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ENH: overset: insert remote interpolation into lduMatrix
All remote contributions to interpolation stencils now get added as 'processor' type lduInterfaces. This guarantees a consistent matrix, e.g. initial residual is normalised to 1. Second change is the normalisation of the interpolation discretisation which uses the diagonal from the unmodified equation. This helps GAMG.
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@ -69,7 +69,7 @@ void printInfo(const sliceCoeffs& coeffs)
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const auto endIter = range.cend();
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for (const label i : {-1, (range.size()/2), range.size()})
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for (const label i : {label(-1), (range.size()/2), range.size()})
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{
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const auto iter = range.at(i);
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