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Simplify checking of container (List/HashTable, strings) sizes
- can use 'XX.empty()' instead of 'XX.size() == 0', 'XX.size() < 1' or 'XX.size() <= 0' or for simpler coding. It also has the same number of characters as '!XX.size()' and /might/ be more readable - many size checking had 'XX.size() > 0', 'XX.size() != 0', or 'XX.size() >= 1' when a simple 'XX.size()' suffices
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@ -100,10 +100,10 @@ void checkPatch(const polyBoundaryMesh& bMesh, const word& name)
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<< exit(FatalError);
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}
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if (bMesh[patchI].size() != 0)
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if (bMesh[patchI].size())
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{
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FatalErrorIn("checkPatch(const polyBoundaryMesh&, const word&)")
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<< "Patch " << name << " is present but not of zero size"
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<< "Patch " << name << " is present but non-zero size"
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<< exit(FatalError);
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}
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}
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