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replacing isType with isA to enable directMappedWall to work
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@ -100,7 +100,7 @@ meshToMesh::meshToMesh
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forAll (toMesh_.boundaryMesh(), patchi)
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{
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// Add the processor patches in the toMesh to the cuttingPatches list
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if (toMesh_.boundaryMesh()[patchi].type() == processorFvPatch::typeName)
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if (isA<processorPolyPatch>(toMesh_.boundaryMesh()[patchi]))
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{
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cuttingPatches_.insert
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(
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