BUG: createBaffles: preserve faceZone orientation

This commit is contained in:
mattijs
2013-12-09 17:20:55 +00:00
parent e551bdf2db
commit 6dca9b0961

View File

@ -207,7 +207,10 @@ void createFaces
}
else
{
// Use neighbour side of face
// Use neighbour side of face.
// To keep faceZone pointing out of original neighbour
// we don't need to set faceFlip since that cell
// now becomes the owner
modifyOrAddFace
(
meshMod,
@ -217,7 +220,7 @@ void createFaces
true, // face flip
newMasterPatches[i], // patch for face
fZone.index(), // zone for face
true, // face flip in zone
false, // face flip in zone
modifiedFace // modify or add status
);
}
@ -264,7 +267,7 @@ void createFaces
false, // face flip
newSlavePatches[i], // patch for face
fZone.index(), // zone for face
false, // face flip in zone
true, // face flip in zone
modifiedFace // modify or add status
);
}