Simplify checking of container (List/HashTable, strings) sizes

- can use 'XX.empty()' instead of 'XX.size() == 0', 'XX.size() < 1' or
  'XX.size() <= 0' or for simpler coding.
  It also has the same number of characters as '!XX.size()' and /might/ be
  more readable

- many size checking had 'XX.size() > 0', 'XX.size() != 0', or 'XX.size() >= 1'
  when a simple 'XX.size()' suffices
This commit is contained in:
Mark Olesen
2009-01-10 20:28:06 +01:00
parent 16aaf5b54e
commit 95dcb6ded7
211 changed files with 713 additions and 832 deletions

View File

@ -118,7 +118,7 @@ Foam::label Foam::blockMesh::numZonedBlocks() const
forAll(*this, blockI)
{
if (operator[](blockI).blockDef().zoneName().size() > 0)
if (operator[](blockI).blockDef().zoneName().size())
{
num++;
}

View File

@ -278,7 +278,7 @@ int main(int argc, char *argv[])
const labelListList& blockCells = b.cells();
const word& zoneName = b.blockDef().zoneName();
if (zoneName.size() > 0)
if (zoneName.size())
{
HashTable<label>::const_iterator iter = zoneMap.find(zoneName);

View File

@ -1,6 +1,6 @@
Info<< "Creating merge patch pairs" << nl << endl;
if (mergePatchPairs.size() > 0)
if (mergePatchPairs.size())
{
// Create and add point and face zones and mesh modifiers
List<pointZone*> pz(mergePatchPairs.size());