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re-vamped patch interaction - generalised into reflect, stick and escape
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@ -107,8 +107,9 @@ ManualInjectionCoeffs
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StandardWallInteractionCoeffs
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{
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e e [ 0 0 0 0 0 ] 1;
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mu mu [ 0 0 0 0 0 ] 0;
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type rebound;
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e 1;
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mu 0;
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}
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RanzMarshallCoeffs
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@ -92,8 +92,9 @@ ManualInjectionCoeffs
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StandardWallInteractionCoeffs
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{
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e e [ 0 0 0 0 0 ] 1;
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mu mu [ 0 0 0 0 0 ] 0;
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type rebound;
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e 1;
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mu 0;
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}
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RanzMarshallCoeffs
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@ -110,8 +110,7 @@ ReactingLookupTableInjectionCoeffs
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StandardWallInteractionCoeffs
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{
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e e [ 0 0 0 0 0 ] 1;
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mu mu [ 0 0 0 0 0 ] 0;
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type rebound;
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}
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LocalInteractionCoeffs
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@ -120,13 +119,11 @@ LocalInteractionCoeffs
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(
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walls
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{
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e 1;
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mu 0;
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type rebound;
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}
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cycLeft
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{
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e 1;
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mu 0;
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type rebound;
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}
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);
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}
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@ -99,8 +99,7 @@ ManualInjectionCoeffs
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StandardWallInteractionCoeffs
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{
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e e [ 0 0 0 0 0 ] 1;
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mu mu [ 0 0 0 0 0 ] 0;
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type rebound;
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}
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RanzMarshallCoeffs
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@ -104,8 +104,7 @@ ConeInjectionCoeffs
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StandardWallInteractionCoeffs
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{
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e e [ 0 0 0 0 0 ] 1;
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mu mu [ 0 0 0 0 0 ] 0;
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type rebound;
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}
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@ -92,8 +92,7 @@ ManualInjectionCoeffs
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StandardWallInteractionCoeffs
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{
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e e [ 0 0 0 0 0 ] 1;
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mu mu [ 0 0 0 0 0 ] 0;
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type rebound;
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}
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RanzMarshallCoeffs
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