;
|
||||
addLayers true;
|
||||
castellatedMesh true;
|
||||
snap true;
|
||||
addLayers false;
|
||||
|
||||
|
||||
foamyHexMesh
|
||||
{
|
||||
#include "foamyHexMeshDict"
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Geometry. Definition of all surfaces. All surfaces are of class
|
||||
@ -28,20 +36,8 @@ addLayers true;
|
||||
// - to 'snap' the mesh boundary to the surface
|
||||
geometry
|
||||
{
|
||||
// motorBike.obj
|
||||
// {
|
||||
// type triSurfaceMesh;
|
||||
// name motorBike;
|
||||
// }
|
||||
//
|
||||
// refinementBox
|
||||
// {
|
||||
// type searchableBox;
|
||||
// min (-1.0 -0.7 0.0);
|
||||
// max ( 8.0 0.7 2.5);
|
||||
// }
|
||||
};
|
||||
|
||||
${:foamyHexMesh.geometry};
|
||||
}
|
||||
|
||||
|
||||
// Settings for the castellatedMesh generation.
|
||||
@ -67,19 +63,12 @@ castellatedMeshControls
|
||||
// few cells. This setting will cause refinement to stop if <= minimumRefine
|
||||
// are selected for refinement. Note: it will at least do one iteration
|
||||
// (unless the number of cells to refine is 0)
|
||||
minRefinementCells 10;
|
||||
|
||||
// Allow a certain level of imbalance during refining
|
||||
// (since balancing is quite expensive)
|
||||
// Expressed as fraction of perfect balance (= overall number of cells /
|
||||
// nProcs). 0=balance always.
|
||||
maxLoadUnbalance 0.10;
|
||||
|
||||
minRefinementCells 0;
|
||||
|
||||
// Number of buffer layers between different levels.
|
||||
// 1 means normal 2:1 refinement restriction, larger means slower
|
||||
// refinement.
|
||||
nCellsBetweenLevels 3;
|
||||
nCellsBetweenLevels 1;
|
||||
|
||||
|
||||
|
||||
@ -90,10 +79,10 @@ castellatedMeshControls
|
||||
// This is a featureEdgeMesh, read from constant/triSurface for now.
|
||||
features
|
||||
(
|
||||
//{
|
||||
// file "someLine.eMesh";
|
||||
// level 2;
|
||||
//}
|
||||
{
|
||||
file "flange.eMesh";
|
||||
level 0;
|
||||
}
|
||||
);
|
||||
|
||||
|
||||
@ -109,19 +98,11 @@ castellatedMeshControls
|
||||
|
||||
refinementSurfaces
|
||||
{
|
||||
// motorBike
|
||||
// {
|
||||
// // Surface-wise min and max refinement level
|
||||
// level (5 6);
|
||||
//
|
||||
// // Optional specification of patch type (default is wall). No
|
||||
// // constraint types (cyclic, symmetry) etc. are allowed.
|
||||
// patchInfo
|
||||
// {
|
||||
// type wall;
|
||||
// inGroups (motorBike);
|
||||
// }
|
||||
// }
|
||||
flange
|
||||
{
|
||||
// Surface-wise min and max refinement level
|
||||
level (2 2);
|
||||
}
|
||||
}
|
||||
|
||||
// Resolve sharp angles
|
||||
@ -143,11 +124,11 @@ castellatedMeshControls
|
||||
|
||||
refinementRegions
|
||||
{
|
||||
// refinementBox
|
||||
// {
|
||||
// mode inside;
|
||||
// levels ((1E15 4));
|
||||
// }
|
||||
refineHole
|
||||
{
|
||||
mode inside;
|
||||
levels ((1E15 3));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -159,7 +140,7 @@ castellatedMeshControls
|
||||
// section reachable from the locationInMesh is kept.
|
||||
// NOTE: This point should never be on a face, always inside a cell, even
|
||||
// after refinement.
|
||||
locationInMesh (-1 0 0);
|
||||
locationInMesh ${:foamyHexMesh.surfaceConformation.locationInMesh};
|
||||
|
||||
|
||||
// Whether any faceZones (as specified in the refinementSurfaces)
|
||||
@ -180,19 +161,31 @@ snapControls
|
||||
//- Relative distance for points to be attracted by surface feature point
|
||||
// or edge. True distance is this factor times local
|
||||
// maximum edge length.
|
||||
tolerance 4.0;
|
||||
tolerance 1.0;
|
||||
|
||||
//- Number of mesh displacement relaxation iterations.
|
||||
nSolveIter 0;
|
||||
nSolveIter 300;
|
||||
|
||||
//- Maximum number of snapping relaxation iterations. Should stop
|
||||
// before upon reaching a correct mesh.
|
||||
nRelaxIter 5;
|
||||
|
||||
//- Highly experimental and wip: number of feature edge snapping
|
||||
// iterations. Leave out altogether to disable.
|
||||
// Do not use here since mesh resolution too low and baffles present
|
||||
//nFeatureSnapIter 10;
|
||||
// Feature snapping
|
||||
|
||||
// Number of feature edge snapping iterations.
|
||||
// Leave out altogether to disable.
|
||||
nFeatureSnapIter 10;
|
||||
|
||||
// Detect (geometric only) features by sampling the surface
|
||||
// (default=false).
|
||||
implicitFeatureSnap true;
|
||||
|
||||
// Use castellatedMeshControls::features (default = true)
|
||||
explicitFeatureSnap false;
|
||||
|
||||
// Detect features between multiple surfaces
|
||||
// (only for explicitFeatureSnap, default = false)
|
||||
multiRegionFeatureSnap true;
|
||||
}
|
||||
|
||||
|
||||
@ -207,14 +200,15 @@ addLayersControls
|
||||
// Per final patch (so not geometry!) the layer information
|
||||
layers
|
||||
{
|
||||
"flange.obj.*"
|
||||
"flange_.*"
|
||||
{
|
||||
nSurfaceLayers 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Expansion factor for layer mesh
|
||||
expansionRatio 1.5;
|
||||
expansionRatio 1.0;
|
||||
|
||||
|
||||
// Wanted thickness of final added cell layer. If multiple layers
|
||||
// is the thickness of the layer furthest away from the wall.
|
||||
@ -231,9 +225,9 @@ addLayersControls
|
||||
// If points get not extruded do nGrow layers of connected faces that are
|
||||
// also not grown. This helps convergence of the layer addition process
|
||||
// close to features.
|
||||
// Note: changed(corrected) w.r.t 17x! (didn't do anything in 17x)
|
||||
nGrow 0;
|
||||
|
||||
|
||||
// Advanced settings
|
||||
|
||||
// When not to extrude surface. 0 is flat surface, 90 is when two faces
|
||||
@ -261,10 +255,8 @@ addLayersControls
|
||||
maxThicknessToMedialRatio 0.3;
|
||||
|
||||
// Angle used to pick up medial axis points
|
||||
// Note: changed(corrected) w.r.t 17x! 90 degrees corresponds to 130 in 17x.
|
||||
minMedianAxisAngle 90;
|
||||
|
||||
|
||||
// Create buffer region for new layer terminations
|
||||
nBufferCellsNoExtrude 0;
|
||||
|
||||
@ -273,16 +265,35 @@ addLayersControls
|
||||
// if it reaches this number of iterations; possibly with an illegal
|
||||
// mesh.
|
||||
nLayerIter 50;
|
||||
|
||||
// Max number of iterations after which relaxed meshQuality controls
|
||||
// get used. Up to nRelaxIter it uses the settings in meshQualityControls,
|
||||
// after nRelaxIter it uses the values in meshQualityControls::relaxed.
|
||||
nRelaxedIter 20;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Generic mesh quality settings. At any undoable phase these determine
|
||||
// where to undo.
|
||||
meshQualityControls
|
||||
{
|
||||
// Generic mesh quality settings. At any undoable phase these determine
|
||||
// where to undo.
|
||||
#include "meshQualityDict"
|
||||
|
||||
maxNonOrtho 65;
|
||||
|
||||
// Optional : some meshing phases allow usage of relaxed rules.
|
||||
// See e.g. addLayersControls::nRelaxedIter.
|
||||
relaxed
|
||||
{
|
||||
//- Maximum non-orthogonality allowed. Set to 180 to disable.
|
||||
maxNonOrtho 75;
|
||||
}
|
||||
|
||||
// Advanced
|
||||
|
||||
//- Number of error distribution iterations
|
||||
nSmoothScale 4;
|
||||
//- amount to scale back displacement at error points
|
||||
@ -302,7 +313,7 @@ debug 0;
|
||||
|
||||
// Merge tolerance. Is fraction of overall bounding box of initial mesh.
|
||||
// Note: the write tolerance needs to be higher than this.
|
||||
mergeTolerance 1e-6;
|
||||
mergeTolerance 1E-6;
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
|
||||
Reference in New Issue
Block a user