ENH: add operator[](const word&) as "find-by-name" to some classes

- affected: polyBoundary, fvBoundaryMesh, ZoneMesh, searchableSurfaces

  before:
      const label zoneI = mesh.cellZones().findZoneID(zoneName);
      const cellZone& cz = mesh.cellZones()[zoneI];
  after:
      const cellZone& cz = mesh.cellZones()[zoneName];
This commit is contained in:
Mark Olesen
2010-04-29 10:12:35 +02:00
parent 845314b280
commit 72f7d46f23
46 changed files with 438 additions and 258 deletions

View File

@ -85,12 +85,12 @@ label findEdge(const primitiveMesh& mesh, const label v0, const label v1)
// Checks whether patch present
void checkPatch(const polyBoundaryMesh& bMesh, const word& name)
{
label patchI = bMesh.findPatchID(name);
const label patchI = bMesh.findPatchID(name);
if (patchI == -1)
{
FatalErrorIn("checkPatch(const polyBoundaryMesh&, const word&)")
<< "Cannot find patch " << name << endl
<< "Cannot find patch " << name << nl
<< "It should be present but of zero size" << endl
<< "Valid patches are " << bMesh.names()
<< exit(FatalError);