STYLE: more consistent use of labelUList and labelUIndList typedefs

This commit is contained in:
Mark Olesen
2017-11-19 09:27:47 +01:00
parent a573e0e1aa
commit 7c1d8cb146
107 changed files with 277 additions and 292 deletions

View File

@ -443,7 +443,6 @@ int main(int argc, char *argv[])
}
indirectPrimitivePatch extrudePatch
(
IndirectList<face>

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@ -521,8 +521,8 @@ labelListList globalEdgeFaces
label findUncoveredPatchFace
(
const fvMesh& mesh,
const UIndirectList<label>& extrudeMeshFaces,// mesh faces that are extruded
const label meshEdgeI // mesh edge
const labelUIndList& extrudeMeshFaces, // mesh faces that are extruded
const label meshEdgeI // mesh edge
)
{
// Make set of extruded faces.
@ -549,6 +549,7 @@ label findUncoveredPatchFace
return facei;
}
}
return -1;
}
@ -557,8 +558,8 @@ label findUncoveredPatchFace
label findUncoveredCyclicPatchFace
(
const fvMesh& mesh,
const UIndirectList<label>& extrudeMeshFaces,// mesh faces that are extruded
const label meshEdgeI // mesh edge
const labelUIndList& extrudeMeshFaces, // mesh faces that are extruded
const label meshEdgeI // mesh edge
)
{
// Make set of extruded faces.
@ -585,6 +586,7 @@ label findUncoveredCyclicPatchFace
return facei;
}
}
return -1;
}
@ -712,7 +714,7 @@ void countExtrudePatches
label facei = findUncoveredPatchFace
(
mesh,
UIndirectList<label>(extrudeMeshFaces, eFaces),
labelUIndList(extrudeMeshFaces, eFaces),
extrudeMeshEdges[edgeI]
);
@ -934,7 +936,7 @@ void addCoupledPatches
label facei = findUncoveredCyclicPatchFace
(
mesh,
UIndirectList<label>(extrudeMeshFaces, eFaces),
labelUIndList(extrudeMeshFaces, eFaces),
extrudeMeshEdges[edgeI]
);
@ -2242,7 +2244,7 @@ int main(int argc, char *argv[])
label facei = findUncoveredPatchFace
(
mesh,
UIndirectList<label>(extrudeMeshFaces, eFaces),
labelUIndList(extrudeMeshFaces, eFaces),
extrudeMeshEdges[edgeI]
);

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@ -299,7 +299,7 @@ void Foam::conformalVoronoiMesh::writeMesh(const fileName& instance)
// IOobject::AUTO_WRITE,
// false
// ),
// UIndirectList<label>
// labelUIndList
// (
// vertexToDualAddressing,
// pointToDelaunayVertex