diff --git a/applications/utilities/mesh/generation/extrude/extrudeToRegionMesh/extrudeToRegionMesh.C b/applications/utilities/mesh/generation/extrude/extrudeToRegionMesh/extrudeToRegionMesh.C index c538c60d42..9a712c9b55 100644 --- a/applications/utilities/mesh/generation/extrude/extrudeToRegionMesh/extrudeToRegionMesh.C +++ b/applications/utilities/mesh/generation/extrude/extrudeToRegionMesh/extrudeToRegionMesh.C @@ -1281,7 +1281,7 @@ void addZoneSidePatches { // Reuse single empty patch. word patchName; - if (oneDPolyPatchType == "emptyPolyPatch") + if (oneDPolyPatchType == "empty") { patchName = "oneDEmptyPatch"; zoneSidePatch[zoneI] = addPatch @@ -1291,7 +1291,7 @@ void addZoneSidePatches newPatches ); } - else if (oneDPolyPatchType == "wedgePolyPatch") + else if (oneDPolyPatchType == "wedge") { patchName = "oneDWedgePatch"; zoneSidePatch[zoneI] = addPatch diff --git a/applications/utilities/mesh/generation/extrude/extrudeToRegionMesh/extrudeToRegionMeshDict b/applications/utilities/mesh/generation/extrude/extrudeToRegionMesh/extrudeToRegionMeshDict index b5f14db5d6..209e99b00d 100644 --- a/applications/utilities/mesh/generation/extrude/extrudeToRegionMesh/extrudeToRegionMeshDict +++ b/applications/utilities/mesh/generation/extrude/extrudeToRegionMesh/extrudeToRegionMeshDict @@ -39,7 +39,7 @@ sampleMode nearestPatchFace; oneD false; // If oneD is true. Specify which boundary is wanted between the layers -//oneDPolyPatchType emptyPolyPatch; //wedgePolyPatch +//oneDPolyPatchType empty; //wedge //- Extrusion model to use. The only logical choice is linearNormal?