STYLE: triSurfacMesh: no need for overriding default behaviour

This commit is contained in:
mattijs
2013-08-07 11:04:04 +01:00
parent f9139aa031
commit 855755ed28

View File

@ -262,19 +262,6 @@ public:
// Other // Other
//- Set bounds of surface. Bounds currently set as list of
// bounding boxes. The bounds are hints to the surface as for
// the range of queries it can expect. faceMap/pointMap can be
// set if the surface has done any redistribution.
virtual void distribute
(
const List<treeBoundBox>&,
const bool keepNonLocal,
autoPtr<mapDistribute>& faceMap,
autoPtr<mapDistribute>& pointMap
)
{}
//- WIP. Store element-wise field. //- WIP. Store element-wise field.
virtual void setField(const labelList& values); virtual void setField(const labelList& values);