vector::zero -> Zero

This commit is contained in:
Henry Weller
2016-04-16 18:34:41 +01:00
parent 69e877a53a
commit 8c6fa81eba
273 changed files with 704 additions and 696 deletions

View File

@ -196,7 +196,7 @@ vectorField calcVertexNormals(const triSurface& surf)
Info<< "Calculating vertex normals" << endl;
vectorField pointNormals(surf.nPoints(), vector::zero);
vectorField pointNormals(surf.nPoints(), Zero);
const pointField& points = surf.points();
const labelListList& pointFaces = surf.pointFaces();
@ -276,8 +276,8 @@ triSurfacePointScalarField calcCurvature
const edgeList fEdges = f.edges();
// Calculate the edge vectors and the normal differences
vectorField edgeVectors(f.size(), vector::zero);
vectorField normalDifferences(f.size(), vector::zero);
vectorField edgeVectors(f.size(), Zero);
vectorField normalDifferences(f.size(), Zero);
forAll(fEdges, feI)
{