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ENH: Add extra octree functionality
+ Make intersection and nearest functions functors. This makes adding different intersection and nearest routines easier. + treeDataPrimitivePatch takes its tolerance as a constructor argument + Make treeDataTriSurface a typedef of treeDataPrimitivePatch Conflicts: src/OpenFOAM/algorithms/indexedOctree/indexedOctree.C src/meshTools/AMIInterpolation/AMIInterpolation/AMIInterpolation.C src/meshTools/indexedOctree/treeDataTriSurface.C
This commit is contained in:
@ -576,6 +576,7 @@ Foam::indexedOctree<Type>::getSide
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// Find nearest point starting from nodeI
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template<class Type>
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template<class FindNearestOp>
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void Foam::indexedOctree<Type>::findNearest
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(
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const label nodeI,
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@ -583,7 +584,9 @@ void Foam::indexedOctree<Type>::findNearest
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scalar& nearestDistSqr,
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label& nearestShapeI,
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point& nearestPoint
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point& nearestPoint,
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const FindNearestOp& fnOp
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) const
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{
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const node& nod = nodes_[nodeI];
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@ -614,7 +617,9 @@ void Foam::indexedOctree<Type>::findNearest
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nearestDistSqr,
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nearestShapeI,
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nearestPoint
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nearestPoint,
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fnOp
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);
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}
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}
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@ -631,7 +636,7 @@ void Foam::indexedOctree<Type>::findNearest
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)
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)
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{
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shapes_.findNearest
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fnOp
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(
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contents_[getContent(index)],
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sample,
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@ -648,6 +653,7 @@ void Foam::indexedOctree<Type>::findNearest
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// Find nearest point to line.
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template<class Type>
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template<class FindNearestOp>
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void Foam::indexedOctree<Type>::findNearest
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(
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const label nodeI,
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@ -656,7 +662,9 @@ void Foam::indexedOctree<Type>::findNearest
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treeBoundBox& tightest,
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label& nearestShapeI,
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point& linePoint,
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point& nearestPoint
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point& nearestPoint,
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const FindNearestOp& fnOp
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) const
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{
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const node& nod = nodes_[nodeI];
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@ -687,7 +695,9 @@ void Foam::indexedOctree<Type>::findNearest
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tightest,
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nearestShapeI,
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linePoint,
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nearestPoint
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nearestPoint,
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fnOp
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);
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}
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}
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@ -697,7 +707,7 @@ void Foam::indexedOctree<Type>::findNearest
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if (subBb.overlaps(tightest))
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{
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shapes_.findNearest
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fnOp
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(
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contents_[getContent(index)],
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ln,
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@ -1620,6 +1630,7 @@ Foam::word Foam::indexedOctree<Type>::faceString
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// hitInfo.point = coordinate of intersection of ray with bounding box
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// hitBits = posbits of point on bounding box
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template<class Type>
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template<class FindIntersectOp>
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void Foam::indexedOctree<Type>::traverseNode
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(
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const bool findAny,
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@ -1632,7 +1643,9 @@ void Foam::indexedOctree<Type>::traverseNode
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const direction octant,
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pointIndexHit& hitInfo,
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direction& hitBits
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direction& hitBits,
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const FindIntersectOp& fiOp
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) const
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{
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if (debug)
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@ -1667,7 +1680,7 @@ void Foam::indexedOctree<Type>::traverseNode
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label shapeI = indices[elemI];
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point pt;
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bool hit = shapes_.intersects(shapeI, start, end, pt);
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bool hit = fiOp(shapeI, start, end, pt);
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// Note that intersection of shape might actually be
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// in a neighbouring box. For findAny this is not important.
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@ -1695,13 +1708,7 @@ void Foam::indexedOctree<Type>::traverseNode
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label shapeI = indices[elemI];
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point pt;
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bool hit = shapes_.intersects
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(
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shapeI,
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start,
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nearestPoint,
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pt
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);
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bool hit = fiOp(shapeI, start, nearestPoint, pt);
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// Note that intersection of shape might actually be
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// in a neighbouring box. Since we need to maintain strict
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@ -1774,7 +1781,9 @@ void Foam::indexedOctree<Type>::traverseNode
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octant,
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hitInfo,
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hitBits
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hitBits,
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fiOp
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);
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}
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}
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@ -1782,6 +1791,7 @@ void Foam::indexedOctree<Type>::traverseNode
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// Find first intersection
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template<class Type>
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template<class FindIntersectOp>
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Foam::pointIndexHit Foam::indexedOctree<Type>::findLine
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(
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const bool findAny,
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@ -1789,6 +1799,7 @@ Foam::pointIndexHit Foam::indexedOctree<Type>::findLine
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const point& treeEnd,
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const label startNodeI,
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const direction startOctant,
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const FindIntersectOp& fiOp,
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const bool verbose
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) const
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{
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@ -1864,7 +1875,9 @@ Foam::pointIndexHit Foam::indexedOctree<Type>::findLine
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octant,
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hitInfo,
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hitFaceID
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hitFaceID,
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fiOp
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);
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// Did we hit a triangle?
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@ -1948,7 +1961,8 @@ Foam::pointIndexHit Foam::indexedOctree<Type>::findLine
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treeEnd,
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startNodeI,
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startOctant,
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true //verbose
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fiOp,
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true //verbose,
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);
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}
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if (debug)
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@ -2007,11 +2021,13 @@ Foam::pointIndexHit Foam::indexedOctree<Type>::findLine
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// Find first intersection
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template<class Type>
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template<class FindIntersectOp>
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Foam::pointIndexHit Foam::indexedOctree<Type>::findLine
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(
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const bool findAny,
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const point& start,
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const point& end
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const point& end,
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const FindIntersectOp& fiOp
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) const
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{
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pointIndexHit hitInfo;
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@ -2069,7 +2085,8 @@ Foam::pointIndexHit Foam::indexedOctree<Type>::findLine
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trackStart,
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trackEnd,
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parentNodeI,
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octant
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octant,
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fiOp
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);
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}
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@ -2656,6 +2673,25 @@ Foam::pointIndexHit Foam::indexedOctree<Type>::findNearest
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const point& sample,
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const scalar startDistSqr
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) const
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{
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return findNearest
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(
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sample,
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startDistSqr,
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typename Type::findNearestOp(*this)
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);
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}
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template <class Type>
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template <class FindNearestOp>
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Foam::pointIndexHit Foam::indexedOctree<Type>::findNearest
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(
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const point& sample,
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const scalar startDistSqr,
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const FindNearestOp& fnOp
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) const
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{
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scalar nearestDistSqr = startDistSqr;
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label nearestShapeI = -1;
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@ -2670,7 +2706,9 @@ Foam::pointIndexHit Foam::indexedOctree<Type>::findNearest
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nearestDistSqr,
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nearestShapeI,
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nearestPoint
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nearestPoint,
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fnOp
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);
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}
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@ -2685,6 +2723,27 @@ Foam::pointIndexHit Foam::indexedOctree<Type>::findNearest
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treeBoundBox& tightest,
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point& linePoint
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) const
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{
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return findNearest
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(
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ln,
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tightest,
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linePoint,
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typename Type::findNearestOp(*this)
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);
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}
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template <class Type>
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template <class FindNearestOp>
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Foam::pointIndexHit Foam::indexedOctree<Type>::findNearest
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(
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const linePointRef& ln,
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treeBoundBox& tightest,
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point& linePoint,
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const FindNearestOp& fnOp
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) const
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{
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label nearestShapeI = -1;
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point nearestPoint = vector::zero;
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@ -2699,7 +2758,9 @@ Foam::pointIndexHit Foam::indexedOctree<Type>::findNearest
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tightest,
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nearestShapeI,
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linePoint,
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nearestPoint
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nearestPoint,
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fnOp
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);
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}
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@ -2715,7 +2776,13 @@ Foam::pointIndexHit Foam::indexedOctree<Type>::findLine
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const point& end
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) const
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{
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return findLine(false, start, end);
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return findLine
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(
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false,
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start,
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end,
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typename Type::findIntersectOp(*this)
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);
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}
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@ -2727,7 +2794,41 @@ Foam::pointIndexHit Foam::indexedOctree<Type>::findLineAny
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const point& end
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) const
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{
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return findLine(true, start, end);
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return findLine
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(
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true,
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start,
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end,
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typename Type::findIntersectOp(*this)
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);
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}
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// Find nearest intersection
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template <class Type>
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template <class FindIntersectOp>
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Foam::pointIndexHit Foam::indexedOctree<Type>::findLine
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(
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const point& start,
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const point& end,
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const FindIntersectOp& fiOp
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) const
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{
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return findLine(false, start, end, fiOp);
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}
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// Find nearest intersection
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template <class Type>
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template <class FindIntersectOp>
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Foam::pointIndexHit Foam::indexedOctree<Type>::findLineAny
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(
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const point& start,
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const point& end,
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const FindIntersectOp& fiOp
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) const
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{
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return findLine(true, start, end, fiOp);
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}
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@ -212,6 +212,7 @@ private:
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// Query
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//- Find nearest point to line.
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template <class FindNearestOp>
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void findNearest
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(
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const label nodeI,
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@ -220,7 +221,9 @@ private:
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treeBoundBox& tightest,
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label& nearestShapeI,
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point& linePoint,
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point& nearestPoint
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point& nearestPoint,
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const FindNearestOp& fnOp
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) const;
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//- Return bbox of octant
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@ -294,6 +297,7 @@ private:
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// intersection point.
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// findAny=true : return any intersection
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// findAny=false: return nearest (to start) intersection
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template <class FindIntersectOp>
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void traverseNode
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(
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const bool findAny,
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@ -306,10 +310,13 @@ private:
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const direction octantI,
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pointIndexHit& hitInfo,
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direction& faceID
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direction& faceID,
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const FindIntersectOp& fiOp
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) const;
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//- Find any or nearest intersection
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template <class FindIntersectOp>
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pointIndexHit findLine
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(
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const bool findAny,
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@ -317,6 +324,7 @@ private:
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const point& treeEnd,
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const label startNodeI,
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const direction startOctantI,
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const FindIntersectOp& fiOp,
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const bool verbose = false
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) const;
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@ -328,11 +336,13 @@ private:
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// ) const;
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//- Find any or nearest intersection of line between start and end.
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template <class FindIntersectOp>
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pointIndexHit findLine
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(
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const bool findAny,
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const point& start,
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const point& end
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const point& end,
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const FindIntersectOp& fiOp
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) const;
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//- Find all elements intersecting box.
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@ -528,15 +538,24 @@ public:
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// Queries
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pointIndexHit findNearest
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(
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const point& sample,
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const scalar nearestDistSqr
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) const;
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//- Calculate nearest point on nearest shape.
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// Returns
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// - bool : any point found nearer than nearestDistSqr
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// - label: index in shapes
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// - point: actual nearest point found
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template <class FindNearestOp>
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pointIndexHit findNearest
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(
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const point& sample,
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const scalar nearestDistSqr
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const scalar nearestDistSqr,
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const FindNearestOp& fnOp
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) const;
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// bool findAnyOverlap
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@ -553,6 +572,7 @@ public:
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// ) const;
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//- Low level: calculate nearest starting from subnode.
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template <class FindNearestOp>
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void findNearest
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(
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const label nodeI,
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@ -560,7 +580,9 @@ public:
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scalar& nearestDistSqr,
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label& nearestShapeI,
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point& nearestPoint
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point& nearestPoint,
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const FindNearestOp& fnOp
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) const;
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//- Find nearest to line.
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@ -577,6 +599,16 @@ public:
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point& linePoint
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) const;
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template <class FindNearestOp>
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pointIndexHit findNearest
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(
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const linePointRef& ln,
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treeBoundBox& tightest,
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point& linePoint,
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const FindNearestOp& fnOp
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) const;
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//- Find nearest intersection of line between start and end.
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pointIndexHit findLine
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(
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@ -591,6 +623,24 @@ public:
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const point& end
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) const;
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//- Find nearest intersection of line between start and end.
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template <class FindIntersectOp>
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pointIndexHit findLine
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(
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const point& start,
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const point& end,
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const FindIntersectOp& fiOp
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) const;
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//- Find any intersection of line between start and end.
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template <class FindIntersectOp>
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pointIndexHit findLineAny
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(
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const point& start,
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const point& end,
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const FindIntersectOp& fiOp
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) const;
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//- Find (in no particular order) indices of all shapes inside or
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// overlapping bounding box (i.e. all shapes not outside box)
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labelList findBox(const treeBoundBox& bb) const;
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@ -2,7 +2,7 @@
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
|
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\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
|
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@ -133,6 +133,24 @@ Foam::treeDataCell::treeDataCell
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}
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|
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Foam::treeDataCell::findNearestOp::findNearestOp
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(
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const indexedOctree<treeDataCell>& tree
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)
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:
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tree_(tree)
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{}
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|
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Foam::treeDataCell::findIntersectOp::findIntersectOp
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(
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const indexedOctree<treeDataCell>& tree
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)
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:
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tree_(tree)
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{}
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
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Foam::pointField Foam::treeDataCell::shapePoints() const
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@ -175,7 +193,7 @@ bool Foam::treeDataCell::contains
|
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}
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|
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|
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void Foam::treeDataCell::findNearest
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void Foam::treeDataCell::findNearestOp::operator()
|
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(
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const labelUList& indices,
|
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const point& sample,
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@ -185,23 +203,51 @@ void Foam::treeDataCell::findNearest
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point& nearestPoint
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) const
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{
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const treeDataCell& shape = tree_.shapes();
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forAll(indices, i)
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{
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label index = indices[i];
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label cellI = cellLabels_[index];
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scalar distSqr = magSqr(sample - mesh_.cellCentres()[cellI]);
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label cellI = shape.cellLabels()[index];
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scalar distSqr = magSqr(sample - shape.mesh().cellCentres()[cellI]);
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if (distSqr < nearestDistSqr)
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{
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nearestDistSqr = distSqr;
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minIndex = index;
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nearestPoint = mesh_.cellCentres()[cellI];
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nearestPoint = shape.mesh().cellCentres()[cellI];
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}
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}
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}
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|
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|
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bool Foam::treeDataCell::intersects
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void Foam::treeDataCell::findNearestOp::operator()
|
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(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
|
||||
treeBoundBox& tightest,
|
||||
label& minIndex,
|
||||
point& linePoint,
|
||||
point& nearestPoint
|
||||
) const
|
||||
{
|
||||
notImplemented
|
||||
(
|
||||
"treeDataCell::findNearestOp::operator()"
|
||||
"("
|
||||
" const labelUList&,"
|
||||
" const linePointRef&,"
|
||||
" treeBoundBox&,"
|
||||
" label&,"
|
||||
" point&,"
|
||||
" point&"
|
||||
") const"
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
bool Foam::treeDataCell::findIntersectOp::operator()
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
@ -209,10 +255,12 @@ bool Foam::treeDataCell::intersects
|
||||
point& intersectionPoint
|
||||
) const
|
||||
{
|
||||
const treeDataCell& shape = tree_.shapes();
|
||||
|
||||
// Do quick rejection test
|
||||
if (cacheBb_)
|
||||
if (shape.cacheBb_)
|
||||
{
|
||||
const treeBoundBox& cellBb = bbs_[index];
|
||||
const treeBoundBox& cellBb = shape.bbs_[index];
|
||||
|
||||
if ((cellBb.posBits(start) & cellBb.posBits(end)) != 0)
|
||||
{
|
||||
@ -222,7 +270,7 @@ bool Foam::treeDataCell::intersects
|
||||
}
|
||||
else
|
||||
{
|
||||
const treeBoundBox cellBb = calcCellBb(cellLabels_[index]);
|
||||
const treeBoundBox cellBb = shape.calcCellBb(shape.cellLabels_[index]);
|
||||
|
||||
if ((cellBb.posBits(start) & cellBb.posBits(end)) != 0)
|
||||
{
|
||||
@ -238,7 +286,7 @@ bool Foam::treeDataCell::intersects
|
||||
// Disable picking up intersections behind us.
|
||||
scalar oldTol = intersection::setPlanarTol(0.0);
|
||||
|
||||
const cell& cFaces = mesh_.cells()[cellLabels_[index]];
|
||||
const cell& cFaces = shape.mesh_.cells()[shape.cellLabels_[index]];
|
||||
|
||||
const vector dir(end - start);
|
||||
scalar minDistSqr = magSqr(dir);
|
||||
@ -246,13 +294,13 @@ bool Foam::treeDataCell::intersects
|
||||
|
||||
forAll(cFaces, i)
|
||||
{
|
||||
const face& f = mesh_.faces()[cFaces[i]];
|
||||
const face& f = shape.mesh_.faces()[cFaces[i]];
|
||||
|
||||
pointHit inter = f.ray
|
||||
(
|
||||
start,
|
||||
dir,
|
||||
mesh_.points(),
|
||||
shape.mesh_.points(),
|
||||
intersection::HALF_RAY
|
||||
);
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -80,6 +80,56 @@ class treeDataCell
|
||||
|
||||
public:
|
||||
|
||||
|
||||
class findNearestOp
|
||||
{
|
||||
const indexedOctree<treeDataCell>& tree_;
|
||||
|
||||
public:
|
||||
|
||||
findNearestOp(const indexedOctree<treeDataCell>& tree);
|
||||
|
||||
void operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const point& sample,
|
||||
|
||||
scalar& nearestDistSqr,
|
||||
label& minIndex,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
|
||||
void operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
|
||||
treeBoundBox& tightest,
|
||||
label& minIndex,
|
||||
point& linePoint,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
};
|
||||
|
||||
|
||||
class findIntersectOp
|
||||
{
|
||||
const indexedOctree<treeDataCell>& tree_;
|
||||
|
||||
public:
|
||||
|
||||
findIntersectOp(const indexedOctree<treeDataCell>& tree);
|
||||
|
||||
bool operator()
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& intersectionPoint
|
||||
) const;
|
||||
};
|
||||
|
||||
|
||||
// Declare name of the class and its debug switch
|
||||
ClassName("treeDataCell");
|
||||
|
||||
@ -173,49 +223,6 @@ public:
|
||||
const label index,
|
||||
const point& sample
|
||||
) const;
|
||||
|
||||
//- Calculates nearest (to sample) point in shape.
|
||||
// Returns actual point and distance (squared)
|
||||
void findNearest
|
||||
(
|
||||
const labelUList& indices,
|
||||
const point& sample,
|
||||
|
||||
scalar& nearestDistSqr,
|
||||
label& nearestIndex,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
|
||||
//- Calculates nearest (to line) point in shape.
|
||||
// Returns point and distance (squared)
|
||||
void findNearest
|
||||
(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
|
||||
treeBoundBox& tightest,
|
||||
label& minIndex,
|
||||
point& linePoint,
|
||||
point& nearestPoint
|
||||
) const
|
||||
{
|
||||
notImplemented
|
||||
(
|
||||
"treeDataCell::findNearest"
|
||||
"(const labelUList&, const linePointRef&, ..)"
|
||||
);
|
||||
}
|
||||
|
||||
//- Calculate intersection of shape with ray. Sets result
|
||||
// accordingly
|
||||
bool intersects
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& result
|
||||
) const;
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -924,6 +924,11 @@ Foam::labelList Foam::boundaryMesh::getNearest
|
||||
bbMax.y() += 2*tol;
|
||||
bbMax.z() += 2*tol;
|
||||
|
||||
const scalar planarTol =
|
||||
indexedOctree<treeDataPrimitivePatch<uindirectPrimitivePatch> >::
|
||||
perturbTol();
|
||||
|
||||
|
||||
// Create the octrees
|
||||
indexedOctree
|
||||
<
|
||||
@ -933,7 +938,8 @@ Foam::labelList Foam::boundaryMesh::getNearest
|
||||
treeDataPrimitivePatch<uindirectPrimitivePatch>
|
||||
(
|
||||
false, // cacheBb
|
||||
leftPatch
|
||||
leftPatch,
|
||||
planarTol
|
||||
),
|
||||
overallBb,
|
||||
10, // maxLevel
|
||||
@ -948,7 +954,8 @@ Foam::labelList Foam::boundaryMesh::getNearest
|
||||
treeDataPrimitivePatch<uindirectPrimitivePatch>
|
||||
(
|
||||
false, // cacheBb
|
||||
rightPatch
|
||||
rightPatch,
|
||||
planarTol
|
||||
),
|
||||
overallBb,
|
||||
10, // maxLevel
|
||||
|
||||
@ -241,7 +241,7 @@ surfaceInterpolationScheme<Type>::interpolate
|
||||
|
||||
|
||||
//- Return the face-interpolate of the given cell field
|
||||
// with the given weigting factors
|
||||
// with the given weighting factors
|
||||
template<class Type>
|
||||
tmp<GeometricField<Type, fvsPatchField, surfaceMesh> >
|
||||
surfaceInterpolationScheme<Type>::interpolate
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -34,6 +34,7 @@ License
|
||||
#include "ListOps.H"
|
||||
#include "meshTools.H"
|
||||
#include "cpuTime.H"
|
||||
#include "triSurface.H"
|
||||
#include "globalMeshData.H"
|
||||
|
||||
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -107,9 +107,7 @@ namespace Foam
|
||||
class triSurfaceSearch;
|
||||
class meshSearch;
|
||||
class polyMesh;
|
||||
class polyMesh;
|
||||
class primitiveMesh;
|
||||
class triSurface;
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class cellClassification Declaration
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -96,6 +96,24 @@ Foam::treeDataEdge::treeDataEdge
|
||||
}
|
||||
|
||||
|
||||
Foam::treeDataEdge::findNearestOp::findNearestOp
|
||||
(
|
||||
const indexedOctree<treeDataEdge>& tree
|
||||
)
|
||||
:
|
||||
tree_(tree)
|
||||
{}
|
||||
|
||||
|
||||
Foam::treeDataEdge::findIntersectOp::findIntersectOp
|
||||
(
|
||||
const indexedOctree<treeDataEdge>& tree
|
||||
)
|
||||
:
|
||||
tree_(tree)
|
||||
{}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
Foam::pointField Foam::treeDataEdge::shapePoints() const
|
||||
@ -165,9 +183,7 @@ bool Foam::treeDataEdge::overlaps
|
||||
}
|
||||
|
||||
|
||||
// Calculate nearest point to sample. Updates (if any) nearestDistSqr, minIndex,
|
||||
// nearestPoint.
|
||||
void Foam::treeDataEdge::findNearest
|
||||
void Foam::treeDataEdge::findNearestOp::operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const point& sample,
|
||||
@ -177,13 +193,15 @@ void Foam::treeDataEdge::findNearest
|
||||
point& nearestPoint
|
||||
) const
|
||||
{
|
||||
const treeDataEdge& shape = tree_.shapes();
|
||||
|
||||
forAll(indices, i)
|
||||
{
|
||||
const label index = indices[i];
|
||||
|
||||
const edge& e = edges_[edgeLabels_[index]];
|
||||
const edge& e = shape.edges()[shape.edgeLabels()[index]];
|
||||
|
||||
pointHit nearHit = e.line(points_).nearestDist(sample);
|
||||
pointHit nearHit = e.line(shape.points()).nearestDist(sample);
|
||||
|
||||
scalar distSqr = sqr(nearHit.distance());
|
||||
|
||||
@ -197,9 +215,7 @@ void Foam::treeDataEdge::findNearest
|
||||
}
|
||||
|
||||
|
||||
//- Calculates nearest (to line) point in shape.
|
||||
// Returns point and distance (squared)
|
||||
void Foam::treeDataEdge::findNearest
|
||||
void Foam::treeDataEdge::findNearestOp::operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
@ -210,6 +226,8 @@ void Foam::treeDataEdge::findNearest
|
||||
point& nearestPoint
|
||||
) const
|
||||
{
|
||||
const treeDataEdge& shape = tree_.shapes();
|
||||
|
||||
// Best so far
|
||||
scalar nearestDistSqr = magSqr(linePoint - nearestPoint);
|
||||
|
||||
@ -217,13 +235,13 @@ void Foam::treeDataEdge::findNearest
|
||||
{
|
||||
const label index = indices[i];
|
||||
|
||||
const edge& e = edges_[edgeLabels_[index]];
|
||||
const edge& e = shape.edges()[shape.edgeLabels()[index]];
|
||||
|
||||
// Note: could do bb test ? Worthwhile?
|
||||
|
||||
// Nearest point on line
|
||||
point ePoint, lnPt;
|
||||
scalar dist = e.line(points_).nearestDist(ln, ePoint, lnPt);
|
||||
scalar dist = e.line(shape.points()).nearestDist(ln, ePoint, lnPt);
|
||||
scalar distSqr = sqr(dist);
|
||||
|
||||
if (distSqr < nearestDistSqr)
|
||||
@ -252,4 +270,21 @@ void Foam::treeDataEdge::findNearest
|
||||
}
|
||||
|
||||
|
||||
bool Foam::treeDataEdge::findIntersectOp::operator()
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& result
|
||||
) const
|
||||
{
|
||||
notImplemented
|
||||
(
|
||||
"treeDataEdge::intersects(const label, const point&,"
|
||||
"const point&, point&)"
|
||||
);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -86,6 +86,58 @@ class treeDataEdge
|
||||
|
||||
public:
|
||||
|
||||
|
||||
class findNearestOp
|
||||
{
|
||||
const indexedOctree<treeDataEdge>& tree_;
|
||||
|
||||
public:
|
||||
|
||||
findNearestOp(const indexedOctree<treeDataEdge>& tree);
|
||||
|
||||
void operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const point& sample,
|
||||
|
||||
scalar& nearestDistSqr,
|
||||
label& minIndex,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
|
||||
void operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
|
||||
treeBoundBox& tightest,
|
||||
label& minIndex,
|
||||
point& linePoint,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
};
|
||||
|
||||
|
||||
class findIntersectOp
|
||||
{
|
||||
const indexedOctree<treeDataEdge>& tree_;
|
||||
|
||||
public:
|
||||
|
||||
findIntersectOp(const indexedOctree<treeDataEdge>& tree);
|
||||
|
||||
//- Calculate intersection of triangle with ray. Sets result
|
||||
// accordingly
|
||||
bool operator()
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& intersectionPoint
|
||||
) const;
|
||||
};
|
||||
|
||||
|
||||
// Declare name of the class and its debug switch
|
||||
ClassName("treeDataEdge");
|
||||
|
||||
@ -116,6 +168,16 @@ public:
|
||||
|
||||
// Access
|
||||
|
||||
const edgeList& edges() const
|
||||
{
|
||||
return edges_;
|
||||
}
|
||||
|
||||
const pointField& points() const
|
||||
{
|
||||
return points_;
|
||||
}
|
||||
|
||||
const labelList& edgeLabels() const
|
||||
{
|
||||
return edgeLabels_;
|
||||
@ -155,50 +217,6 @@ public:
|
||||
const point& centre,
|
||||
const scalar radiusSqr
|
||||
) const;
|
||||
|
||||
//- Calculates nearest (to sample) point in shape.
|
||||
// Returns actual point and distance (squared)
|
||||
void findNearest
|
||||
(
|
||||
const labelUList& indices,
|
||||
const point& sample,
|
||||
|
||||
scalar& nearestDistSqr,
|
||||
label& nearestIndex,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
|
||||
//- Calculates nearest (to line) point in shape.
|
||||
// Returns point and distance (squared)
|
||||
void findNearest
|
||||
(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
|
||||
treeBoundBox& tightest,
|
||||
label& minIndex,
|
||||
point& linePoint,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
|
||||
//- Calculate intersection of shape with ray. Sets result
|
||||
// accordingly
|
||||
bool intersects
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& result
|
||||
) const
|
||||
{
|
||||
notImplemented
|
||||
(
|
||||
"treeDataEdge::intersects(const label, const point&,"
|
||||
"const point&, point&)"
|
||||
);
|
||||
return false;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -145,6 +145,24 @@ Foam::treeDataFace::treeDataFace
|
||||
}
|
||||
|
||||
|
||||
Foam::treeDataFace::findNearestOp::findNearestOp
|
||||
(
|
||||
const indexedOctree<treeDataFace>& tree
|
||||
)
|
||||
:
|
||||
tree_(tree)
|
||||
{}
|
||||
|
||||
|
||||
Foam::treeDataFace::findIntersectOp::findIntersectOp
|
||||
(
|
||||
const indexedOctree<treeDataFace>& tree
|
||||
)
|
||||
:
|
||||
tree_(tree)
|
||||
{}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
Foam::pointField Foam::treeDataFace::shapePoints() const
|
||||
@ -477,9 +495,7 @@ bool Foam::treeDataFace::overlaps
|
||||
}
|
||||
|
||||
|
||||
// Calculate nearest point to sample. Updates (if any) nearestDistSqr, minIndex,
|
||||
// nearestPoint.
|
||||
void Foam::treeDataFace::findNearest
|
||||
void Foam::treeDataFace::findNearestOp::operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const point& sample,
|
||||
@ -489,13 +505,15 @@ void Foam::treeDataFace::findNearest
|
||||
point& nearestPoint
|
||||
) const
|
||||
{
|
||||
const treeDataFace& shape = tree_.shapes();
|
||||
|
||||
forAll(indices, i)
|
||||
{
|
||||
const label index = indices[i];
|
||||
|
||||
const face& f = mesh_.faces()[faceLabels_[index]];
|
||||
const face& f = shape.mesh().faces()[shape.faceLabels()[index]];
|
||||
|
||||
pointHit nearHit = f.nearestPoint(sample, mesh_.points());
|
||||
pointHit nearHit = f.nearestPoint(sample, shape.mesh().points());
|
||||
scalar distSqr = sqr(nearHit.distance());
|
||||
|
||||
if (distSqr < nearestDistSqr)
|
||||
@ -508,7 +526,33 @@ void Foam::treeDataFace::findNearest
|
||||
}
|
||||
|
||||
|
||||
bool Foam::treeDataFace::intersects
|
||||
void Foam::treeDataFace::findNearestOp::operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
|
||||
treeBoundBox& tightest,
|
||||
label& minIndex,
|
||||
point& linePoint,
|
||||
point& nearestPoint
|
||||
) const
|
||||
{
|
||||
notImplemented
|
||||
(
|
||||
"treeDataFace::findNearestOp::operator()"
|
||||
"("
|
||||
" const labelUList&,"
|
||||
" const linePointRef&,"
|
||||
" treeBoundBox&,"
|
||||
" label&,"
|
||||
" point&,"
|
||||
" point&"
|
||||
") const"
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
bool Foam::treeDataFace::findIntersectOp::operator()
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
@ -516,10 +560,12 @@ bool Foam::treeDataFace::intersects
|
||||
point& intersectionPoint
|
||||
) const
|
||||
{
|
||||
const treeDataFace& shape = tree_.shapes();
|
||||
|
||||
// Do quick rejection test
|
||||
if (cacheBb_)
|
||||
if (shape.cacheBb_)
|
||||
{
|
||||
const treeBoundBox& faceBb = bbs_[index];
|
||||
const treeBoundBox& faceBb = shape.bbs_[index];
|
||||
|
||||
if ((faceBb.posBits(start) & faceBb.posBits(end)) != 0)
|
||||
{
|
||||
@ -528,16 +574,16 @@ bool Foam::treeDataFace::intersects
|
||||
}
|
||||
}
|
||||
|
||||
const label faceI = faceLabels_[index];
|
||||
const label faceI = shape.faceLabels_[index];
|
||||
|
||||
const vector dir(end - start);
|
||||
|
||||
pointHit inter = mesh_.faces()[faceI].intersection
|
||||
pointHit inter = shape.mesh_.faces()[faceI].intersection
|
||||
(
|
||||
start,
|
||||
dir,
|
||||
mesh_.faceCentres()[faceI],
|
||||
mesh_.points(),
|
||||
shape.mesh_.faceCentres()[faceI],
|
||||
shape.mesh_.points(),
|
||||
intersection::HALF_RAY
|
||||
);
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -39,6 +39,7 @@ SourceFiles
|
||||
#include "indexedOctree.H"
|
||||
#include "treeBoundBoxList.H"
|
||||
#include "PackedBoolList.H"
|
||||
#include "primitiveMesh.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
@ -46,7 +47,7 @@ namespace Foam
|
||||
{
|
||||
|
||||
// Forward declaration of classes
|
||||
class primitiveMesh;
|
||||
//class primitiveMesh;
|
||||
//template<class Type> class indexedOctree;
|
||||
class polyPatch;
|
||||
|
||||
@ -90,6 +91,58 @@ class treeDataFace
|
||||
|
||||
public:
|
||||
|
||||
|
||||
class findNearestOp
|
||||
{
|
||||
const indexedOctree<treeDataFace>& tree_;
|
||||
|
||||
public:
|
||||
|
||||
findNearestOp(const indexedOctree<treeDataFace>& tree);
|
||||
|
||||
void operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const point& sample,
|
||||
|
||||
scalar& nearestDistSqr,
|
||||
label& minIndex,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
|
||||
void operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
|
||||
treeBoundBox& tightest,
|
||||
label& minIndex,
|
||||
point& linePoint,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
};
|
||||
|
||||
|
||||
class findIntersectOp
|
||||
{
|
||||
const indexedOctree<treeDataFace>& tree_;
|
||||
|
||||
public:
|
||||
|
||||
findIntersectOp(const indexedOctree<treeDataFace>& tree);
|
||||
|
||||
//- Calculate intersection of triangle with ray. Sets result
|
||||
// accordingly
|
||||
bool operator()
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& intersectionPoint
|
||||
) const;
|
||||
};
|
||||
|
||||
|
||||
// Declare name of the class and its debug switch
|
||||
ClassName("treeDataFace");
|
||||
|
||||
@ -159,49 +212,6 @@ public:
|
||||
const label index,
|
||||
const treeBoundBox& sampleBb
|
||||
) const;
|
||||
|
||||
//- Calculates nearest (to sample) point in shape.
|
||||
// Returns actual point and distance (squared)
|
||||
void findNearest
|
||||
(
|
||||
const labelUList& indices,
|
||||
const point& sample,
|
||||
|
||||
scalar& nearestDistSqr,
|
||||
label& nearestIndex,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
|
||||
//- Calculates nearest (to line) point in shape.
|
||||
// Returns point and distance (squared)
|
||||
void findNearest
|
||||
(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
|
||||
treeBoundBox& tightest,
|
||||
label& minIndex,
|
||||
point& linePoint,
|
||||
point& nearestPoint
|
||||
) const
|
||||
{
|
||||
notImplemented
|
||||
(
|
||||
"treeDataFace::findNearest"
|
||||
"(const labelUList&, const linePointRef&, ..)"
|
||||
);
|
||||
}
|
||||
|
||||
//- Calculate intersection of shape with ray. Sets result
|
||||
// accordingly
|
||||
bool intersects
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& result
|
||||
) const;
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
@ -57,6 +57,24 @@ Foam::treeDataPoint::treeDataPoint
|
||||
{}
|
||||
|
||||
|
||||
Foam::treeDataPoint::findNearestOp::findNearestOp
|
||||
(
|
||||
const indexedOctree<treeDataPoint>& tree
|
||||
)
|
||||
:
|
||||
tree_(tree)
|
||||
{}
|
||||
|
||||
|
||||
Foam::treeDataPoint::findIntersectOp::findIntersectOp
|
||||
(
|
||||
const indexedOctree<treeDataPoint>& tree
|
||||
)
|
||||
:
|
||||
tree_(tree)
|
||||
{}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
Foam::pointField Foam::treeDataPoint::shapePoints() const
|
||||
@ -115,9 +133,7 @@ bool Foam::treeDataPoint::overlaps
|
||||
}
|
||||
|
||||
|
||||
// Calculate nearest point to sample. Updates (if any) nearestDistSqr, minIndex,
|
||||
// nearestPoint.
|
||||
void Foam::treeDataPoint::findNearest
|
||||
void Foam::treeDataPoint::findNearestOp::operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const point& sample,
|
||||
@ -127,12 +143,19 @@ void Foam::treeDataPoint::findNearest
|
||||
point& nearestPoint
|
||||
) const
|
||||
{
|
||||
const treeDataPoint& shape = tree_.shapes();
|
||||
|
||||
forAll(indices, i)
|
||||
{
|
||||
const label index = indices[i];
|
||||
label pointI = (useSubset_ ? pointLabels_[index] : index);
|
||||
label pointI =
|
||||
(
|
||||
shape.useSubset()
|
||||
? shape.pointLabels()[index]
|
||||
: index
|
||||
);
|
||||
|
||||
const point& pt = points_[pointI];
|
||||
const point& pt = shape.points()[pointI];
|
||||
|
||||
scalar distSqr = magSqr(pt - sample);
|
||||
|
||||
@ -146,9 +169,7 @@ void Foam::treeDataPoint::findNearest
|
||||
}
|
||||
|
||||
|
||||
//- Calculates nearest (to line) point in shape.
|
||||
// Returns point and distance (squared)
|
||||
void Foam::treeDataPoint::findNearest
|
||||
void Foam::treeDataPoint::findNearestOp::operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
@ -159,6 +180,8 @@ void Foam::treeDataPoint::findNearest
|
||||
point& nearestPoint
|
||||
) const
|
||||
{
|
||||
const treeDataPoint& shape = tree_.shapes();
|
||||
|
||||
// Best so far
|
||||
scalar nearestDistSqr = GREAT;
|
||||
if (minIndex >= 0)
|
||||
@ -169,9 +192,14 @@ void Foam::treeDataPoint::findNearest
|
||||
forAll(indices, i)
|
||||
{
|
||||
const label index = indices[i];
|
||||
label pointI = (useSubset_ ? pointLabels_[index] : index);
|
||||
label pointI =
|
||||
(
|
||||
shape.useSubset()
|
||||
? shape.pointLabels()[index]
|
||||
: index
|
||||
);
|
||||
|
||||
const point& shapePt = points_[pointI];
|
||||
const point& shapePt = shape.points()[pointI];
|
||||
|
||||
if (tightest.contains(shapePt))
|
||||
{
|
||||
@ -206,4 +234,21 @@ void Foam::treeDataPoint::findNearest
|
||||
}
|
||||
|
||||
|
||||
bool Foam::treeDataPoint::findIntersectOp::operator()
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& result
|
||||
) const
|
||||
{
|
||||
notImplemented
|
||||
(
|
||||
"treeDataPoint::intersects(const label, const point&,"
|
||||
"const point&, point&)"
|
||||
);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -69,6 +69,58 @@ class treeDataPoint
|
||||
|
||||
public:
|
||||
|
||||
|
||||
class findNearestOp
|
||||
{
|
||||
const indexedOctree<treeDataPoint>& tree_;
|
||||
|
||||
public:
|
||||
|
||||
findNearestOp(const indexedOctree<treeDataPoint>& tree);
|
||||
|
||||
void operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const point& sample,
|
||||
|
||||
scalar& nearestDistSqr,
|
||||
label& minIndex,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
|
||||
void operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
|
||||
treeBoundBox& tightest,
|
||||
label& minIndex,
|
||||
point& linePoint,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
};
|
||||
|
||||
|
||||
class findIntersectOp
|
||||
{
|
||||
const indexedOctree<treeDataPoint>& tree_;
|
||||
|
||||
public:
|
||||
|
||||
findIntersectOp(const indexedOctree<treeDataPoint>& tree);
|
||||
|
||||
//- Calculate intersection of triangle with ray. Sets result
|
||||
// accordingly
|
||||
bool operator()
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& intersectionPoint
|
||||
) const;
|
||||
};
|
||||
|
||||
|
||||
// Declare name of the class and its debug switch
|
||||
ClassName("treeDataPoint");
|
||||
|
||||
@ -106,6 +158,11 @@ public:
|
||||
return points_;
|
||||
}
|
||||
|
||||
bool useSubset() const
|
||||
{
|
||||
return useSubset_;
|
||||
}
|
||||
|
||||
//- Get representative point cloud for all shapes inside
|
||||
// (one point per shape)
|
||||
pointField shapePoints() const;
|
||||
@ -135,50 +192,6 @@ public:
|
||||
const point& centre,
|
||||
const scalar radiusSqr
|
||||
) const;
|
||||
|
||||
//- Calculates nearest (to sample) point in shape.
|
||||
// Returns actual point and distance (squared)
|
||||
void findNearest
|
||||
(
|
||||
const labelUList& indices,
|
||||
const point& sample,
|
||||
|
||||
scalar& nearestDistSqr,
|
||||
label& nearestIndex,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
|
||||
//- Calculates nearest (to line) point in shape.
|
||||
// Returns point and distance (squared)
|
||||
void findNearest
|
||||
(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
|
||||
treeBoundBox& tightest,
|
||||
label& minIndex,
|
||||
point& linePoint,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
|
||||
//- Calculate intersection of shape with ray. Sets result
|
||||
// accordingly
|
||||
bool intersects
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& result
|
||||
) const
|
||||
{
|
||||
notImplemented
|
||||
(
|
||||
"treeDataPoint::intersects(const label, const point&,"
|
||||
"const point&, point&)"
|
||||
);
|
||||
return false;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -26,12 +26,8 @@ License
|
||||
#include "treeDataPrimitivePatch.H"
|
||||
#include "indexedOctree.H"
|
||||
#include "triangleFuncs.H"
|
||||
|
||||
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
|
||||
|
||||
template<class PatchType>
|
||||
Foam::scalar Foam::treeDataPrimitivePatch<PatchType>::tolSqr = sqr(1e-6);
|
||||
|
||||
#include "triSurfaceTools.H"
|
||||
#include "triFace.H"
|
||||
|
||||
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
|
||||
|
||||
@ -70,6 +66,75 @@ void Foam::treeDataPrimitivePatch<PatchType>::update()
|
||||
}
|
||||
|
||||
|
||||
template<class PatchType>
|
||||
bool Foam::treeDataPrimitivePatch<PatchType>::findIntersection
|
||||
(
|
||||
const indexedOctree<treeDataPrimitivePatch<PatchType> >& tree,
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& intersectionPoint
|
||||
)
|
||||
{
|
||||
const treeDataPrimitivePatch<PatchType>& shape = tree.shapes();
|
||||
const PatchType& patch = shape.patch();
|
||||
|
||||
const pointField& points = patch.points();
|
||||
const typename PatchType::FaceType& f = patch[index];
|
||||
|
||||
// Do quick rejection test
|
||||
if (shape.cacheBb_)
|
||||
{
|
||||
const treeBoundBox& faceBb = shape.bbs_[index];
|
||||
|
||||
if ((faceBb.posBits(start) & faceBb.posBits(end)) != 0)
|
||||
{
|
||||
// start and end in same block outside of faceBb.
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const vector dir(end - start);
|
||||
pointHit inter;
|
||||
|
||||
if (f.size() == 3)
|
||||
{
|
||||
inter = triPointRef
|
||||
(
|
||||
points[f[0]],
|
||||
points[f[1]],
|
||||
points[f[2]]
|
||||
).intersection(start, dir, intersection::HALF_RAY, shape.planarTol_);
|
||||
}
|
||||
else
|
||||
{
|
||||
const pointField& faceCentres = patch.faceCentres();
|
||||
|
||||
inter = f.intersection
|
||||
(
|
||||
start,
|
||||
dir,
|
||||
faceCentres[index],
|
||||
points,
|
||||
intersection::HALF_RAY
|
||||
);
|
||||
}
|
||||
|
||||
if (inter.hit() && inter.distance() <= 1)
|
||||
{
|
||||
// Note: no extra test on whether intersection is in front of us
|
||||
// since using half_ray
|
||||
intersectionPoint = inter.hitPoint();
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
|
||||
|
||||
// Construct from components
|
||||
@ -77,16 +142,50 @@ template<class PatchType>
|
||||
Foam::treeDataPrimitivePatch<PatchType>::treeDataPrimitivePatch
|
||||
(
|
||||
const bool cacheBb,
|
||||
const PatchType& patch
|
||||
const PatchType& patch,
|
||||
const scalar planarTol
|
||||
)
|
||||
:
|
||||
patch_(patch),
|
||||
cacheBb_(cacheBb)
|
||||
cacheBb_(cacheBb),
|
||||
planarTol_(planarTol)
|
||||
{
|
||||
update();
|
||||
}
|
||||
|
||||
|
||||
template<class PatchType>
|
||||
Foam::treeDataPrimitivePatch<PatchType>::findNearestOp::findNearestOp
|
||||
(
|
||||
const indexedOctree<treeDataPrimitivePatch<PatchType> >& tree
|
||||
)
|
||||
:
|
||||
tree_(tree)
|
||||
{}
|
||||
|
||||
|
||||
template<class PatchType>
|
||||
Foam::treeDataPrimitivePatch<PatchType>::findIntersectOp::findIntersectOp
|
||||
(
|
||||
const indexedOctree<treeDataPrimitivePatch<PatchType> >& tree
|
||||
)
|
||||
:
|
||||
tree_(tree)
|
||||
{}
|
||||
|
||||
|
||||
template<class PatchType>
|
||||
Foam::treeDataPrimitivePatch<PatchType>::findAllIntersectOp::findAllIntersectOp
|
||||
(
|
||||
const indexedOctree<treeDataPrimitivePatch<PatchType> >& tree,
|
||||
DynamicList<label>& shapeMask
|
||||
)
|
||||
:
|
||||
tree_(tree),
|
||||
shapeMask_(shapeMask)
|
||||
{}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
template<class PatchType>
|
||||
@ -106,7 +205,7 @@ Foam::pointField Foam::treeDataPrimitivePatch<PatchType>::shapePoints() const
|
||||
//- Get type (inside,outside,mixed,unknown) of point w.r.t. surface.
|
||||
// Only makes sense for closed surfaces.
|
||||
template<class PatchType>
|
||||
Foam::label Foam::treeDataPrimitivePatch<PatchType>:: getVolumeType
|
||||
Foam::label Foam::treeDataPrimitivePatch<PatchType>::getVolumeType
|
||||
(
|
||||
const indexedOctree<treeDataPrimitivePatch<PatchType> >& oc,
|
||||
const point& sample
|
||||
@ -136,7 +235,6 @@ Foam::label Foam::treeDataPrimitivePatch<PatchType>:: getVolumeType
|
||||
<< abort(FatalError);
|
||||
}
|
||||
|
||||
|
||||
// Get actual intersection point on face
|
||||
label faceI = info.index();
|
||||
|
||||
@ -147,7 +245,7 @@ Foam::label Foam::treeDataPrimitivePatch<PatchType>:: getVolumeType
|
||||
}
|
||||
|
||||
const pointField& points = patch_.localPoints();
|
||||
const face& f = patch_.localFaces()[faceI];
|
||||
const typename PatchType::FaceType& f = patch_.localFaces()[faceI];
|
||||
|
||||
// Retest to classify where on face info is. Note: could be improved. We
|
||||
// already have point.
|
||||
@ -188,9 +286,10 @@ Foam::label Foam::treeDataPrimitivePatch<PatchType>:: getVolumeType
|
||||
|
||||
const scalar typDimSqr = mag(area) + VSMALL;
|
||||
|
||||
|
||||
forAll(f, fp)
|
||||
{
|
||||
if ((magSqr(points[f[fp]] - curPt)/typDimSqr) < tolSqr)
|
||||
if ((magSqr(points[f[fp]] - curPt)/typDimSqr) < planarTol_)
|
||||
{
|
||||
// Face intersection point equals face vertex fp
|
||||
|
||||
@ -207,7 +306,7 @@ Foam::label Foam::treeDataPrimitivePatch<PatchType>:: getVolumeType
|
||||
|
||||
const point fc(f.centre(points));
|
||||
|
||||
if ((magSqr(fc - curPt)/typDimSqr) < tolSqr)
|
||||
if ((magSqr(fc - curPt)/typDimSqr) < planarTol_)
|
||||
{
|
||||
// Face intersection point equals face centre. Normal at face centre
|
||||
// is already average of face normals
|
||||
@ -240,7 +339,7 @@ Foam::label Foam::treeDataPrimitivePatch<PatchType>:: getVolumeType
|
||||
|
||||
pointHit edgeHit = e.line(points).nearestDist(sample);
|
||||
|
||||
if ((magSqr(edgeHit.rawPoint() - curPt)/typDimSqr) < tolSqr)
|
||||
if ((magSqr(edgeHit.rawPoint() - curPt)/typDimSqr) < planarTol_)
|
||||
{
|
||||
// Face intersection point lies on edge e
|
||||
|
||||
@ -285,7 +384,7 @@ Foam::label Foam::treeDataPrimitivePatch<PatchType>:: getVolumeType
|
||||
fc
|
||||
).nearestDist(sample);
|
||||
|
||||
if ((magSqr(edgeHit.rawPoint() - curPt)/typDimSqr) < tolSqr)
|
||||
if ((magSqr(edgeHit.rawPoint() - curPt)/typDimSqr) < planarTol_)
|
||||
{
|
||||
// Face intersection point lies on edge between two face triangles
|
||||
|
||||
@ -368,7 +467,7 @@ bool Foam::treeDataPrimitivePatch<PatchType>::overlaps
|
||||
// 2. Check if one or more face points inside
|
||||
|
||||
const pointField& points = patch_.points();
|
||||
const face& f = patch_[index];
|
||||
const typename PatchType::FaceType& f = patch_[index];
|
||||
|
||||
if (cubeBb.containsAny(points, f))
|
||||
{
|
||||
@ -379,21 +478,35 @@ bool Foam::treeDataPrimitivePatch<PatchType>::overlaps
|
||||
// go through cube. Use triangle-bounding box intersection.
|
||||
const point fc = f.centre(points);
|
||||
|
||||
forAll(f, fp)
|
||||
if (f.size() == 3)
|
||||
{
|
||||
bool triIntersects = triangleFuncs::intersectBb
|
||||
return triangleFuncs::intersectBb
|
||||
(
|
||||
points[f[fp]],
|
||||
points[f[f.fcIndex(fp)]],
|
||||
fc,
|
||||
points[f[0]],
|
||||
points[f[1]],
|
||||
points[f[2]],
|
||||
cubeBb
|
||||
);
|
||||
|
||||
if (triIntersects)
|
||||
}
|
||||
else
|
||||
{
|
||||
forAll(f, fp)
|
||||
{
|
||||
return true;
|
||||
bool triIntersects = triangleFuncs::intersectBb
|
||||
(
|
||||
points[f[fp]],
|
||||
points[f[f.fcIndex(fp)]],
|
||||
fc,
|
||||
cubeBb
|
||||
);
|
||||
|
||||
if (triIntersects)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -439,10 +552,8 @@ bool Foam::treeDataPrimitivePatch<PatchType>::overlaps
|
||||
}
|
||||
|
||||
|
||||
// Calculate nearest point to sample. Updates (if any) nearestDistSqr, minIndex,
|
||||
// nearestPoint.
|
||||
template<class PatchType>
|
||||
void Foam::treeDataPrimitivePatch<PatchType>::findNearest
|
||||
void Foam::treeDataPrimitivePatch<PatchType>::findNearestOp::operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const point& sample,
|
||||
@ -452,13 +563,15 @@ void Foam::treeDataPrimitivePatch<PatchType>::findNearest
|
||||
point& nearestPoint
|
||||
) const
|
||||
{
|
||||
const pointField& points = patch_.points();
|
||||
const treeDataPrimitivePatch<PatchType>& shape = tree_.shapes();
|
||||
const PatchType& patch = shape.patch();
|
||||
|
||||
const pointField& points = patch.points();
|
||||
|
||||
forAll(indices, i)
|
||||
{
|
||||
const label index = indices[i];
|
||||
|
||||
const face& f = patch_[index];
|
||||
const typename PatchType::FaceType& f = patch[index];
|
||||
|
||||
pointHit nearHit = f.nearestPoint(sample, points);
|
||||
scalar distSqr = sqr(nearHit.distance());
|
||||
@ -474,7 +587,34 @@ void Foam::treeDataPrimitivePatch<PatchType>::findNearest
|
||||
|
||||
|
||||
template<class PatchType>
|
||||
bool Foam::treeDataPrimitivePatch<PatchType>::intersects
|
||||
void Foam::treeDataPrimitivePatch<PatchType>::findNearestOp::operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
|
||||
treeBoundBox& tightest,
|
||||
label& minIndex,
|
||||
point& linePoint,
|
||||
point& nearestPoint
|
||||
) const
|
||||
{
|
||||
notImplemented
|
||||
(
|
||||
"treeDataPrimitivePatch<PatchType>::findNearestOp::operator()"
|
||||
"("
|
||||
" const labelUList&,"
|
||||
" const linePointRef&,"
|
||||
" treeBoundBox&,"
|
||||
" label&,"
|
||||
" point&,"
|
||||
" point&"
|
||||
") const"
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
template<class PatchType>
|
||||
bool Foam::treeDataPrimitivePatch<PatchType>::findIntersectOp::operator()
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
@ -482,43 +622,25 @@ bool Foam::treeDataPrimitivePatch<PatchType>::intersects
|
||||
point& intersectionPoint
|
||||
) const
|
||||
{
|
||||
// Do quick rejection test
|
||||
if (cacheBb_)
|
||||
{
|
||||
const treeBoundBox& faceBb = bbs_[index];
|
||||
return findIntersection(tree_, index, start, end, intersectionPoint);
|
||||
}
|
||||
|
||||
if ((faceBb.posBits(start) & faceBb.posBits(end)) != 0)
|
||||
{
|
||||
// start and end in same block outside of faceBb.
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const pointField& points = patch_.points();
|
||||
const face& f = patch_[index];
|
||||
const point fc = f.centre(points);
|
||||
const vector dir(end - start);
|
||||
|
||||
pointHit inter = patch_[index].intersection
|
||||
(
|
||||
start,
|
||||
dir,
|
||||
fc,
|
||||
points,
|
||||
intersection::HALF_RAY
|
||||
);
|
||||
|
||||
if (inter.hit() && inter.distance() <= 1)
|
||||
{
|
||||
// Note: no extra test on whether intersection is in front of us
|
||||
// since using half_ray
|
||||
intersectionPoint = inter.hitPoint();
|
||||
return true;
|
||||
}
|
||||
else
|
||||
template<class PatchType>
|
||||
bool Foam::treeDataPrimitivePatch<PatchType>::findAllIntersectOp::operator()
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& intersectionPoint
|
||||
) const
|
||||
{
|
||||
if (!shapeMask_.empty() && findIndex(shapeMask_, index) != -1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return findIntersection(tree_, index, start, end, intersectionPoint);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -35,8 +35,6 @@ SourceFiles
|
||||
#ifndef treeDataPrimitivePatch_H
|
||||
#define treeDataPrimitivePatch_H
|
||||
|
||||
#include "PrimitivePatch.H"
|
||||
//#include "indexedOctree.H"
|
||||
#include "treeBoundBoxList.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
@ -64,11 +62,6 @@ class treeDataPrimitivePatch
|
||||
:
|
||||
public treeDataPrimitivePatchName
|
||||
{
|
||||
// Static data
|
||||
|
||||
//- tolerance on linear dimensions
|
||||
static scalar tolSqr;
|
||||
|
||||
// Private data
|
||||
|
||||
//- Underlying geometry
|
||||
@ -77,6 +70,9 @@ class treeDataPrimitivePatch
|
||||
//- Whether to precalculate and store face bounding box
|
||||
const bool cacheBb_;
|
||||
|
||||
//- Tolerance to use for intersection tests
|
||||
const scalar planarTol_;
|
||||
|
||||
//- face bounding boxes (valid only if cacheBb_)
|
||||
treeBoundBoxList bbs_;
|
||||
|
||||
@ -89,15 +85,107 @@ class treeDataPrimitivePatch
|
||||
//- Initialise all member data
|
||||
void update();
|
||||
|
||||
//- Find intersection of line with shapes
|
||||
static bool findIntersection
|
||||
(
|
||||
const indexedOctree<treeDataPrimitivePatch<PatchType> >& tree,
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& intersectionPoint
|
||||
);
|
||||
|
||||
|
||||
public:
|
||||
|
||||
|
||||
class findNearestOp
|
||||
{
|
||||
const indexedOctree<treeDataPrimitivePatch>& tree_;
|
||||
|
||||
public:
|
||||
|
||||
findNearestOp(const indexedOctree<treeDataPrimitivePatch>& tree);
|
||||
|
||||
void operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const point& sample,
|
||||
|
||||
scalar& nearestDistSqr,
|
||||
label& minIndex,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
|
||||
//- Calculates nearest (to line) point in shape.
|
||||
// Returns point and distance (squared)
|
||||
void operator()
|
||||
(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
|
||||
treeBoundBox& tightest,
|
||||
label& minIndex,
|
||||
point& linePoint,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
};
|
||||
|
||||
|
||||
class findIntersectOp
|
||||
{
|
||||
const indexedOctree<treeDataPrimitivePatch>& tree_;
|
||||
|
||||
public:
|
||||
|
||||
findIntersectOp(const indexedOctree<treeDataPrimitivePatch>& tree);
|
||||
|
||||
//- Calculate intersection of triangle with ray. Sets result
|
||||
// accordingly
|
||||
bool operator()
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& intersectionPoint
|
||||
) const;
|
||||
};
|
||||
|
||||
|
||||
class findAllIntersectOp
|
||||
{
|
||||
const indexedOctree<treeDataPrimitivePatch>& tree_;
|
||||
|
||||
DynamicList<label>& shapeMask_;
|
||||
|
||||
public:
|
||||
|
||||
findAllIntersectOp
|
||||
(
|
||||
const indexedOctree<treeDataPrimitivePatch>& tree,
|
||||
DynamicList<label>& shapeMask
|
||||
);
|
||||
|
||||
//- Calculate intersection of triangle with ray. Sets result
|
||||
// accordingly
|
||||
bool operator()
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& intersectionPoint
|
||||
) const;
|
||||
};
|
||||
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct from patch.
|
||||
treeDataPrimitivePatch
|
||||
(
|
||||
const bool cacheBb,
|
||||
const PatchType&
|
||||
const PatchType&,
|
||||
const scalar planarTol
|
||||
);
|
||||
|
||||
|
||||
@ -145,49 +233,6 @@ public:
|
||||
const point& centre,
|
||||
const scalar radiusSqr
|
||||
) const;
|
||||
|
||||
//- Calculates nearest (to sample) point in shape.
|
||||
// Returns actual point and distance (squared)
|
||||
void findNearest
|
||||
(
|
||||
const labelUList& indices,
|
||||
const point& sample,
|
||||
|
||||
scalar& nearestDistSqr,
|
||||
label& nearestIndex,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
|
||||
//- Calculates nearest (to line) point in shape.
|
||||
// Returns point and distance (squared)
|
||||
void findNearest
|
||||
(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
|
||||
treeBoundBox& tightest,
|
||||
label& minIndex,
|
||||
point& linePoint,
|
||||
point& nearestPoint
|
||||
) const
|
||||
{
|
||||
notImplemented
|
||||
(
|
||||
"treeDataPrimitivePatch::findNearest"
|
||||
"(const labelUList&, const linePointRef&, ..)"
|
||||
);
|
||||
}
|
||||
|
||||
//- Calculate intersection of shape with ray. Sets result
|
||||
// accordingly
|
||||
bool intersects
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& result
|
||||
) const;
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
@ -25,491 +25,58 @@ License
|
||||
|
||||
#include "treeDataTriSurface.H"
|
||||
#include "triSurfaceTools.H"
|
||||
#include "triangleFuncs.H"
|
||||
#include "indexedOctree.H"
|
||||
|
||||
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
defineTypeNameAndDebug(treeDataTriSurface, 0);
|
||||
}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
|
||||
|
||||
// // Fast distance to triangle calculation. From
|
||||
// // "Distance Between Point and Triangle in 3D"
|
||||
// // David Eberly, Magic Software Inc. Aug. 2003.
|
||||
// // Works on function Q giving distance to point and tries to minimize this.
|
||||
// Foam::scalar Foam::treeDataTriSurface::nearestCoords
|
||||
// (
|
||||
// const point& base,
|
||||
// const point& E0,
|
||||
// const point& E1,
|
||||
// const scalar a,
|
||||
// const scalar b,
|
||||
// const scalar c,
|
||||
// const point& P,
|
||||
// scalar& s,
|
||||
// scalar& t
|
||||
// )
|
||||
// {
|
||||
// // distance vector
|
||||
// const vector D(base - P);
|
||||
|
||||
// // Precalculate distance factors.
|
||||
// const scalar d = E0 & D;
|
||||
// const scalar e = E1 & D;
|
||||
|
||||
// // Do classification
|
||||
// const scalar det = a*c - b*b;
|
||||
|
||||
// s = b*e - c*d;
|
||||
// t = b*d - a*e;
|
||||
|
||||
// if (s+t < det)
|
||||
// {
|
||||
// if (s < 0)
|
||||
// {
|
||||
// if (t < 0)
|
||||
// {
|
||||
// //region 4
|
||||
// if (e > 0)
|
||||
// {
|
||||
// //min on edge t = 0
|
||||
// t = 0;
|
||||
// s = (d >= 0 ? 0 : (-d >= a ? 1 : -d/a));
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// //min on edge s=0
|
||||
// s = 0;
|
||||
// t = (e >= 0 ? 0 : (-e >= c ? 1 : -e/c));
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// //region 3. Min on edge s = 0
|
||||
// s = 0;
|
||||
// t = (e >= 0 ? 0 : (-e >= c ? 1 : -e/c));
|
||||
// }
|
||||
// }
|
||||
// else if (t < 0)
|
||||
// {
|
||||
// //region 5
|
||||
// t = 0;
|
||||
// s = (d >= 0 ? 0 : (-d >= a ? 1 : -d/a));
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// //region 0
|
||||
// const scalar invDet = 1/det;
|
||||
// s *= invDet;
|
||||
// t *= invDet;
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// if (s < 0)
|
||||
// {
|
||||
// //region 2
|
||||
// const scalar tmp0 = b + d;
|
||||
// const scalar tmp1 = c + e;
|
||||
// if (tmp1 > tmp0)
|
||||
// {
|
||||
// //min on edge s+t=1
|
||||
// const scalar numer = tmp1 - tmp0;
|
||||
// const scalar denom = a-2*b+c;
|
||||
// s = (numer >= denom ? 1 : numer/denom);
|
||||
// t = 1 - s;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// //min on edge s=0
|
||||
// s = 0;
|
||||
// t = (tmp1 <= 0 ? 1 : (e >= 0 ? 0 : - e/c));
|
||||
// }
|
||||
// }
|
||||
// else if (t < 0)
|
||||
// {
|
||||
// //region 6
|
||||
// const scalar tmp0 = b + d;
|
||||
// const scalar tmp1 = c + e;
|
||||
// if (tmp1 > tmp0)
|
||||
// {
|
||||
// //min on edge s+t=1
|
||||
// const scalar numer = tmp1 - tmp0;
|
||||
// const scalar denom = a-2*b+c;
|
||||
// s = (numer >= denom ? 1 : numer/denom);
|
||||
// t = 1 - s;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// //min on edge t=0
|
||||
// t = 0;
|
||||
// s = (tmp1 <= 0 ? 1 : (d >= 0 ? 0 : - d/a));
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// //region 1
|
||||
// const scalar numer = c+e-(b+d);
|
||||
// if (numer <= 0)
|
||||
// {
|
||||
// s = 0;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// const scalar denom = a-2*b+c;
|
||||
// s = (numer >= denom ? 1 : numer/denom);
|
||||
// }
|
||||
// }
|
||||
// t = 1 - s;
|
||||
// }
|
||||
|
||||
|
||||
// // Calculate distance.
|
||||
// // Note: abs should not be needed but truncation error causes problems
|
||||
// // with points very close to one of the triangle vertices.
|
||||
// // (seen up to -9e-15). Alternatively add some small value.
|
||||
|
||||
// const scalar f = D & D;
|
||||
// return Foam::mag(a*s*s + 2*b*s*t + c*t*t + 2*d*s + 2*e*t + f);
|
||||
// }
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
|
||||
|
||||
// Construct from components
|
||||
Foam::treeDataTriSurface::treeDataTriSurface
|
||||
template<>
|
||||
Foam::label Foam::treeDataPrimitivePatch<Foam::triSurface>::getVolumeType
|
||||
(
|
||||
const triSurface& surface,
|
||||
const scalar planarTol
|
||||
)
|
||||
:
|
||||
surface_(surface),
|
||||
planarTol_(planarTol)
|
||||
{}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
Foam::pointField Foam::treeDataTriSurface::shapePoints() const
|
||||
{
|
||||
const pointField& points = surface_.points();
|
||||
|
||||
pointField centres(surface_.size());
|
||||
|
||||
forAll(surface_, triI)
|
||||
{
|
||||
centres[triI] = surface_[triI].centre(points);
|
||||
}
|
||||
return centres;
|
||||
}
|
||||
|
||||
|
||||
//- Get type of sample (inside/outside/mixed) w.r.t. surface.
|
||||
Foam::label Foam::treeDataTriSurface::getVolumeType
|
||||
(
|
||||
const indexedOctree<treeDataTriSurface>& tree,
|
||||
const indexedOctree<treeDataPrimitivePatch<triSurface> >& oc,
|
||||
const point& sample
|
||||
) const
|
||||
{
|
||||
// Find nearest point
|
||||
const treeBoundBox& treeBb = tree.bb();
|
||||
// Find nearest face to sample
|
||||
pointIndexHit info = oc.findNearest(sample, sqr(GREAT));
|
||||
|
||||
pointIndexHit pHit = tree.findNearest
|
||||
(
|
||||
sample,
|
||||
max
|
||||
(
|
||||
Foam::sqr(GREAT),
|
||||
Foam::magSqr(treeBb.span())
|
||||
)
|
||||
);
|
||||
|
||||
if (!pHit.hit())
|
||||
if (info.index() == -1)
|
||||
{
|
||||
FatalErrorIn("treeDataTriSurface::getVolumeType(..)")
|
||||
<< "treeBb:" << treeBb
|
||||
<< " sample:" << sample
|
||||
<< " pHit:" << pHit
|
||||
FatalErrorIn
|
||||
(
|
||||
"treeDataPrimitivePatch::getSampleType"
|
||||
"(indexedOctree<treeDataPrimitivePatch>&, const point&)"
|
||||
) << "Could not find " << sample << " in octree."
|
||||
<< abort(FatalError);
|
||||
}
|
||||
|
||||
// Get actual intersection point on face
|
||||
label faceI = info.index();
|
||||
|
||||
triSurfaceTools::sideType t = triSurfaceTools::surfaceSide
|
||||
(
|
||||
surface_,
|
||||
patch_,
|
||||
sample,
|
||||
pHit.index()
|
||||
faceI
|
||||
);
|
||||
|
||||
if (t == triSurfaceTools::UNKNOWN)
|
||||
{
|
||||
return indexedOctree<treeDataTriSurface>::UNKNOWN;
|
||||
return indexedOctree<treeDataPrimitivePatch<triSurface> >::UNKNOWN;
|
||||
}
|
||||
else if (t == triSurfaceTools::INSIDE)
|
||||
{
|
||||
return indexedOctree<treeDataTriSurface>::INSIDE;
|
||||
return indexedOctree<treeDataPrimitivePatch<triSurface> >::INSIDE;
|
||||
}
|
||||
else if (t == triSurfaceTools::OUTSIDE)
|
||||
{
|
||||
return indexedOctree<treeDataTriSurface>::OUTSIDE;
|
||||
return indexedOctree<treeDataPrimitivePatch<triSurface> >::OUTSIDE;
|
||||
}
|
||||
else
|
||||
{
|
||||
FatalErrorIn("treeDataTriSurface::getVolumeType(..)")
|
||||
FatalErrorIn("treeDataPrimitivePatch<PatchType>::getVolumeType(..)")
|
||||
<< "problem" << abort(FatalError);
|
||||
return indexedOctree<treeDataTriSurface>::UNKNOWN;
|
||||
return indexedOctree<treeDataPrimitivePatch<triSurface> >::UNKNOWN;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Check if any point on triangle is inside cubeBb.
|
||||
bool Foam::treeDataTriSurface::overlaps
|
||||
(
|
||||
const label index,
|
||||
const treeBoundBox& cubeBb
|
||||
) const
|
||||
{
|
||||
const pointField& points = surface_.points();
|
||||
const labelledTri& f = surface_[index];
|
||||
|
||||
treeBoundBox triBb(points, surface_[index]);
|
||||
|
||||
//- For testing: robust one
|
||||
//return cubeBb.overlaps(triBb);
|
||||
|
||||
//- Exact test of triangle intersecting bb
|
||||
|
||||
// Quick rejection. If whole bounding box of tri is outside cubeBb then
|
||||
// there will be no intersection.
|
||||
if (!cubeBb.overlaps(triBb))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if one or more triangle point inside
|
||||
if (cubeBb.containsAny(points, f))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// Triangle points
|
||||
const point& p0 = points[f[0]];
|
||||
const point& p1 = points[f[1]];
|
||||
const point& p2 = points[f[2]];
|
||||
|
||||
|
||||
// Now we have the difficult case: all points are outside but connecting
|
||||
// edges might go through cube. Use fast intersection of bounding box.
|
||||
|
||||
//return triangleFuncs::intersectBbExact(p0, p1, p2, cubeBb);
|
||||
return triangleFuncs::intersectBb(p0, p1, p2, cubeBb);
|
||||
}
|
||||
|
||||
|
||||
// Calculate nearest point to sample. Updates (if any) nearestDistSqr, minIndex,
|
||||
// nearestPoint.
|
||||
void Foam::treeDataTriSurface::findNearest
|
||||
(
|
||||
const labelUList& indices,
|
||||
const point& sample,
|
||||
|
||||
scalar& nearestDistSqr,
|
||||
label& minIndex,
|
||||
point& nearestPoint
|
||||
) const
|
||||
{
|
||||
const pointField& points = surface_.points();
|
||||
|
||||
forAll(indices, i)
|
||||
{
|
||||
label index = indices[i];
|
||||
const triSurface::FaceType& f = surface_[index];
|
||||
|
||||
////- Possible optimization: do quick rejection of triangle if bounding
|
||||
//// sphere does not intersect triangle bounding box. From simplistic
|
||||
//// test was not found to speed up things.
|
||||
//
|
||||
//// Triangle bounding box.
|
||||
//point triBbMin = min(p0, min(p1, p2));
|
||||
//point triBbMax = max(p0, max(p1, p2));
|
||||
//
|
||||
//if
|
||||
//(
|
||||
// indexedOctree<treeDataTriSurface>::intersects
|
||||
// (
|
||||
// triBbMin,
|
||||
// triBbMax,
|
||||
// nearestDistSqr,
|
||||
// sample
|
||||
// )
|
||||
//)
|
||||
{
|
||||
// // Get spanning vectors of triangle
|
||||
// vector base(p1);
|
||||
// vector E0(p0 - p1);
|
||||
// vector E1(p2 - p1);
|
||||
|
||||
// scalar a(E0& E0);
|
||||
// scalar b(E0& E1);
|
||||
// scalar c(E1& E1);
|
||||
|
||||
// // Get nearest point in s,t coordinates (s is along E0, t
|
||||
// // is along E1)
|
||||
// scalar s;
|
||||
// scalar t;
|
||||
|
||||
// scalar distSqr = nearestCoords
|
||||
// (
|
||||
// base,
|
||||
// E0,
|
||||
// E1,
|
||||
// a,
|
||||
// b,
|
||||
// c,
|
||||
// sample,
|
||||
|
||||
// s,
|
||||
// t
|
||||
// );
|
||||
|
||||
pointHit pHit = f.nearestPoint(sample, points);
|
||||
|
||||
scalar distSqr = sqr(pHit.distance());
|
||||
|
||||
if (distSqr < nearestDistSqr)
|
||||
{
|
||||
nearestDistSqr = distSqr;
|
||||
minIndex = index;
|
||||
nearestPoint = pHit.rawPoint();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Calculate nearest point to line. Updates (if any) nearestDistSqr, minIndex,
|
||||
// nearestPoint.
|
||||
void Foam::treeDataTriSurface::findNearest
|
||||
(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
|
||||
treeBoundBox& tightest,
|
||||
label& minIndex,
|
||||
point& linePoint,
|
||||
point& nearestPoint
|
||||
) const
|
||||
{
|
||||
// Best so far
|
||||
scalar nearestDistSqr = VGREAT;
|
||||
if (minIndex >= 0)
|
||||
{
|
||||
nearestDistSqr = magSqr(linePoint - nearestPoint);
|
||||
}
|
||||
|
||||
const pointField& points = surface_.points();
|
||||
|
||||
forAll(indices, i)
|
||||
{
|
||||
label index = indices[i];
|
||||
const triSurface::FaceType& f = surface_[index];
|
||||
|
||||
triPointRef tri(f.tri(points));
|
||||
|
||||
pointHit lineInfo(point::max);
|
||||
pointHit pHit = tri.nearestPoint(ln, lineInfo);
|
||||
|
||||
scalar distSqr = sqr(pHit.distance());
|
||||
|
||||
if (distSqr < nearestDistSqr)
|
||||
{
|
||||
nearestDistSqr = distSqr;
|
||||
minIndex = index;
|
||||
linePoint = lineInfo.rawPoint();
|
||||
nearestPoint = pHit.rawPoint();
|
||||
|
||||
{
|
||||
point& minPt = tightest.min();
|
||||
minPt = min(ln.start(), ln.end());
|
||||
minPt.x() -= pHit.distance();
|
||||
minPt.y() -= pHit.distance();
|
||||
minPt.z() -= pHit.distance();
|
||||
}
|
||||
{
|
||||
point& maxPt = tightest.max();
|
||||
maxPt = max(ln.start(), ln.end());
|
||||
maxPt.x() += pHit.distance();
|
||||
maxPt.y() += pHit.distance();
|
||||
maxPt.z() += pHit.distance();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool Foam::treeDataTriSurface::intersects
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& intersectionPoint
|
||||
) const
|
||||
{
|
||||
const pointField& points = surface_.points();
|
||||
|
||||
const triSurface::FaceType& f = surface_[index];
|
||||
|
||||
// Do quick rejection test
|
||||
treeBoundBox triBb(points, f);
|
||||
|
||||
const direction startBits(triBb.posBits(start));
|
||||
const direction endBits(triBb.posBits(end));
|
||||
|
||||
if ((startBits & endBits) != 0)
|
||||
{
|
||||
// start and end in same block outside of triBb.
|
||||
return false;
|
||||
}
|
||||
|
||||
const vector dir(end - start);
|
||||
|
||||
// Use relative tolerance (from octree) to determine intersection.
|
||||
pointHit inter = f.intersection
|
||||
(
|
||||
start,
|
||||
dir,
|
||||
points,
|
||||
intersection::HALF_RAY,
|
||||
planarTol_
|
||||
);
|
||||
|
||||
if (inter.hit() && inter.distance() <= 1)
|
||||
{
|
||||
// Note: no extra test on whether intersection is in front of us
|
||||
// since using half_ray.
|
||||
intersectionPoint = inter.hitPoint();
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
//- Using exact intersections
|
||||
//pointHit info = f.tri(points).intersectionExact(start, end);
|
||||
//
|
||||
//if (info.hit())
|
||||
//{
|
||||
// intersectionPoint = info.hitPoint();
|
||||
//}
|
||||
//return info.hit();
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -25,7 +25,7 @@ Class
|
||||
Foam::treeDataTriSurface
|
||||
|
||||
Description
|
||||
Encapsulates data for (indexedOc)tree searches on triSurface.
|
||||
Encapsulates data for (indexedOc)tree searches on a triSurface.
|
||||
|
||||
SourceFiles
|
||||
treeDataTriSurface.C
|
||||
@ -35,139 +35,26 @@ SourceFiles
|
||||
#ifndef treeDataTriSurface_H
|
||||
#define treeDataTriSurface_H
|
||||
|
||||
#include "treeDataPrimitivePatch.H"
|
||||
#include "triSurface.H"
|
||||
#include "point.H"
|
||||
#include "indexedOctree.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
typedef treeDataPrimitivePatch<triSurface> treeDataTriSurface;
|
||||
|
||||
// Forward declaration of classes
|
||||
class treeBoundBox;
|
||||
class treeDataTriSurface;
|
||||
template<class Type> class indexedOctree;
|
||||
//- Template specialisation of getVolumeType for treeDataTriSurface
|
||||
template<>
|
||||
label treeDataPrimitivePatch<triSurface>::getVolumeType
|
||||
(
|
||||
const indexedOctree<treeDataPrimitivePatch<triSurface> >& oc,
|
||||
const point& sample
|
||||
) const;
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class treeDataTriSurface Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
class treeDataTriSurface
|
||||
{
|
||||
// Private data
|
||||
|
||||
//- Reference to triSurface
|
||||
const triSurface& surface_;
|
||||
|
||||
//- Tolerance to use for intersection tests
|
||||
const scalar planarTol_;
|
||||
|
||||
// Private Member Functions
|
||||
|
||||
// //- fast triangle nearest point calculation. Returns point in E0, E1
|
||||
// // coordinate system: base + s*E0 + t*E1
|
||||
// static scalar nearestCoords
|
||||
// (
|
||||
// const point& base,
|
||||
// const point& E0,
|
||||
// const point& E1,
|
||||
// const scalar a,
|
||||
// const scalar b,
|
||||
// const scalar c,
|
||||
// const point& P,
|
||||
// scalar& s,
|
||||
// scalar& t
|
||||
// );
|
||||
|
||||
public:
|
||||
|
||||
// Declare name of the class and its debug switch
|
||||
ClassName("treeDataTriSurface");
|
||||
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct from triSurface and tolerance for intersection
|
||||
// tests. Holds reference.
|
||||
treeDataTriSurface(const triSurface&, const scalar planarTol);
|
||||
|
||||
|
||||
// Member Functions
|
||||
|
||||
// Access
|
||||
|
||||
inline const triSurface& surface() const
|
||||
{
|
||||
return surface_;
|
||||
}
|
||||
|
||||
inline label size() const
|
||||
{
|
||||
return surface_.size();
|
||||
}
|
||||
|
||||
//- Get representative point cloud for all shapes inside
|
||||
// (one point per shape)
|
||||
pointField shapePoints() const;
|
||||
|
||||
|
||||
// Search
|
||||
|
||||
//- Get type (inside,outside,mixed,unknown) of point w.r.t. surface.
|
||||
// Only makes sense for closed surfaces.
|
||||
label getVolumeType
|
||||
(
|
||||
const indexedOctree<treeDataTriSurface>&,
|
||||
const point&
|
||||
) const;
|
||||
|
||||
//- Does (bb of) shape at index overlap bb
|
||||
bool overlaps
|
||||
(
|
||||
const label index,
|
||||
const treeBoundBox& sampleBb
|
||||
) const;
|
||||
|
||||
//- Calculates nearest (to sample) point in shape.
|
||||
// Returns actual point and distance (squared)
|
||||
void findNearest
|
||||
(
|
||||
const labelUList& indices,
|
||||
const point& sample,
|
||||
|
||||
scalar& nearestDistSqr,
|
||||
label& nearestIndex,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
|
||||
//- Calculates nearest (to line) point in shape.
|
||||
// Returns point and distance (squared)
|
||||
void findNearest
|
||||
(
|
||||
const labelUList& indices,
|
||||
const linePointRef& ln,
|
||||
|
||||
treeBoundBox& tightest,
|
||||
label& minIndex,
|
||||
point& linePoint,
|
||||
point& nearestPoint
|
||||
) const;
|
||||
|
||||
//- Calculate intersection of triangle with ray. Sets result
|
||||
// accordingly
|
||||
bool intersects
|
||||
(
|
||||
const label index,
|
||||
const point& start,
|
||||
const point& end,
|
||||
point& result
|
||||
) const;
|
||||
|
||||
};
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace Foam
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -564,7 +564,7 @@ Foam::triSurfaceMesh::tree() const
|
||||
(
|
||||
new indexedOctree<treeDataTriSurface>
|
||||
(
|
||||
treeDataTriSurface(*this, tolerance_),
|
||||
treeDataTriSurface(true, *this, tolerance_),
|
||||
bb,
|
||||
maxTreeDepth_, // maxLevel
|
||||
10, // leafsize
|
||||
@ -609,7 +609,7 @@ Foam::triSurfaceMesh::edgeTree() const
|
||||
bb.min() -= point(ROOTVSMALL, ROOTVSMALL, ROOTVSMALL);
|
||||
bb.max() += point(ROOTVSMALL, ROOTVSMALL, ROOTVSMALL);
|
||||
|
||||
scalar oldTol = indexedOctree<treeDataTriSurface>::perturbTol();
|
||||
scalar oldTol = indexedOctree<treeDataEdge>::perturbTol();
|
||||
indexedOctree<treeDataEdge>::perturbTol() = tolerance_;
|
||||
|
||||
edgeTree_.reset
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -26,6 +26,7 @@ License
|
||||
#include "surfaceToPoint.H"
|
||||
#include "polyMesh.H"
|
||||
#include "triSurfaceSearch.H"
|
||||
#include "triSurface.H"
|
||||
#include "cpuTime.H"
|
||||
|
||||
#include "addToRunTimeSelectionTable.H"
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -66,6 +66,7 @@ Foam::triSurfaceSearch::triSurfaceSearch(const triSurface& surface)
|
||||
(
|
||||
treeDataTriSurface
|
||||
(
|
||||
true,
|
||||
surface_,
|
||||
indexedOctree<treeDataTriSurface>::perturbTol()
|
||||
),
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -48,7 +48,6 @@ namespace Foam
|
||||
|
||||
// Forward declaration of classes
|
||||
class triSurface;
|
||||
class treeDataTriSurface;
|
||||
template<class Type> class indexedOctree;
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
|
||||
Reference in New Issue
Block a user