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ENH: enumerations for known cell models in cellModel, ptr/ref lookups
- this provides a better typesafe means of locating predefined cell models than relying on strings. The lookup is now ptr() or ref() directly. The lookup functions behave like on-demand singletons when loading "etc/cellModels". Functionality is now located entirely in cellModel but a forwarding version of cellModeller is provided for API (but not ABI) compatibility with older existing user code. STYLE: use constexpr for cellMatcher constants
This commit is contained in:
@ -52,7 +52,7 @@ Description
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#include "polyMesh.H"
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#include "cellCuts.H"
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#include "cellSet.H"
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#include "cellModeller.H"
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#include "cellModel.H"
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#include "meshCutter.H"
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#include "unitConversion.H"
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#include "geomCellLooper.H"
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@ -387,7 +387,7 @@ void collectCuts
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const vectorField& faceAreas = mesh.faceAreas();
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// Hex shape
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const cellModel& hex = *(cellModeller::lookup("hex"));
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const cellModel& hex = cellModel::ref(cellModel::HEX);
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// cut handling functions
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edgeVertex ev(mesh);
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@ -56,7 +56,6 @@ using namespace Foam;
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#include "emptyPolyPatch.H"
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#include "preservePatchTypes.H"
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#include "cellShape.H"
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#include "cellModeller.H"
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#include "SLList.H"
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#include "SLPtrList.H"
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@ -363,10 +362,10 @@ int main(int argc, char *argv[])
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}
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const cellModel& hex = *(cellModeller::lookup("hex"));
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const cellModel& prism = *(cellModeller::lookup("prism"));
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const cellModel& pyr = *(cellModeller::lookup("pyr"));
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const cellModel& tet = *(cellModeller::lookup("tet"));
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const cellModel& hex = cellModel::ref(cellModel::HEX);
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const cellModel& prism = cellModel::ref(cellModel::PRISM);
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const cellModel& pyr = cellModel::ref(cellModel::PYR);
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const cellModel& tet = cellModel::ref(cellModel::TET);
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labelList labelsHex(8);
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labelList labelsPrism(6);
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@ -41,7 +41,6 @@ Description
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#include "symmetryPolyPatch.H"
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#include "preservePatchTypes.H"
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#include "cellShape.H"
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#include "cellModeller.H"
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using namespace Foam;
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@ -545,7 +544,7 @@ int main(int argc, char *argv[])
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cellShapeList cellShapes(nMeshCells);
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const cellModel& hex = *(cellModeller::lookup("hex"));
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const cellModel& hex = cellModel::ref(cellModel::HEX);
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label nCreatedCells = 0;
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@ -32,7 +32,6 @@ Description
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#define cellShapeRecognition_H
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#include "cellShape.H"
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#include "cellModeller.H"
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#include "faceList.H"
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#include "PtrList.H"
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@ -50,13 +50,13 @@ cellShape create3DCellShape
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static List<const cellModel*> fluentCellModelLookup
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(
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7,
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reinterpret_cast<const cellModel*>(0)
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nullptr
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);
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fluentCellModelLookup[2] = cellModeller::lookup("tet");
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fluentCellModelLookup[4] = cellModeller::lookup("hex");
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fluentCellModelLookup[5] = cellModeller::lookup("pyr");
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fluentCellModelLookup[6] = cellModeller::lookup("prism");
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fluentCellModelLookup[2] = cellModel::ptr(cellModel::TET);
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fluentCellModelLookup[4] = cellModel::ptr(cellModel::HEX);
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fluentCellModelLookup[5] = cellModel::ptr(cellModel::PYR);
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fluentCellModelLookup[6] = cellModel::ptr(cellModel::PRISM);
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static label faceMatchingOrder[7][6] =
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{
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@ -51,7 +51,7 @@ cellShape extrudedQuadCellShape
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if (!hexModelPtr_)
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{
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hexModelPtr_ = cellModeller::lookup("hex");
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hexModelPtr_ = cellModel::ptr(cellModel::HEX);
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}
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const cellModel& hex = *hexModelPtr_;
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@ -28,7 +28,7 @@ Description
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#include "cellShapeRecognition.H"
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#include "labelList.H"
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#include "cellModeller.H"
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#include "cellModel.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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@ -52,7 +52,7 @@ cellShape extrudedTriangleCellShape
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if (!prismModelPtr_)
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{
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prismModelPtr_ = cellModeller::lookup("prism");
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prismModelPtr_ = cellModel::ptr(cellModel::PRISM);
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}
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const cellModel& prism = *prismModelPtr_;
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@ -34,7 +34,7 @@ using std::ios;
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#include "wallFvPatch.H"
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#include "symmetryPlaneFvPatch.H"
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#include "symmetryFvPatch.H"
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#include "cellModeller.H"
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#include "cellModel.H"
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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@ -218,10 +218,10 @@ void Foam::fluentFvMesh::writeFluentMesh() const
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<< "(12 (1 1 "
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<< nCells() << " 1 0)(" << std::endl;
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const cellModel& hex = *(cellModeller::lookup("hex"));
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const cellModel& prism = *(cellModeller::lookup("prism"));
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const cellModel& pyr = *(cellModeller::lookup("pyr"));
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const cellModel& tet = *(cellModeller::lookup("tet"));
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const cellModel& hex = cellModel::ref(cellModel::HEX);
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const cellModel& prism = cellModel::ref(cellModel::PRISM);
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const cellModel& pyr = cellModel::ref(cellModel::PYR);
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const cellModel& tet = cellModel::ref(cellModel::TET);
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const cellShapeList& cells = cellShapes();
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@ -28,7 +28,7 @@ Group
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grpMeshConversionUtilities
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Description
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Reads an OpenFOAM mesh and writes a pro-STAR (v4) bnd/cel/vrt format.
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Reads an OpenFOAM mesh and writes a STARCD/PROSTAR (v4) bnd/cel/vrt format.
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Usage
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\b foamToStarMesh [OPTION]
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@ -67,7 +67,7 @@ int main(int argc, char *argv[])
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{
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argList::addNote
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(
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"read OpenFOAM mesh and write a pro-STAR (v4) bnd/cel/vrt format"
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"read OpenFOAM mesh and write a STARCD/PROSTAR (v4) bnd/cel/vrt format"
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);
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argList::noParallel();
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timeSelector::addOptions();
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@ -53,7 +53,6 @@ using namespace Foam;
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#include "polyMesh.H"
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#include "emptyPolyPatch.H"
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#include "preservePatchTypes.H"
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#include "cellModeller.H"
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#include "cellShape.H"
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#include "SLList.H"
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#include "SLPtrList.H"
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@ -699,10 +698,10 @@ int main(int argc, char *argv[])
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cellLookup[cellMap[celli] ] = celli;
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}
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const cellModel& hex = *(cellModeller::lookup("hex"));
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const cellModel& prism = *(cellModeller::lookup("prism"));
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const cellModel& pyr = *(cellModeller::lookup("pyr"));
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const cellModel& tet = *(cellModeller::lookup("tet"));
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const cellModel& hex = cellModel::ref(cellModel::HEX);
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const cellModel& prism = cellModel::ref(cellModel::PRISM);
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const cellModel& pyr = cellModel::ref(cellModel::PYR);
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const cellModel& tet = cellModel::ref(cellModel::TET);
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labelList labelsHex(8);
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labelList labelsPrism(6);
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@ -52,7 +52,7 @@ Description
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#include "Time.H"
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#include "polyMesh.H"
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#include "IFstream.H"
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#include "cellModeller.H"
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#include "cellModel.H"
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#include "repatchPolyTopoChanger.H"
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#include "cellSet.H"
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#include "faceSet.H"
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@ -435,10 +435,10 @@ void readCells
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Info<< "Starting to read cells at line " << inFile.lineNumber() << endl;
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const cellModel& hex = *(cellModeller::lookup("hex"));
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const cellModel& prism = *(cellModeller::lookup("prism"));
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const cellModel& pyr = *(cellModeller::lookup("pyr"));
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const cellModel& tet = *(cellModeller::lookup("tet"));
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const cellModel& hex = cellModel::ref(cellModel::HEX);
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const cellModel& prism = cellModel::ref(cellModel::PRISM);
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const cellModel& pyr = cellModel::ref(cellModel::PYR);
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const cellModel& tet = cellModel::ref(cellModel::TET);
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face triPoints(3);
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face quadPoints(4);
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@ -42,7 +42,7 @@ Description
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#include "polyMesh.H"
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#include "Time.H"
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#include "IFstream.H"
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#include "cellModeller.H"
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#include "cellModel.H"
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#include "cellSet.H"
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#include "faceSet.H"
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#include "DynamicList.H"
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@ -291,9 +291,9 @@ void readCells
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labelList unvToFoam(invert(maxUnvPoint+1, unvPointID));
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const cellModel& hex = *(cellModeller::lookup("hex"));
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const cellModel& prism = *(cellModeller::lookup("prism"));
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const cellModel& tet = *(cellModeller::lookup("tet"));
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const cellModel& hex = cellModel::ref(cellModel::HEX);
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const cellModel& prism = cellModel::ref(cellModel::PRISM);
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const cellModel& tet = cellModel::ref(cellModel::TET);
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labelHashSet skippedElements;
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@ -37,7 +37,6 @@ Description
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#include "polyMesh.H"
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#include "Fstream.H"
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#include "cellShape.H"
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#include "cellModeller.H"
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#include "preservePatchTypes.H"
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#include "emptyPolyPatch.H"
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#include "wallPolyPatch.H"
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@ -102,7 +102,7 @@ cellShapeList cellShapes(nPoints);
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labelList cellZoning(nPoints, -1);
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const cellModel& hex = *(cellModeller::lookup("hex"));
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const cellModel& hex = cellModel::ref(cellModel::HEX);
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labelList hexLabels(8);
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label activeCells = 0;
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@ -48,7 +48,7 @@ Description
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#include "IFstream.H"
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#include "polyPatch.H"
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#include "ListOps.H"
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#include "cellModeller.H"
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#include "cellModel.H"
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#include <fstream>
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@ -87,8 +87,8 @@ int main(int argc, char *argv[])
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cellShapeList cells(nCells);
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const cellModel& tet = *(cellModeller::lookup("tet"));
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const cellModel& hex = *(cellModeller::lookup("hex"));
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const cellModel& tet = cellModel::ref(cellModel::TET);
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const cellModel& hex = cellModel::ref(cellModel::HEX);
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labelList tetPoints(4);
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labelList hexPoints(8);
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@ -82,7 +82,7 @@ NOTE:
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#include "polyMesh.H"
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#include "IFstream.H"
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#include "polyPatch.H"
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#include "cellModeller.H"
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#include "cellModel.H"
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#include "triFace.H"
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using namespace Foam;
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@ -124,7 +124,7 @@ int main(int argc, char *argv[])
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Info<< "nTets:" << nTets << endl;
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const cellModel& tet = *(cellModeller::lookup("tet"));
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const cellModel& tet = cellModel::ref(cellModel::TET);
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cellShapeList cells(nTets);
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@ -50,7 +50,6 @@ Description
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#include "wallPolyPatch.H"
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#include "symmetryPolyPatch.H"
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#include "cellShape.H"
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#include "cellModeller.H"
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#include "mergePoints.H"
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using namespace Foam;
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@ -202,7 +201,7 @@ int main(int argc, char *argv[])
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cellShapeList cellShapes(nMeshCells);
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const cellModel& hex = *(cellModeller::lookup("hex"));
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const cellModel& hex = cellModel::ref(cellModel::HEX);
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label nCreatedCells = 0;
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@ -28,7 +28,7 @@ Group
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grpMeshConversionUtilities
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Description
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Converts a Star-CD (v4) pro-STAR mesh into OpenFOAM format.
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Converts a STARCD/PROSTAR (v4) mesh into OpenFOAM format.
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Usage
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\b star4ToFoam [OPTION] prostarMesh
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@ -66,11 +66,11 @@ int main(int argc, char *argv[])
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{
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argList::addNote
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(
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"convert pro-STAR (v4) mesh to OpenFOAM"
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"convert STARCD/PROSTAR (v4) mesh to OpenFOAM"
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);
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argList::noParallel();
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argList::validArgs.append("pro-STAR prefix");
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argList::validArgs.append("PROSTAR prefix");
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argList::addBoolOption
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(
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"ascii",
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@ -70,7 +70,7 @@ Note
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#include "Time.H"
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#include "polyMesh.H"
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#include "IFstream.H"
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#include "cellModeller.H"
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#include "cellModel.H"
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using namespace Foam;
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@ -276,8 +276,7 @@ int main(int argc, char *argv[])
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}
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const cellModel& tet = *(cellModeller::lookup("tet"));
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const cellModel& tet = cellModel::ref(cellModel::TET);
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labelList tetPoints(4);
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@ -39,7 +39,6 @@ Description
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#include "cellShapeControl.H"
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#include "backgroundMeshDecomposition.H"
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#include "cellShape.H"
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#include "cellModeller.H"
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#include "DynamicField.H"
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#include "isoSurfaceCell.H"
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#include "vtkSurfaceWriter.H"
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@ -252,7 +251,7 @@ autoPtr<polyMesh> generateHexMesh
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}
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const cellModel& hex = *(cellModeller::lookup("hex"));
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const cellModel& hex = cellModel::ref(cellModel::HEX);
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cellShapeList cellShapes(nCells[0]*nCells[1]*nCells[2]);
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labelList hexPoints(8);
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@ -53,7 +53,6 @@ Description
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#include "faceSet.H"
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#include "motionSmoother.H"
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#include "polyTopoChange.H"
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#include "cellModeller.H"
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#include "uindirectPrimitivePatch.H"
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#include "surfZoneIdentifierList.H"
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#include "UnsortedMeshedSurface.H"
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@ -57,7 +57,7 @@ int USERD_get_part_elements_by_type
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//================================
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if (element_type == Z_HEX08)
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{
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const cellModel& hex = *(cellModeller::lookup("hex"));
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const cellModel& hex = cellModel::ref(cellModel::HEX);
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label nHex08 = 0;
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forAll(cellShapes, celli)
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@ -80,7 +80,7 @@ int USERD_get_part_elements_by_type
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//================================
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else if (element_type == Z_PEN06)
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{
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const cellModel& prism = *(cellModeller::lookup("prism"));
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const cellModel& prism = cellModel::ref(cellModel::PRISM);
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label nPen06 = 0;
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forAll(cellShapes, celli)
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@ -103,7 +103,7 @@ int USERD_get_part_elements_by_type
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//================================
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else if (element_type == Z_PYR05)
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{
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const cellModel& pyr = *(cellModeller::lookup("pyr"));
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const cellModel& pyr = cellModel::ref(cellModel::PYR);
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label nPyr05 = 0;
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forAll(cellShapes, celli)
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@ -126,7 +126,7 @@ int USERD_get_part_elements_by_type
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//================================
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else if (element_type == Z_TET04)
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{
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const cellModel& tet = *(cellModeller::lookup("tet"));
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const cellModel& tet = cellModel::ref(cellModel::TET);
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label nTet04 = 0;
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forAll(cellShapes, celli)
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@ -37,8 +37,8 @@ const cellShapeList& cellShapes = meshPtr->cellShapes();
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// hexa's
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if (which_type == Z_HEX08)
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{
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const cellModel& hex = *(cellModeller::lookup("hex"));
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//const cellModel& wedge = *(cellModeller::lookup("wedge"));
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const cellModel& hex = cellModel::ref(cellModel::HEX);
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//const cellModel& wedge = cellModel::ref(cellModel::WEDGE);
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label counter = 1;
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for (label celli=0; celli<nCells; celli++)
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@ -56,7 +56,7 @@ if (which_type == Z_HEX08)
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// penta's
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if (which_type == Z_PEN06)
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{
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const cellModel& prism = *(cellModeller::lookup("prism"));
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const cellModel& prism = cellModel::ref(cellModel::PRISM);
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label counter = 1;
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for (label n=0; n<nCells; n++)
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@ -74,7 +74,7 @@ if (which_type == Z_PEN06)
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// pyramids's
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if (which_type == Z_PYR05)
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{
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const cellModel& pyr = *(cellModeller::lookup("pyr"));
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const cellModel& pyr = cellModel::ref(cellModel::PYR);
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label counter = 1;
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for (label n=0; n<nCells; n++)
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@ -92,7 +92,7 @@ if (which_type == Z_PYR05)
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// tet's
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if (which_type == Z_TET04)
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{
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const cellModel& tet = *(cellModeller::lookup("tet"));
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const cellModel& tet = cellModel::ref(cellModel::TET);
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label counter = 1;
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for (label n=0; n<nCells; n++)
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@ -37,8 +37,8 @@ const cellShapeList& cellShapes = meshPtr->cellShapes();
|
||||
// hexa's
|
||||
if (which_type == Z_HEX08)
|
||||
{
|
||||
const cellModel& hex = *(cellModeller::lookup("hex"));
|
||||
//const cellModel& wedge = *(cellModeller::lookup("wedge"));
|
||||
const cellModel& hex = cellModel::ref(cellModel::HEX);
|
||||
//const cellModel& wedge = cellModel::ref(cellModel::WEDGE);
|
||||
|
||||
label counter = 1;
|
||||
for (label n=0; n<nCells; n++)
|
||||
@ -56,7 +56,7 @@ if (which_type == Z_HEX08)
|
||||
// penta's
|
||||
if (which_type == Z_PEN06)
|
||||
{
|
||||
const cellModel& prism = *(cellModeller::lookup("prism"));
|
||||
const cellModel& prism = cellModel::ref(cellModel::PRISM);
|
||||
|
||||
label counter = 1;
|
||||
for (label n=0; n<nCells; n++)
|
||||
@ -74,7 +74,7 @@ if (which_type == Z_PEN06)
|
||||
// pyramids's
|
||||
if (which_type == Z_PYR05)
|
||||
{
|
||||
const cellModel& pyr = *(cellModeller::lookup("pyr"));
|
||||
const cellModel& pyr = cellModel::ref(cellModel::PYR);
|
||||
|
||||
label counter = 1;
|
||||
for (label n=0; n<nCells; n++)
|
||||
@ -93,7 +93,7 @@ if (which_type == Z_PYR05)
|
||||
// penta's
|
||||
if (which_type == Z_TET04)
|
||||
{
|
||||
const cellModel& tet = *(cellModeller::lookup("tet"));
|
||||
const cellModel& tet = cellModel::ref(cellModel::TET);
|
||||
|
||||
label counter = 1;
|
||||
|
||||
|
||||
@ -37,8 +37,8 @@ const cellShapeList& cellShapes = meshPtr->cellShapes();
|
||||
// hexa's
|
||||
if (which_type == Z_HEX08)
|
||||
{
|
||||
const cellModel& hex = *(cellModeller::lookup("hex"));
|
||||
//const cellModel& wedge = *(cellModeller::lookup("wedge"));
|
||||
const cellModel& hex = cellModel::ref(cellModel::HEX);
|
||||
//const cellModel& wedge = cellModel::ref(cellModel::WEDGE);
|
||||
|
||||
label counter = 1;
|
||||
for (label n=0; n<nCells; n++)
|
||||
@ -56,7 +56,7 @@ if (which_type == Z_HEX08)
|
||||
// penta's
|
||||
if (which_type == Z_PEN06)
|
||||
{
|
||||
const cellModel& prism = *(cellModeller::lookup("prism"));
|
||||
const cellModel& prism = cellModel::ref(cellModel::PRISM);
|
||||
|
||||
label counter = 1;
|
||||
for (label n=0; n<nCells; n++)
|
||||
@ -74,7 +74,7 @@ if (which_type == Z_PEN06)
|
||||
// pyramids's
|
||||
if (which_type == Z_PYR05)
|
||||
{
|
||||
const cellModel& pyr = *(cellModeller::lookup("pyr"));
|
||||
const cellModel& pyr = cellModel::ref(cellModel::PYR);
|
||||
|
||||
label counter = 1;
|
||||
for (label n=0; n<nCells; n++)
|
||||
@ -93,7 +93,7 @@ if (which_type == Z_PYR05)
|
||||
// tet's
|
||||
if (which_type == Z_TET04)
|
||||
{
|
||||
const cellModel& tet = *(cellModeller::lookup("tet"));
|
||||
const cellModel& tet = cellModel::ref(cellModel::TET);
|
||||
|
||||
label counter = 1;
|
||||
for (label n=0; n<nCells; n++)
|
||||
|
||||
@ -43,7 +43,7 @@ Description
|
||||
#include "Cloud.H"
|
||||
#include "passiveParticle.H"
|
||||
#include "fvMesh.H"
|
||||
#include "cellModeller.H"
|
||||
#include "cellModel.H"
|
||||
#include "globalFoam.H"
|
||||
#include "foamVersion.H"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user