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replacing isType with isA to enable directMappedWall to work
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@ -164,7 +164,7 @@ void mapConsistentSubMesh
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forAll(meshTarget.boundary(), patchi)
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{
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if (typeid(meshTarget.boundary()[patchi]) != typeid(processorFvPatch))
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if (!isA<processorFvPatch>(meshTarget.boundary()[patchi]))
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{
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patchMap.insert
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(
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@ -201,7 +201,7 @@ wordList addProcessorPatches
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forAll (meshTarget.boundary(), patchi)
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{
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if (typeid(meshTarget.boundary()[patchi]) == typeid(processorFvPatch))
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if (isA<processorFvPatch>(meshTarget.boundary()[patchi]))
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{
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if
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(
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