ENH: additional methods/operators for boundBox (related to #196)

- Constructor for bounding box of a single point.

- add(boundBox), add(point) ...
  -> Extend box to enclose the second box or point(s).

  Eg,
      bb.add(pt);
  vs.
      bb.min() = Foam::min(bb.min(), pt);
      bb.max() = Foam::max(bb.max(), pt);

Also works with other bounding boxes.
  Eg,
      bb.add(bb2);
      // OR
      bb += bb2;
  vs.
      bb.min() = Foam::min(bb.min(), bb2.min());
      bb.max() = Foam::max(bb.max(), bb2.max());

'+=' operator allows the reduction to be used in parallel
gather/scatter operations.

A global '+' operator is not currently needed.

Note: may be useful in the future to have a 'clear()' method
that resets to a zero-sized (inverted) box.

STYLE: make many bounding box constructors explicit
This commit is contained in:
Mark Olesen
2017-01-25 19:26:50 +01:00
parent 17d76e6261
commit 722d23f59c
31 changed files with 443 additions and 420 deletions

View File

@ -2,7 +2,7 @@
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2016 OpenCFD Ltd.
\\ / A nd | Copyright (C) 2016-2017 OpenCFD Ltd.
\\/ M anipulation |
-------------------------------------------------------------------------------
License
@ -40,8 +40,8 @@ boundBox cube(scalar start, scalar width)
{
return boundBox
(
point(start, start, start),
point(start + width, start + width, start + width)
point::uniform(start),
point::uniform(start + width)
);
}
@ -59,10 +59,19 @@ int main(int argc, char *argv[])
Info<<"boundBox faces: " << boundBox::faces << endl;
Info<<"hex faces: " << hex.modelFaces() << endl;
Info<<"tree-bb faces: " << treeBoundBox::faces << endl;
Info<<"tree-bb edges: " << treeBoundBox::edges << endl;
boundBox bb = boundBox::greatBox;
Info<<"great box: " << bb << endl;
// bb.clear();
// Info<<"zero box: " << bb << endl;
bb = boundBox::invertedBox;
Info<<"invalid box: " << bb << endl;
Info<< nl << endl;
if (Pstream::parRun())
{
bb = cube(Pstream::myProcNo(), 1.1);
@ -71,6 +80,48 @@ int main(int argc, char *argv[])
bb.reduce();
Pout<<"reduced: " << bb << endl;
}
else
{
bb = cube(0, 1);
Info<<"starting box: " << bb << endl;
point pt(Zero);
bb.add(pt);
Info<<"enclose point " << pt << " -> " << bb << endl;
pt = point(0,1.5,0.5);
bb.add(pt);
Info<<"enclose point " << pt << " -> " << bb << endl;
pt = point(5,2,-2);
bb.add(pt);
Info<<"enclose point " << pt << " -> " << bb << endl;
// restart with same points
bb = boundBox::invertedBox;
bb.add(point(1,1,1));
bb.add(point::zero);
bb.add(point(0,1.5,0.5));
bb.add(point(5,2,-2));
Info<<"repeated " << bb << endl;
boundBox box1 = cube(0, 1);
boundBox box2 = cube(0, 0.75);
boundBox box3 = cube(0.5, 1);
boundBox box4 = cube(-1, 0.5);
Info<<"union of " << box1 << " and " << box2 << " => ";
box1.add(box2);
Info<< box1 << endl;
box1.add(box3);
Info<<"union with " << box3 << " => " << box1 << endl;
box1.add(box4);
Info<<"union with " << box4 << " => " << box1 << endl;
}
return 0;
}