Further standardization of loop index naming: pointI -> pointi, patchI -> patchi

This commit is contained in:
Henry Weller
2016-05-18 21:20:42 +01:00
parent ac632e7984
commit 67de20df25
365 changed files with 4877 additions and 4877 deletions

View File

@ -74,12 +74,12 @@ bool Foam::meshStructure::isStructuredCell
label nLayerPlus1 = 0;
forAll(f, fp)
{
label pointI = f[fp];
if (pointLayer_[pointI] == layerI)
label pointi = f[fp];
if (pointLayer_[pointi] == layerI)
{
nLayer++;
}
else if (pointLayer_[pointI] == layerI+1)
else if (pointLayer_[pointi] == layerI+1)
{
nLayerPlus1++;
}
@ -227,10 +227,10 @@ void Foam::meshStructure::correct
// Start of changes
labelList patchPoints(pp.nPoints());
List<pointTopoDistanceData> patchData(pp.nPoints());
forAll(pp.meshPoints(), patchPointI)
forAll(pp.meshPoints(), patchPointi)
{
patchPoints[patchPointI] = pp.meshPoints()[patchPointI];
patchData[patchPointI] = pointTopoDistanceData(patchPointI, 0);
patchPoints[patchPointi] = pp.meshPoints()[patchPointi];
patchData[patchPointi] = pointTopoDistanceData(patchPointi, 0);
}
@ -246,10 +246,10 @@ void Foam::meshStructure::correct
mesh.globalData().nTotalPoints() // max iterations
);
forAll(pointData, pointI)
forAll(pointData, pointi)
{
pointToPatchPointAddressing_[pointI] = pointData[pointI].data();
pointLayer_[pointI] = pointData[pointI].distance();
pointToPatchPointAddressing_[pointi] = pointData[pointi].data();
pointLayer_[pointi] = pointData[pointi].distance();
}
@ -304,15 +304,15 @@ void Foam::meshStructure::correct
// See if there is any edge
forAll(f, fp)
{
label pointI = f[fp];
label nextPointI = f.nextLabel(fp);
label pointi = f[fp];
label nextPointi = f.nextLabel(fp);
EdgeMap<label>::const_iterator fnd = pointsToEdge.find
(
edge
(
pointData[pointI].data(),
pointData[nextPointI].data()
pointData[pointi].data(),
pointData[nextPointi].data()
)
);
if (fnd != pointsToEdge.end())