Further standardization of loop index naming: pointI -> pointi, patchI -> patchi

This commit is contained in:
Henry Weller
2016-05-18 21:20:42 +01:00
parent ac632e7984
commit 67de20df25
365 changed files with 4877 additions and 4877 deletions

View File

@ -168,7 +168,7 @@ void Foam::cellSplitter::setRefinement
label anchorPoint = mesh_.cellPoints()[celli][0];
label addedPointI =
label addedPointi =
meshMod.setAction
(
polyAddPoint
@ -179,9 +179,9 @@ void Foam::cellSplitter::setRefinement
true // supports a cell
)
);
addedPoints_.insert(celli, addedPointI);
addedPoints_.insert(celli, addedPointi);
//Pout<< "Added point " << addedPointI
//Pout<< "Added point " << addedPointi
// << iter() << " in cell " << celli << " with centre "
// << mesh_.cellCentres()[celli] << endl;
}
@ -242,7 +242,7 @@ void Foam::cellSplitter::setRefinement
{
label celli = iter.key();
label midPointI = addedPoints_[celli];
label midPointi = addedPoints_[celli];
const cell& cFaces = mesh_.cells()[celli];
@ -283,13 +283,13 @@ void Foam::cellSplitter::setRefinement
// edge used in face order.
newF[0] = e[1];
newF[1] = e[0];
newF[2] = midPointI;
newF[2] = midPointi;
}
else
{
newF[0] = e[0];
newF[1] = e[1];
newF[2] = midPointI;
newF[2] = midPointi;
}
// Now newF points away from cell0
@ -329,13 +329,13 @@ void Foam::cellSplitter::setRefinement
// edge used in face order.
newF[0] = e[1];
newF[1] = e[0];
newF[2] = midPointI;
newF[2] = midPointi;
}
else
{
newF[0] = e[0];
newF[1] = e[1];
newF[2] = midPointI;
newF[2] = midPointi;
}
// Now newF points away from cell1
@ -473,13 +473,13 @@ void Foam::cellSplitter::updateMesh(const mapPolyMesh& morphMap)
label newCelli = morphMap.reverseCellMap()[oldCelli];
label oldPointI = iter();
label oldPointi = iter();
label newPointI = morphMap.reversePointMap()[oldPointI];
label newPointi = morphMap.reversePointMap()[oldPointi];
if (newCelli >= 0 && newPointI >= 0)
if (newCelli >= 0 && newPointi >= 0)
{
newAddedPoints.insert(newCelli, newPointI);
newAddedPoints.insert(newCelli, newPointi);
}
}

View File

@ -79,9 +79,9 @@ label findPoint(const primitivePatch& pp, const point& nearPoint)
forAll(meshPoints, i)
{
label pointI = meshPoints[i];
label pointi = meshPoints[i];
scalar distSqr = magSqr(nearPoint - points[pointI]);
scalar distSqr = magSqr(nearPoint - points[pointi]);
if (distSqr < minDistSqr)
{
@ -89,12 +89,12 @@ label findPoint(const primitivePatch& pp, const point& nearPoint)
almostMinI = minI;
minDistSqr = distSqr;
minI = pointI;
minI = pointi;
}
else if (distSqr < almostMinDistSqr)
{
almostMinDistSqr = distSqr;
almostMinI = pointI;
almostMinI = pointi;
}
}
@ -292,14 +292,14 @@ label findCell(const primitiveMesh& mesh, const point& nearPoint)
forAll(cPoints, i)
{
label pointI = cPoints[i];
label pointi = cPoints[i];
scalar distSqr = magSqr(nearPoint - mesh.points()[pointI]);
scalar distSqr = magSqr(nearPoint - mesh.points()[pointi]);
if (distSqr < minDistSqr)
{
minDistSqr = distSqr;
minI = pointI;
minI = pointi;
}
}
@ -429,11 +429,11 @@ int main(int argc, char *argv[])
{
const Pair<point>& pts = pointsToMove[i];
label pointI = findPoint(allBoundary, pts.first());
label pointi = findPoint(allBoundary, pts.first());
if (pointI == -1 || !pointToPos.insert(pointI, pts.second()))
if (pointi == -1 || !pointToPos.insert(pointi, pts.second()))
{
Info<< "Could not insert mesh point " << pointI
Info<< "Could not insert mesh point " << pointi
<< " for input point " << pts.first() << nl
<< "Perhaps the point is already marked for moving?" << endl;
validInputs = false;