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keep flipMap false
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@ -136,7 +136,7 @@ void Foam::setToFaceZone::applyToSet
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if (!fzSet.found(faceI))
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if (!fzSet.found(faceI))
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{
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{
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newAddressing.append(faceI);
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newAddressing.append(faceI);
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newFlipMap.append(true);
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newFlipMap.append(false);
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}
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}
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}
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}
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