Merge branch 'master' of /home/noisy2/OpenFOAM/OpenFOAM-dev/

This commit is contained in:
andy
2008-05-13 12:33:36 +01:00
4 changed files with 152 additions and 33 deletions

View File

@ -341,7 +341,7 @@ bool doCommand
parData.nTotalPoints() parData.nTotalPoints()
) )
) )
/ 10; / (10*Pstream::nProcs());
bool error = false; bool error = false;

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@ -1081,13 +1081,14 @@ label findCorrespondingZone
// Determine same zone over all processors. // Determine same zone over all processors.
reduce(zoneI, maxOp<label>()); reduce(zoneI, maxOp<label>());
// 2. All of cellZone present?
if (zoneI == labelMax) if (zoneI == labelMax)
{ {
zoneI = -1; zoneI = -1;
} }
else if (zoneI != -1)
// 2. All of cellZone present?
if (zoneI != -1)
{ {
const cellZone& cz = cellZones[zoneI]; const cellZone& cz = cellZones[zoneI];
@ -1095,10 +1096,13 @@ label findCorrespondingZone
{ {
if (cellRegion[cz[i]] != regionI) if (cellRegion[cz[i]] != regionI)
{ {
zoneI = labelMax; zoneI = -1;
break; break;
} }
} }
// If one in error, all should be in error. Note that branch gets taken
// on all procs.
reduce(zoneI, minOp<label>());
} }
return zoneI; return zoneI;
@ -1144,12 +1148,36 @@ int main(int argc, char *argv[])
const cellZoneMesh& cellZones = mesh.cellZones(); const cellZoneMesh& cellZones = mesh.cellZones();
// Collect zone per cell
// ~~~~~~~~~~~~~~~~~~~~~
// - non-unique zoning
// - coupled zones
// Existing zoneID // Existing zoneID
labelList zoneID(mesh.nCells(), -1); labelList zoneID(mesh.nCells(), -1);
forAll(cellZones, zoneI) forAll(cellZones, zoneI)
{ {
setValues(zoneID, cellZones[zoneI], zoneI); const cellZone& cz = cellZones[zoneI];
forAll(cz, i)
{
label cellI = cz[i];
if (zoneID[cellI] == -1)
{
zoneID[cellI] = zoneI;
}
else
{
FatalErrorIn(args.executable())
<< "Cell " << cellI << " with cell centre "
<< mesh.cellCentres()[cellI]
<< " is multiple zones. This is not allowed." << endl
<< "It is in zone " << cellZones[zoneID[cellI]].name()
<< " and in zone " << cellZones[zoneI].name()
<< exit(FatalError);
}
}
} }
// Neighbour zoneID. // Neighbour zoneID.

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@ -44,16 +44,24 @@ Description
} }
@endverbatim @endverbatim
\*---------------------------------------------------------------------------*/ \*---------------------------------------------------------------------------*/
#include "argList.H" #include "argList.H"
#include "IOobjectList.H" #include "IOobjectList.H"
#include "IOPtrList.H"
#include "volFields.H" #include "volFields.H"
using namespace Foam; using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
defineTemplateTypeNameAndDebug(IOPtrList<entry>, 0);
}
// Main program: // Main program:
@ -64,6 +72,12 @@ int main(int argc, char *argv[])
# include "createTime.H" # include "createTime.H"
# include "createNamedMesh.H" # include "createNamedMesh.H"
fileName regionPrefix = "";
if (regionName != fvMesh::defaultRegion)
{
regionPrefix = regionName;
}
// Get the replacement rules from a dictionary // Get the replacement rules from a dictionary
IOdictionary dict IOdictionary dict
( (
@ -89,7 +103,82 @@ int main(int argc, char *argv[])
const word& fieldName = fieldIter().keyword(); const word& fieldName = fieldIter().keyword();
Info<< "Replacing entries in dictionary " << fieldName << endl; Info<< "Replacing entries in dictionary " << fieldName << endl;
// Read dictionary. (disable class type checking so we can load field) // Handle 'boundary' specially:
// - is PtrList of dictionaries
// - is in polyMesh/
if (fieldName == "boundary")
{
Info<< "Special handling of " << fieldName
<< " as polyMesh/boundary file." << endl;
// Read PtrList of dictionary as dictionary.
const word oldTypeName = IOPtrList<entry>::typeName;
const_cast<word&>(IOPtrList<entry>::typeName) = word::null;
IOPtrList<entry> dictList
(
IOobject
(
fieldName,
runTime.findInstance
(
regionPrefix/polyMesh::meshSubDir,
fieldName
),
polyMesh::meshSubDir,
mesh,
IOobject::MUST_READ,
IOobject::NO_WRITE,
false
)
);
const_cast<word&>(IOPtrList<entry>::typeName) = oldTypeName;
// Fake type back to what was in field
const_cast<word&>(dictList.type()) = dictList.headerClassName();
// Temporary convert to dictionary
dictionary fieldDict;
forAll(dictList, i)
{
fieldDict.add(dictList[i].keyword(), dictList[i].dict());
}
Info<< "Loaded dictionary " << fieldName
<< " with entries " << fieldDict.toc() << endl;
// Get the replacement dictionary for the field
const dictionary& replaceDict = fieldIter().dict();
Info<< "Merging entries from " << replaceDict.toc() << endl;
// Merge the replacements in
fieldDict.merge(replaceDict);
Info<< "fieldDict:" << fieldDict << endl;
// Convert back into dictList
wordList doneKeys(dictList.size());
label nEntries = fieldDict.size();
forAll(dictList, i)
{
doneKeys[i] = dictList[i].keyword();
dictList.set(i, fieldDict.lookupEntry(doneKeys[i]).clone());
fieldDict.remove(doneKeys[i]);
}
// Add remaining entries
label sz = dictList.size();
dictList.setSize(nEntries);
forAllConstIter(dictionary, fieldDict, iter)
{
dictList.set(sz, iter().clone());
}
Info<< "Writing modified fieldDict " << fieldName << endl;
dictList.write();
}
else
{
// Read dictionary. (disable class type checking so we can load
// field)
Info<< "Loading dictionary " << fieldName << endl; Info<< "Loading dictionary " << fieldName << endl;
const word oldTypeName = IOdictionary::typeName; const word oldTypeName = IOdictionary::typeName;
const_cast<word&>(IOdictionary::typeName) = word::null; const_cast<word&>(IOdictionary::typeName) = word::null;
@ -122,6 +211,7 @@ int main(int argc, char *argv[])
Info<< "Writing modified fieldDict " << fieldName << endl; Info<< "Writing modified fieldDict " << fieldName << endl;
fieldDict.regIOobject::write(); fieldDict.regIOobject::write();
} }
}
Info<< endl; Info<< endl;

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@ -67,6 +67,7 @@ $(cellSources)/fieldToCell/fieldToCell.C
$(cellSources)/pointToCell/pointToCell.C $(cellSources)/pointToCell/pointToCell.C
$(cellSources)/shapeToCell/shapeToCell.C $(cellSources)/shapeToCell/shapeToCell.C
$(cellSources)/boxToCell/boxToCell.C $(cellSources)/boxToCell/boxToCell.C
$(cellSources)/regionToCell/regionToCell.C
$(cellSources)/rotatedBoxToCell/rotatedBoxToCell.C $(cellSources)/rotatedBoxToCell/rotatedBoxToCell.C
$(cellSources)/labelToCell/labelToCell.C $(cellSources)/labelToCell/labelToCell.C
$(cellSources)/surfaceToCell/surfaceToCell.C $(cellSources)/surfaceToCell/surfaceToCell.C