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ENH: Random numbers - updated dependent code from change cachedRandom->Random class
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@ -26,7 +26,7 @@ License
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#include "patchInjectionBase.H"
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#include "polyMesh.H"
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#include "SubField.H"
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#include "cachedRandom.H"
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#include "Random.H"
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#include "triPointRef.H"
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#include "volFields.H"
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#include "polyMeshTetDecomposition.H"
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@ -151,7 +151,7 @@ void Foam::patchInjectionBase::updateMesh(const polyMesh& mesh)
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void Foam::patchInjectionBase::setPositionAndCell
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(
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const fvMesh& mesh,
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cachedRandom& rnd,
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Random& rnd,
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vector& position,
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label& cellOwner,
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label& tetFacei,
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